Edgar Markov art

Art by Volkan Baǵa

Saved commander deck

Edgar Markov

Leverage Edgar Markov's eminence ability to build a massive army of Vampires with low-curve threats, then overwhelm opponents with tribal anthems, +1/+1 counters, and aristocrat drain effects.

100 cards$314.48 totalOct 3, 202615 views

Prompt: Vampire tribal Commander deck

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Commander

1 cards
Edgar Markov

Edgar Markov

{3}{R}{W}{B}

Legendary Creature — Vampire Knight

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

Premier format mana staple for explosive early turns

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient color-fixing mana rock for Mardu

Orzhov Signet

Orzhov Signet

{2}

Artifact

Consistent two-mana color fixing rock

Rakdos Signet

Rakdos Signet

{2}

Artifact

Consistent two-mana color fixing rock

Boros Signet

Boros Signet

{2}

Artifact

Consistent two-mana color fixing rock

Talisman of Hierarchy

Talisman of Hierarchy

{2}

Artifact

Fast untapped Orzhov mana acceleration

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

Fast untapped Rakdos mana acceleration

Talisman of Conviction

Talisman of Conviction

{2}

Artifact

Fast untapped Boros mana acceleration

Herald's Horn

Herald's Horn

{3}

Artifact

Cost reducer for Vampires that occasionally draws cards

Urza's Incubator

Urza's Incubator

{3}

Artifact

Significantly discounts high-impact Vampire spells

Patriar's Seal

Patriar's Seal

{3}

Artifact

Mana rock that untaps key utility creatures like Captivating Vampire

Card Draw

10 cards
Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Reliable extra card every turn

Pact of the Serpent

Pact of the Serpent

{1}{B}{B}

Sorcery

Explosive card draw scaling with tribal board state

Village Rites

Village Rites

{B}

Instant

Cheap draw converting 1/1 Vampire tokens into cards

Deadly Dispute

Deadly Dispute

{1}{B}

Instant

Draws two cards and creates a Treasure from tokens

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Turns 1/1 eminence tokens into repeated card advantage

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Triggers off eminence tokens to draw each turn

Twilight Prophet

Twilight Prophet

{2}{B}{B}

Creature — Vampire Cleric

Draws extra cards while draining each opponent

Champion of Dusk

Champion of Dusk

{3}{B}{B}

Creature — Vampire Knight

Draws a burst of cards based on Vampire count

Necropotence

Necropotence

{B}{B}{B}

Enchantment

Unrivaled burst card advantage engine

Plumb the Forbidden

Plumb the Forbidden

{1}{B}

Instant

Instant-speed mass draw in response to board wipes

Removal

9 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Efficient single-target exile removal at one mana

Path to Exile

Path to Exile

{W}

Instant

Unconditional creature exile at instant speed

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

Versatile instant-speed nonland permanent exile

Generous Gift

Generous Gift

{2}{W}

Instant

Flexible answer to any problematic permanent

Wear // Tear

Wear // Tear

{1}{R} // {W}

Instant // Instant

Cheap, flexible artifact and enchantment removal

Vindicate

Vindicate

{1}{W}{B}

Sorcery

Unrestricted permanent destruction

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Efficient sweeper that bypasses indestructible

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

One-mana emergency board wipe against wide boards

Damn

Damn

{B}{B}

Sorcery

Flexible single-target removal or four-mana board wipe

Threats/Wincons

25 cards
Cruel Celebrant

Cruel Celebrant

{W}{B}

Creature — Vampire

Drains opponents whenever your Vampires die

Blood Artist

Blood Artist

{1}{B}

Creature — Vampire

Classic aristocrat drain when any creature dies

Vampire of the Dire Moon

Vampire of the Dire Moon

{B}

Creature — Vampire

One-drop deathtouch lifelink creature that triggers eminence

Knight of the Ebon Legion

Knight of the Ebon Legion

{B}

Creature — Vampire Knight

Aggressive one-drop threat that grows rapidly

Indulgent Aristocrat

Indulgent Aristocrat

{B}

Creature — Vampire Noble

Low-drop sac outlet that permanently pumps the vampire board

Vampire Socialite

Vampire Socialite

{B}{R}

Creature — Vampire Noble

Puts +1/+1 counters on attacking vampires

Cordial Vampire

Cordial Vampire

{B}{B}

Creature — Vampire

Rapidly grows your board whenever any creature dies

Legion Lieutenant

Legion Lieutenant

{W}{B}

Creature — Vampire Knight

Two-mana tribal lord boosting power and toughness

Stromkirk Captain

Stromkirk Captain

{1}{B}{R}

Creature — Vampire Soldier

Lord that gives all Vampires +1/+1 and first strike

Captivating Vampire

Captivating Vampire

{1}{B}{B}

Creature — Vampire

Tribal anthem and repeatable creature-stealing ability

Vampire Nighthawk

Vampire Nighthawk

{1}{B}{B}

Creature — Vampire Shaman

Efficient evasive threat with lifelink and deathtouch

Nighthawk Scavenger

Nighthawk Scavenger

{1}{B}{B}

Creature — Vampire Rogue

Large flying lifelinker fueled by opponents' graveyards

Drana, Liberator of Malakir

Drana, Liberator of Malakir

{1}{B}{B}

Legendary Creature — Vampire Ally

Pumps your entire attacking team with +1/+1 counters

Elenda, the Dusk Rose

Elenda, the Dusk Rose

{2}{W}{B}

Legendary Creature — Vampire Knight

Grows quickly and floats a swarm of lifelink tokens upon death

Sanctum Seeker

Sanctum Seeker

{2}{B}{B}

Creature — Vampire Knight

Drains opponents for each attacking Vampire you control

Charismatic Conqueror

Charismatic Conqueror

{1}{W}

Creature — Vampire Soldier

Taps opposing threats or creates a swarm of tokens

Preacher of the Schism

Preacher of the Schism

{2}{B}

Creature — Vampire Cleric

Versatile card advantage or token generator on attack

Bloodline Keeper // Lord of Lineage

Bloodline Keeper // Lord of Lineage

{2}{B}{B}

Creature — Vampire // Creature — Vampire

Creates Vampire tokens and flips into a massive +2/+2 anthem lord

Vito, Thorn of the Dusk Rose

Vito, Thorn of the Dusk Rose

{2}{B}

Legendary Creature — Vampire Cleric

Weaponizes your lifelink into direct player burn

Crossway Troublemakers

Crossway Troublemakers

{5}{B}

Creature — Vampire

Grants deathtouch, lifelink, and card draw to attacking vampires

Anowon, the Ruin Sage

Anowon, the Ruin Sage

{3}{B}{B}

Legendary Creature — Vampire Shaman

Asymmetrical sacrifice engine for non-vampires

Patron of the Vein

Patron of the Vein

{4}{B}{B}

Creature — Vampire Shaman

Exiles opposing creatures and pumps your Vampire team

Butcher of Malakir

Butcher of Malakir

{5}{B}{B}

Creature — Vampire Warrior

Forces opponents to sacrifice creatures when your Vampires die

Shared Animosity

Shared Animosity

{2}{R}

Enchantment

Provides massive power boosts when attacking with wide boards

Cathars' Crusade

Cathars' Crusade

{3}{W}{W}

Enchantment

Pumps entire team exponentially with Edgar's eminence triggers

Utility

7 cards
Boros Charm

Boros Charm

{R}{W}

Instant

Protects your entire board from destructive sweepers

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Ultimate protection phase-out spell for board commitment

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

Free protection spell when Edgar Markov is on the field

Clever Concealment

Clever Concealment

{2}{W}{W}

Instant

Phases out your board using Vampire tokens via convoke

Reconnaissance

Reconnaissance

{W}

Enchantment

Allows safe attacking and grants pseudo-vigilance to your team

Phyrexian Reclamation

Phyrexian Reclamation

{B}

Enchantment

Repeatable recursion for key fallen Vampires

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Provides essential haste and shroud protection for key Vampires

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Orzhov Basilica

Orzhov Basilica

Land

Bounce land — taps for two colors.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Plains

Plains 4x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 11x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.