Empress Galina art

Art by Matt Cavotta

Saved commander deck

Empress Galina

Control the board by untapping Empress Galina to repeatedly steal opponents' legendary permanents, using Leyline of Singularity to turn every target on the battlefield legendary while casting big theft and counter spells.

100 cards$508.59 totalAug 29, 202646 views

Prompt: A $600 Empress Galina commander deck — a theft-and-control deck that steals opponents' creatures and casts their spells, turning their own cards into your win conditions.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Empress Galina

Empress Galina

{3}{U}{U}

Legendary Creature — Merfolk Noble

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential commander mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana mana rock

Sapphire Medallion

Sapphire Medallion

{2}

Artifact

Reduces the cost of all blue spells

Thought Vessel

Thought Vessel

{2}

Artifact

Mana rock providing unlimited hand size for stolen/drawn cards

Mind Stone

Mind Stone

{2}

Artifact

Ramp early, cantrip late

Fellwar Stone

Fellwar Stone

{2}

Artifact

Cheap mana acceleration

Sky Diamond

Sky Diamond

{2}

Artifact

Consistent blue mana ramp

Everflowing Chalice

Everflowing Chalice

{0}

Artifact

Scalable mana rock for mid and late game

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Artifact-based basic land tutor ramp

Thran Dynamo

Thran Dynamo

{4}

Artifact

Big mana acceleration to cast expensive theft spells

Card Draw

10 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Premier mono-blue passive card draw engine

Mystic Remora

Mystic Remora

{U}

Enchantment

High-value early game card draw

Consecrated Sphinx

Consecrated Sphinx

{4}{U}{U}

Creature — Sphinx

Draws huge amounts of cards off opponents' draw steps

Windfall

Windfall

{2}{U}

Sorcery

Refills hand while disrupting opponents holding large hands

Ponder

Ponder

{U}

Sorcery

Top-deck manipulation and cantrip

Preordain

Preordain

{U}

Sorcery

Efficient card selection and filtering

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Instant-speed card advantage

Mulldrifter

Mulldrifter

{4}{U}

Creature — Elemental

Flexible draw spell on a body

Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

Draws cards whenever casting instant or sorcery spells

Teferi's Ageless Insight

Teferi's Ageless Insight

{2}{U}{U}

Legendary Enchantment

Doubles all card draw effects

Removal

10 cards
Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided mass board wipe

Pongify

Pongify

{U}

Instant

Cheap single-target creature destruction

Rapid Hybridization

Rapid Hybridization

{U}

Instant

Instant single-target creature destruction

Reality Shift

Reality Shift

{1}{U}

Instant

Instant creature exiling

Resculpt

Resculpt

{1}{U}

Instant

Exiles target artifact or creature

Imprisoned in the Moon

Imprisoned in the Moon

{2}{U}

Enchantment — Aura

Neutralizes problem commanders or lands

Mana Drain

Mana Drain

{U}{U}

Instant

Hard counterspell that yields mana acceleration

Counterspell

Counterspell

{U}{U}

Instant

Efficient interaction against any threat

Arcane Denial

Arcane Denial

{1}{U}

Instant

Unconditional counterspell that replaces itself

Swan Song

Swan Song

{U}

Instant

One-mana protection against spells

Threats/Wincons

23 cards
Agent of Treachery

Agent of Treachery

{5}{U}{U}

Creature — Human Rogue

Steals any target permanent and draws cards when controlling stolen permanents

Memnarch

Memnarch

{7}

Legendary Artifact Creature — Wizard

Turns permanents into artifacts and steals them

Roil Elemental

Roil Elemental

{3}{U}{U}{U}

Creature — Elemental

Steals creatures whenever playing a land

Bribery

Bribery

{3}{U}{U}

Sorcery

Searches an opponent's library for their best creature and puts it onto the battlefield

Treachery

Treachery

{3}{U}{U}

Enchantment — Aura

Steals a creature and untaps up to five lands for free value

Blatant Thievery

Blatant Thievery

{4}{U}{U}{U}

Sorcery

Steals one permanent from each opponent simultaneously

Expropriate

Expropriate

{7}{U}{U}

Sorcery

Massive game-ending spell stealing extra turns or permanents

Keiga, the Tide Star

Keiga, the Tide Star

{5}{U}

Legendary Creature — Dragon Spirit

Steals target creature upon death

Sower of Temptation

Sower of Temptation

{2}{U}{U}

Creature — Faerie Wizard

Steals target creature on enter-the-battlefield

Clever Impersonator

Clever Impersonator

{2}{U}{U}

Creature — Shapeshifter

Copies any nonland permanent on the battlefield

Phyrexian Metamorph

Phyrexian Metamorph

{3}{U/P}

Artifact Creature — Phyrexian Shapeshifter

Cheap clone of any creature or artifact

Spark Double

Spark Double

{3}{U}

Creature — Illusion

Copies Empress Galina or stolen legendary creatures without legend rule restriction

Knowledge Exploitation

Knowledge Exploitation

{5}{U}{U}

Kindred Sorcery — Rogue

Casts any instant or sorcery directly from an opponent's deck

Mind's Dilation

Mind's Dilation

{5}{U}{U}

Enchantment

Free spell theft off top of opponents' libraries whenever they cast spells

Control Magic

Control Magic

{2}{U}{U}

Enchantment — Aura

Classic efficient creature theft aura

Corrupted Conscience

Corrupted Conscience

{3}{U}{U}

Enchantment — Aura

Steals a creature and gives it infect as a win condition

Spelljack

Spelljack

{3}{U}{U}{U}

Instant

Counters a spell and lets you cast it for free

Desertion

Desertion

{3}{U}{U}

Instant

Counters a creature or artifact spell and steals it onto your battlefield

Acquire

Acquire

{3}{U}{U}

Sorcery

Searches an opponent's deck and steals their best artifact

Sakashima the Impostor

Sakashima the Impostor

{2}{U}{U}

Legendary Creature — Human Rogue

Clone effect that bypasses legend rule and can bounce back to hand

Hullbreaker Horror

Hullbreaker Horror

{5}{U}{U}

Creature — Kraken Horror

Uncounterable control threat that bounces nonland permanents and spells

Steal Enchantment

Steal Enchantment

{U}{U}

Enchantment — Aura

Steals powerful enemy enchantments like Smothering Tithe or Necropotence

Draining Whelk

Draining Whelk

{4}{U}{U}

Creature — Illusion

Counters a spell and becomes a massive flying finisher

Utility

8 cards
Leyline of Singularity

Leyline of Singularity

{2}{U}{U}

Enchantment

Key synergy engine that turns every nonland permanent legendary so Galina can steal them

Pemmin's Aura

Pemmin's Aura

{1}{U}{U}

Enchantment — Aura

Untaps Galina for U, allowing multiple steals per turn plus shroud protection

Freed from the Real

Freed from the Real

{2}{U}

Enchantment — Aura

Untaps Galina repeatedly for U to steal multiple targets per turn

Thousand-Year Elixir

Thousand-Year Elixir

{3}

Artifact

Allows Galina to tap immediately and provides a cheap untap activation

Patriar's Seal

Patriar's Seal

{3}

Artifact

Mana rock that untaps Galina

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Haste and shroud protection for Galina

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Haste and hexproof protection for Galina

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

Free counterspell protection for Galina and your strategy

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Island

Island 32x

Basic Land — Island

Basic land allocated from mana pip counts.