Edgar Markov

Art by Volkan Baǵa

Commander deckBRW

Edgar Markov

Cast low-cost Vampires to generate Vampire token swarms via Eminence, boost the army with tribal lords, grant haste, and execute extra combat steps to defeat opponents rapidly.

$220.18for all 100 cards at today’s prices
Built Sep 5, 202669 views

Asked for“A $300 Edgar Markov commander deck — an aggressive tribal combat deck with haste enablers, extra combat steps, and wide creature swarms.”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

13
18
19
3
5
2
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw10
Interaction12
↳ board wipes3
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 18B 42R 18
37lands · rule of thumb 35–38
2.76average mana value (nonland)
$220.18whole deck, today

The list

Commander

1
Edgar Markov

Edgar Markov

3RWB

Legendary Creature — Vampire Knight

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential commander mana staple

Arcane Signet

Arcane Signet

2

Artifact

Fixes all three Mardu colors efficiently

Talisman of Hierarchy

Talisman of Hierarchy

2

Artifact

Fast Orzhov mana acceleration

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

Fast Rakdos mana acceleration

Talisman of Conviction

Talisman of Conviction

2

Artifact

Fast Boros mana acceleration

Rakdos Signet

Rakdos Signet

2

Artifact

Color fixing for Red/Black spells

Orzhov Signet

Orzhov Signet

2

Artifact

Color fixing for White/Black spells

Boros Signet

Boros Signet

2

Artifact

Color fixing for Red/White spells

Herald's Horn

Herald's Horn

3

Artifact

Reduces Vampire costs and provides card selection

Patchwork Banner

Patchwork Banner

3

Artifact

Mana rock that doubles as a tribal lord anthem

Card Draw

10
Skullclamp

Skullclamp

1

Artifact — Equipment

Turns 1/1 Vampire tokens into massive card draw

Champion of Dusk

Champion of Dusk

3BB

Creature — Vampire Knight

Refills hand scaled to your Vampire board size

Pact of the Serpent

Pact of the Serpent

1BB

Sorcery

Draws cards equal to your massive Vampire count

Village Rites

Village Rites

B

Instant

Cheap instant draw by sacrificing a token

Deadly Dispute

Deadly Dispute

1B

Instant

Instant draw and ramp using excess tokens

Tocasia's Welcome

Tocasia's Welcome

2W

Enchantment

Draws a card whenever small Vampires or tokens enter

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

Consistent additional card draw every turn

Twilight Prophet

Twilight Prophet

2BB

Creature — Vampire Cleric

Draws extra cards while draining all opponents

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

Triggers off Eminence tokens entering the battlefield

Dusk Legion Zealot

Dusk Legion Zealot

1B

Creature — Vampire Soldier

Low-cost Vampire that cantrips and triggers Eminence

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier low-cost single-target exile

Path to Exile

Path to Exile

W

Instant

Cheap unconditional creature removal

Anguished Unmaking

Anguished Unmaking

1WB

Instant

Instant-speed nonland permanent exile

Despark

Despark

WB

Instant

Efficient answer to high-value threats

Generous Gift

Generous Gift

2W

Instant

Versatile removal targeting any permanent

Chaos Warp

Chaos Warp

2R

Instant

Red spot removal for problematic permanents

Crackling Doom

Crackling Doom

RWB

Instant

Forces all opponents to sacrifice their largest threat

Ruinous Ultimatum

Ruinous Ultimatum

RRWWWBB

Sorcery

Asymmetric board wipe clearing opponent nonland permanents

Blasphemous Act

Blasphemous Act

8R

Sorcery

Cheap board wipe when the battlefield is wide

Vandalblast

Vandalblast

R

Sorcery

Clears opposing artifact ramps and utility pieces

Threats/Wincons

26
Viscera Seer

Viscera Seer

B

Creature — Vampire Wizard

1-drop Vampire and instant sac outlet

Knight of the Ebon Legion

Knight of the Ebon Legion

B

Creature — Vampire Knight

Scalable 1-drop Vampire combat threat

Changeling Outcast

Changeling Outcast

B

Creature — Shapeshifter

Unblockable 1-drop Vampire trigger

Vampire Lacerator

Vampire Lacerator

B

Creature — Vampire Warrior

Cheap aggressive 1-drop Vampire

Pulse Tracker

Pulse Tracker

B

Creature — Vampire Rogue

Aggressive 1-drop that drains every opponent when attacking

Falkenrath Pit Fighter

Falkenrath Pit Fighter

R

Creature — Vampire Warrior

Aggressive 1-drop Vampire that offers card draw late

Legion Lieutenant

Legion Lieutenant

WB

Creature — Vampire Knight

2-drop Orzhov Vampire lord

Cordial Vampire

Cordial Vampire

BB

Creature — Vampire

Grows the entire Vampire team whenever creatures die

Vampire Socialite

Vampire Socialite

BR

Creature — Vampire Noble

Grants menace and pumps Vampires on combat damage

Stromkirk Captain

Stromkirk Captain

1BR

Creature — Vampire Soldier

Vampire lord that grants first strike to combat swarm

Captivating Vampire

Captivating Vampire

1BB

Creature — Vampire

Vampire lord that steals opposing creatures

Blood Artist

Blood Artist

1B

Creature — Vampire

Drains opponents as wide board trades or wipes

Cruel Celebrant

Cruel Celebrant

WB

Creature — Vampire

Additional aristocrat drain effect on a Vampire body

Drana, Liberator of Malakir

Drana, Liberator of Malakir

1BB

Legendary Creature — Vampire Ally

Pumps attacking swarm before normal combat damage

Yahenni, Undying Partisan

Yahenni, Undying Partisan

2B

Legendary Creature — Aetherborn Vampire

Resilient haste Vampire that grows from opposing deaths

Indulgent Aristocrat

Indulgent Aristocrat

B

Creature — Vampire Noble

1-drop Vampire that puts +1/+1 counters on team

Bloodline Keeper // Lord of Lineage

Bloodline Keeper // Lord of Lineage

2BB

Creature — Vampire // Creature — Vampire

Generates tokens and transforms into massive lord

Forerunner of the Legion

Forerunner of the Legion

2W

Creature — Vampire Knight

Tutors key Vampires and pumps team as tokens enter

Sanctum Seeker

Sanctum Seeker

2BB

Creature — Vampire Knight

Drains opponents for every attacking Vampire

Malakir Bloodwitch

Malakir Bloodwitch

3BB

Creature — Vampire Shaman

Big drain ETB scaled to total Vampire count

Patron of the Vein

Patron of the Vein

4BB

Creature — Vampire Shaman

Removal threat that permanently buffs all Vampires

Shared Animosity

Shared Animosity

2R

Enchantment

Provides massive power boosts to wide tribal attackers

Karlach, Fury of Avernus

Karlach, Fury of Avernus

4R

Legendary Creature — Tiefling Barbarian

Grants haste and an extra combat phase

Moraug, Fury of Akoum

Moraug, Fury of Akoum

4RR

Legendary Creature — Minotaur Warrior

Triggers extra combats through land plays

Waves of Aggression

Waves of Aggression

3RWRW

Sorcery

Repeatable extra combat spell with retrace

World at War

World at War

3RR

Sorcery

Extra combat spell with rebound for back-to-back explosive turns

Utility

6
Boros Charm

Boros Charm

RW

Instant

Protects wide board from wipes or gives double strike

Teferi's Protection

Teferi's Protection

2W

Instant

Ultimate protection for board state and life total

Flawless Maneuver

Flawless Maneuver

2W

Instant

Free indestructible protection spell while commander is out

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Grants haste and protection to key threats

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Haste and hexproof enabler

Fervor

Fervor

2R

Enchantment

Global haste enabler for swingy wide turns

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Orzhov Basilica

Orzhov Basilica

Land

Bounce land — taps for two colors.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Plains

Plains 4x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 8x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.