Elda, Conjurer of Spectacle

Art by Raluca Marinescu

Commander deckGW

Elda, Conjurer of Spectacle

Cast high-impact nonlegendary creatures with powerful enter-the-battlefield triggers, demonstrating them to duplicate threats while abusing token multipliers and flash enablers to trigger Elda on opponents' turns.

$523.20for all 100 cards at today’s prices
Built Nov 6, 202621 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

4
8
13
11
13
4
9
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RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw11
Interaction17
↳ board wipes2
Tutors8

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 36G 63
37lands · rule of thumb 35–38
4.24average mana value (nonland)
$523.20whole deck, today

The list

Commander

1
Elda, Conjurer of Spectacle

Elda, Conjurer of Spectacle

2GW

Legendary Creature — Human Wizard

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

Color-fixing two-mana rock

Nature's Lore

Nature's Lore

1G

Sorcery

Fetches Forests untapped to curve into Elda quickly

Three Visits

Three Visits

1G

Sorcery

Efficient land ramp that enters untapped

Farseek

Farseek

1G

Sorcery

Reliable two-mana land search

Cultivate

Cultivate

2G

Sorcery

Ramps and ensures future land drops

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Classic green resource fixing

Wood Elves

Wood Elves

2G

Creature — Elf Scout

Nonlegendary creature whose demonstrate copies ramp multiple lands

Farhaven Elf

Farhaven Elf

2G

Creature — Elf Druid

Creature ramp that triggers demonstration to fetch extra basic lands

Llanowar Elves

Llanowar Elves

G

Creature — Elf Druid

Early one-drop mana acceleration

Card Draw

10
Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Draws on every creature cast to fuel a high-density creature plan

Guardian Project

Guardian Project

3G

Enchantment

Draws cards when nontoken creatures enter the battlefield

The Great Henge

The Great Henge

7GG

Legendary Artifact

Massive ramp, lifegain, and draws whenever non-token creatures enter

Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

Converts duplicated creature armies into massive combat card advantage

Sylvan Library

Sylvan Library

1G

Enchantment

Topdeck manipulation and explosive early-turn card selection

Harmonize

Harmonize

2GG

Sorcery

Straightforward green burst draw spell

Wall of Blossoms

Wall of Blossoms

1G

Creature — Plant Wall

Early defense creature that replaces itself and demonstrates for extra cards

Spirited Companion

Spirited Companion

1W

Enchantment Creature — Dog

Cheap creature that draws on entry and doubles easily

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

Steady card draw from demonstrated creature tokens

Mentor of the Meek

Mentor of the Meek

2W

Creature — Human Soldier

Draws cards off small creature token copies

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier single-target creature removal

Path to Exile

Path to Exile

W

Instant

Efficient instant-speed creature exile

Generous Gift

Generous Gift

2W

Instant

Flexible unconditional permanent removal

Beast Within

Beast Within

2G

Instant

Universal removal spell for any problematic permanent

Skyclave Apparition

Skyclave Apparition

1WW

Creature — Kor Spirit

Exiles low-cost nonland permanents and demonstrates cleanly

Solitude

Solitude

3WW

Creature — Elemental Incarnation

Free interaction that can be hardcast and demonstrated for two exiles

Reclamation Sage

Reclamation Sage

2G

Creature — Elf Shaman

Artifact and enchantment removal on a body that doubles with demonstrate

Acidic Slime

Acidic Slime

3GG

Creature — Ooze

Versatile targeted land, artifact, or enchantment removal creature

Austere Command

Austere Command

4WW

Sorcery

Flexible modular sweeper that can preserve our high-end creatures

Wrath of God

Wrath of God

2WW

Sorcery

Unconditional creature board wipe

Threats/Wincons

24
Craterhoof Behemoth

Craterhoof Behemoth

5GGG

Creature — Beast

Decisive game-ending overrun effect when copied onto wide boards

Avenger of Zendikar

Avenger of Zendikar

5GG

Creature — Elemental

Creates an overwhelming token army that doubles with demonstrate

Regal Caracal

Regal Caracal

3WW

Creature — Cat

Floods the board with lifelink cats and boosts all feline tokens

Hornet Queen

Hornet Queen

4GGG

Creature — Insect

Spawns a swarm of deathtouch flying blockers when demonstrated

Sun Titan

Sun Titan

4WW

Creature — Giant

Recurs key permanents repeatedly on entry and attacks

Armada Wurm

Armada Wurm

2GGWW

Creature — Wurm

Puts multiple 5/5 trample Wurms into play in a single turn

Trostani Discordant

Trostani Discordant

3GW

Legendary Creature — Dryad

Pumps creatures, generates tokens, and reclaims stolen tokens

Angel of Sanctions

Angel of Sanctions

3WW

Creature — Angel

Temporary exile on a flying body that can embalm from the grave

Karmic Guide

Karmic Guide

3WW

Creature — Angel Spirit

Returns key creatures from graveyard to battlefield when cast and copied

Reveillark

Reveillark

4W

Creature — Elemental

Recurs multiple utility creatures upon leaving the battlefield

Seedborn Muse

Seedborn Muse

3GG

Creature — Spirit

Untaps all permanents on each opponent's turn to enable flash demonstration

Thragtusk

Thragtusk

4G

Creature — Beast

Provides substantial lifegain and leaves behind beast tokens

Deranged Hermit

Deranged Hermit

3GG

Creature — Elf

Explosive token producer that swarms the board when demonstrated

Deep Forest Hermit

Deep Forest Hermit

3GG

Creature — Elf Druid

Creates an immediate wave of buffed squirrel tokens

Apex Altisaur

Apex Altisaur

7GG

Creature — Dinosaur

One-sided fight board wipe on a massive dinosaur threat

Woodfall Primus

Woodfall Primus

5GGG

Creature — Treefolk Shaman

Destroys noncreature permanents and persists through board wipes

Kogla, the Titan Ape

Kogla, the Titan Ape

3GGG

Legendary Creature — Ape

Fights on entry and provides continuous artifact/enchantment destruction

Silverback Elder

Silverback Elder

2GGG

Creature — Ape Shaman

Provides modal removal, ramp, or lifegain on creature casts

Moonshaker Cavalry

Moonshaker Cavalry

5WWW

Creature — Spirit Knight

Massive flying overrun finisher that scales with board size

Archon of Sun's Grace

Archon of Sun's Grace

2WW

Creature — Archon

Generates flying Pegasus tokens with lifelink

Palace Jailer

Palace Jailer

2WW

Creature — Human Soldier

Introduces the Monarch and temporarily exiles opposing threats

Terastodon

Terastodon

6GG

Creature — Elephant

Blows up noncreature permanents and easily out-muscles the elephant tokens

Giant Adephage

Giant Adephage

5GG

Creature — Insect

Exponentially duplicates itself whenever it deals combat damage

Eternal Witness

Eternal Witness

1GG

Creature — Human Shaman

Recurs best cards from the graveyard, yielding double value with demonstrate

Utility

8
Yeva, Nature's Herald

Yeva, Nature's Herald

2GG

Legendary Creature — Elf Shaman

Grants flash to green creatures, triggering Elda's demonstrate on each turn

Vivien, Champion of the Wilds

Vivien, Champion of the Wilds

2G

Legendary Planeswalker — Vivien

Allows creature spells to be cast as though they had flash

Anointed Procession

Anointed Procession

3W

Enchantment

Doubles the token copies created by Elda's demonstrate trigger

Parallel Lives

Parallel Lives

3G

Enchantment

Ensures our demonstrate token copies multiply into pairs

Doubling Season

Doubling Season

4G

Enchantment

Doubles all token copy production to vastly outpace opponents

Teleportation Circle

Teleportation Circle

3W

Enchantment

Flickers entered creatures to reuse strong ETB abilities indefinitely

Heroic Intervention

Heroic Intervention

1G

Instant

Protects Elda and the duplicated creature army from board wipes

Teferi's Protection

Teferi's Protection

2W

Instant

Complete phase-out protection against devastating sweepers and lethal attacks

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Temple of Plenty

Temple of Plenty

Land

Dual land with scry.

Canopy Vista

Canopy Vista

Land — Forest Plains

Nonbasic dual land for color fixing.

Fortified Village

Fortified Village

Land

Nonbasic dual land for color fixing.

Plains

Plains 8x

Basic Land — Plains

Basic land allocated from mana pip counts.

Forest

Forest 14x

Basic Land — Forest

Basic land allocated from mana pip counts.