Dáin, Lord of the Iron Hills art

Art by Tomas Duchek

Saved commander deck

Dáin, Lord of the Iron Hills

Assemble artifacts, legendary permanents, and Sagas early to trigger Dáin's storied ability and permanently tax attackers, locking down opposing combat steps before finishing the game with powerful legendary and artifact threats.

100 cards$506.13 totalSep 22, 20265 views

Prompt: Dáin, Lord of the Iron Hills commander deck

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Commander

1 cards
Dáin, Lord of the Iron Hills

Dáin, Lord of the Iron Hills

{1}{W}

Legendary Creature — Dwarf Noble

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Fast mana staple and legendary/artifact enabler

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock that adds to the artifact count

Marble Diamond

Marble Diamond

{2}

Artifact

Consistent white mana acceleration and an artifact permanent

Mind Stone

Mind Stone

{2}

Artifact

Early ramp artifact that can cycle itself later

Thought Vessel

Thought Vessel

{2}

Artifact

Colorless ramp that removes maximum hand size

Pearl Medallion

Pearl Medallion

{2}

Artifact

Legendary-cost reducing artifact that discounts white spells

The Irencrag

The Irencrag

{2}

Legendary Artifact

Legendary artifact that ramps and contributes toward storied

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Searches up Plains on a first-striking body

Loyal Warhound

Loyal Warhound

{1}{W}

Creature — Dog

Fetches a basic Plains onto the battlefield

Archaeomancer's Map

Archaeomancer's Map

{2}{W}

Artifact

Artifact that keeps pace with opponents ramping lands

Card Draw

10 cards
Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Artifact creature that draws cards off opponents' noncreature spells

Mangara, the Diplomat

Mangara, the Diplomat

{3}{W}

Legendary Creature — Human Cleric

Legendary creature that draws cards when opponents attack or cast multiple spells

Archivist of Oghma

Archivist of Oghma

{1}{W}

Creature — Halfling Cleric

Draws cards and gains life whenever opponents search their libraries

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Draws cards when small utility creatures enter the battlefield

Tocasia's Welcome

Tocasia's Welcome

{2}{W}

Enchantment

Provides steady card draw when nontoken creatures enter

The One Ring

The One Ring

{4}

Legendary Artifact

Legendary artifact offering explosive draw and temporary protection

Trouble in Pairs

Trouble in Pairs

{2}{W}{W}

Enchantment

Punishes extra turns, extra attacks, and extra draws with card advantage

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Cheap equipment that converts small bodies into raw card draw

Dawn of a New Age

Dawn of a New Age

{1}{W}

Enchantment

Legendary enchantment that converts board presence into cards every turn

Endless Atlas

Endless Atlas

{2}

Artifact

Cheap artifact that reliably draws cards in mono-color decks

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature exile for one white mana

Path to Exile

Path to Exile

{W}

Instant

Efficient unconditional creature exile at instant speed

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile answer to any permanent on the board

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Flexible nonland permanent removal at instant speed

Grasp of Fate

Grasp of Fate

{1}{W}{W}

Enchantment

Exiles a nonland permanent from each opponent simultaneously

Dispatch

Dispatch

{W}

Instant

Instant-speed creature exile easily enabled by artifact density

Farewell

Farewell

{4}{W}{W}

Sorcery

Modal board wipe that resets problematic opposing boards

Wrath of God

Wrath of God

{2}{W}{W}

Sorcery

Classic sweep to clear overwhelming creature fields

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Modal sweeper tailored to protect our specific board states

The Battle of Bywater

The Battle of Bywater

{1}{W}{W}

Sorcery

Destroys high-power creatures and leaves Food artifacts behind

Threats/Wincons

24 cards
Elesh Norn, Mother of Machines

Elesh Norn, Mother of Machines

{4}{W}

Legendary Creature — Phyrexian Praetor

Legendary powerhouse that doubles enter triggers and shuts down opponents

Elesh Norn, Grand Cenobite

Elesh Norn, Grand Cenobite

{5}{W}{W}

Legendary Creature — Phyrexian Praetor

Massive legendary anthem that eliminates small enemy creatures

Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

{1}{W}{W}

Legendary Creature — Human Knight

Legendary beater that quickly generates attacking tokens each turn

Thalia, Heretic Cathar

Thalia, Heretic Cathar

{2}{W}

Legendary Creature — Human Soldier

Legendary creature that slows opposing creatures and nonbasic lands

Michiko Konda, Truth Seeker

Michiko Konda, Truth Seeker

{3}{W}

Legendary Creature — Human Advisor

Legendary creature that severely punishes anyone who manages to attack you

Bronze Guardian

Bronze Guardian

{4}{W}

Artifact Creature — Golem

Provides ward to all artifacts and grows lethal with artifact counts

Steel Overseer

Steel Overseer

{2}

Artifact Creature — Construct

Artifact creature that persistently buffs your entire artifact squad

Losheel, Clockwork Scholar

Losheel, Clockwork Scholar

{2}{W}

Legendary Creature — Elephant Artificer

Legendary artifact creature that draws cards and protects attacking artifact creatures

Oswald Fiddlebender

Oswald Fiddlebender

{1}{W}

Legendary Creature — Gnome Artificer

Legendary creature that tutors high-impact artifacts onto the battlefield

Digsite Engineer

Digsite Engineer

{2}{W}

Creature — Dwarf Artificer

Produces huge Construct tokens whenever artifacts are cast

Wurmcoil Engine

Wurmcoil Engine

{6}

Artifact Creature — Phyrexian Wurm

Resilient artifact threat with lifelink and deathtouch

Mondrak, Glory Dominus

Mondrak, Glory Dominus

{2}{W}{W}

Legendary Creature — Phyrexian Horror

Legendary threat that doubles token creation and gains indestructible

Myrel, Shield of Argive

Myrel, Shield of Argive

{3}{W}

Legendary Creature — Human Soldier

Legendary creature that locks opponents out on your turn and spawns Soldiers

Phyrexian Vindicator

Phyrexian Vindicator

{W}{W}{W}{W}

Creature — Phyrexian Horror

Prevents damage to itself and reflects it at any target

Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

Recurs key low-cost artifacts, Sagas, and legendary creatures

Gisela, the Broken Blade

Gisela, the Broken Blade

{2}{W}{W}

Legendary Creature — Angel Horror

Legendary flying lifelinker that pressures life totals and melds

Bruna, the Fading Light

Bruna, the Fading Light

{5}{W}{W}

Legendary Creature — Angel Horror

Legendary angel that recurs Angels or Humans on cast and threatens Brisela

Flowering of the White Tree

Flowering of the White Tree

{W}{W}

Legendary Enchantment

Legendary enchantment giving ward and massive stat buffs to legends

The Wandering Emperor

The Wandering Emperor

{2}{W}{W}

Legendary Planeswalker

Flash legendary planeswalker offering exile, tokens, and combat buffs

Elspeth, Sun's Champion

Elspeth, Sun's Champion

{4}{W}{W}

Legendary Planeswalker — Elspeth

Legendary planeswalker that creates tokens and wipes high-power threats

Karn, Scion of Urza

Karn, Scion of Urza

{4}

Legendary Planeswalker — Karn

Legendary artifact-aligned planeswalker that creates huge Constructs

The Fall of Lord Konda // Fragment of Konda

The Fall of Lord Konda // Fragment of Konda

{2}{W}

Enchantment — Saga // Enchantment Creature — Human Noble

Saga that exiles an opposing threat and turns into a legendary creature

The Restoration of Eiganjo // Architect of Restoration

The Restoration of Eiganjo // Architect of Restoration

{2}{W}

Enchantment — Saga // Enchantment Creature — Fox Monk

Saga that ramps a Plains, recurs an artifact or creature, and flips into a body

Elspeth Conquers Death

Elspeth Conquers Death

{3}{W}{W}

Enchantment — Saga

Saga that exiles a high-cost threat, taxes noncreatures, and resurrects a creature

Utility

8 cards
Ghostly Prison

Ghostly Prison

{2}{W}

Enchantment

Stacks with Dáin to make attacking you prohibitively expensive

Norn's Annex

Norn's Annex

{3}{W/P}{W/P}

Artifact

Artifact pillowfort piece that taxes attackers with white or Phyrexian mana

Blind Obedience

Blind Obedience

{1}{W}

Enchantment

Forces opposing creatures and artifacts to enter tapped

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Artifact that provides shroud and haste to protect Dáin

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Artifact that grants hexproof and haste to vital commanders or beaters

Search for Glory

Search for Glory

{2}{W}

Snow Sorcery

Tutors any legendary card or Saga directly to hand

Smuggler's Share

Smuggler's Share

{2}{W}

Enchantment

Generates Treasures and card draw off opponents' actions

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Ultimate defensive blowout against board wipes and lethal damage

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 32x

Basic Land — Plains

Basic land allocated from mana pip counts.