Elenda, the Dusk Rose art

Art by Chris Rahn

Saved commander deck

Elenda, the Dusk Rose

Leverage Vampire tribal synergies and lifegain triggers to accumulate +1/+1 counters across your board, growing threats large before converting them into overwhelming token armies.

100 cards$415.86 totalSep 25, 202634 views

Prompt: Vampire tribal Commander deck adding +1+1 counters and make the deck white/black

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Elenda, the Dusk Rose

Elenda, the Dusk Rose

{2}{W}{B}

Legendary Creature — Vampire Knight

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana color fixing

Orzhov Signet

Orzhov Signet

{2}

Artifact

Reliable guild mana rock

Talisman of Hierarchy

Talisman of Hierarchy

{2}

Artifact

Untapped dual mana ramp

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that cycles in late game

Fellwar Stone

Fellwar Stone

{2}

Artifact

Efficient two-mana rock

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

Explosive treasure generation

Black Market Connections

Black Market Connections

{2}{B}

Enchantment

Provides mana, card draw, and Changeling bodies

Patriar's Seal

Patriar's Seal

{3}

Artifact

Provides mana and commander utility

Herald's Horn

Herald's Horn

{3}

Artifact

Cost reduction and card advantage for Vampires

Urza's Incubator

Urza's Incubator

{3}

Artifact

Accelerates high-impact Vampire threats

Card Draw

10 cards
Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Steady extra card draw every turn

Champion of Dusk

Champion of Dusk

{3}{B}{B}

Creature — Vampire Knight

Draws burst cards scaling with Vampire count

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Draws cards when small Vampires or tokens enter

Pact of the Serpent

Pact of the Serpent

{1}{B}{B}

Sorcery

Draws cards equal to the number of Vampires controlled

Village Rites

Village Rites

{B}

Instant

Low-cost sacrifice draw to feed death triggers

Corrupted Conviction

Corrupted Conviction

{B}

Instant

Redundant cheap sacrifice draw spell

Twilight Prophet

Twilight Prophet

{2}{B}{B}

Creature — Vampire Cleric

Card advantage and life drain with the City's Blessing

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Efficient early game card velocity

Read the Bones

Read the Bones

{2}{B}

Sorcery

Deep card selection and draw

Tocasia's Welcome

Tocasia's Welcome

{2}{W}

Enchantment

Continuous draw off token creation

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature exile

Path to Exile

Path to Exile

{W}

Instant

Efficient low-cost creature exile

Despark

Despark

{W}{B}

Instant

Exiles prominent high-cost threats

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

Instant-speed unconditional nonland exile

Vindicate

Vindicate

{1}{W}{B}

Sorcery

Flexible spot removal for any permanent

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile permanent removal

Damn

Damn

{B}{B}

Sorcery

Flexible spot removal or board wipe

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Top-tier scalable creature board wipe

Crippling Fear

Crippling Fear

{2}{B}{B}

Sorcery

One-sided wipe that spares your Vampires

New Blood

New Blood

{2}{B}{B}

Sorcery

Thematic theft removal powered by Vampires

Threats/Wincons

19 cards
Drana, Liberator of Malakir

Drana, Liberator of Malakir

{1}{B}{B}

Legendary Creature — Vampire Ally

Distributes +1/+1 counters to attacking creatures

Cordial Vampire

Cordial Vampire

{B}{B}

Creature — Vampire

Puts +1/+1 counters on all Vampires when creatures die

Indulgent Aristocrat

Indulgent Aristocrat

{B}

Creature — Vampire Noble

Sacrifice outlet that spreads +1/+1 counters to all Vampires

Bloodlord of Vaasgoth

Bloodlord of Vaasgoth

{3}{B}{B}

Creature — Vampire Warrior

Grants Bloodthirst to give incoming Vampires +1/+1 counters

Patron of the Vein

Patron of the Vein

{4}{B}{B}

Creature — Vampire Shaman

Destroys opposing creatures and pumps Vampires with counters

Necropolis Regent

Necropolis Regent

{3}{B}{B}{B}

Creature — Vampire

Doubles +1/+1 counters on damage dealing creatures

Vito, Thorn of the Dusk Rose

Vito, Thorn of the Dusk Rose

{2}{B}

Legendary Creature — Vampire Cleric

Weaponizes lifegain and grants lifelink

Mavren Fein, Dusk Apostle

Mavren Fein, Dusk Apostle

{2}{W}

Legendary Creature — Vampire Cleric

Generates Vampire tokens consistently on attack

Vona, Butcher of Magan

Vona, Butcher of Magan

{3}{W}{B}

Legendary Creature — Vampire Knight

Vigilant lifelink threat with repeatable removal

Bloodthirsty Conqueror

Bloodthirsty Conqueror

{3}{B}{B}

Creature — Vampire Knight

Large lifelink threat that drains on life gain

Sanctum Seeker

Sanctum Seeker

{2}{B}{B}

Creature — Vampire Knight

Drains opponents and heals whenever Vampires attack

Captivating Vampire

Captivating Vampire

{1}{B}{B}

Creature — Vampire

Vampire anthem that steals opposing creatures

Legion Lieutenant

Legion Lieutenant

{W}{B}

Creature — Vampire Knight

Low-mana lord boosting all Vampires

Preacher of the Schism

Preacher of the Schism

{2}{B}

Creature — Vampire Cleric

Provides tokens, card draw, and deathtouch pressure

Bloodletter of Aclazotz

Bloodletter of Aclazotz

{1}{B}{B}{B}

Creature — Vampire Demon

Doubles all life loss suffered by opponents

Vampire of the Dire Moon

Vampire of the Dire Moon

{B}

Creature — Vampire

Efficient early deathtouch and lifelink threat

Nirkana Revenant

Nirkana Revenant

{4}{B}{B}

Creature — Vampire Shade

Doubles swamp mana and pumps its own power

Charismatic Conqueror

Charismatic Conqueror

{1}{W}

Creature — Vampire Soldier

Taps opposing blockers or generates Vampire tokens

Felisa, Fang of Silverquill

Felisa, Fang of Silverquill

{2}{W}{B}

Legendary Creature — Vampire Wizard

Converts dying modified creatures into flying Inklings

Utility

9 cards
The Ozolith

The Ozolith

{1}

Legendary Artifact

Preserves +1/+1 counters when creatures die

Cathars' Crusade

Cathars' Crusade

{3}{W}{W}

Enchantment

Explosively distributes +1/+1 counters on creature entry

Drown in Ichor

Drown in Ichor

{1}{B}

Sorcery

Removal spell that proliferates +1/+1 counters

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

Doubles all triggered abilities of your Vampires

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Premier board protection spell

Clever Concealment

Clever Concealment

{2}{W}{W}

Instant

Phases out your board to save creatures and their counters

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Haste and protection for key counter engines

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Hexproof protection for your commander

Phyrexian Reclamation

Phyrexian Reclamation

{B}

Enchantment

Repeatable graveyard recursion for fallen Vampires

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 7x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 18x

Basic Land — Swamp

Basic land allocated from mana pip counts.