Dyadrine, Synthesis Amalgam

Art by Igor Grechanyi

Commander deckGW

Dyadrine, Synthesis Amalgam

Synthesize resources by combining +1/+1 counter synergies with graveyard value and powerful Sultai amalgams, snowballing board presence into game-ending threats.

$287.26for all 100 cards at today’s prices
Built Sep 1, 202650 views

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

2
4
19
19
7
5
3
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw14
Interaction10
↳ board wipes1
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

G 67
38lands · rule of thumb 35–38
3.03average mana value (nonland)
$287.26whole deck, today

The list

Commander

1
Dyadrine, Synthesis Amalgam

Dyadrine, Synthesis Amalgam

XGW

Legendary Artifact Creature — Construct

Chosen commander for the requested strategy.

Ramp

15
Sol Ring

Sol Ring

1

Artifact

essential fast mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

flexible mana fixing for Sultai identity

Farseek

Farseek

1G

Sorcery

fetches multi-typed lands

Nature's Lore

Nature's Lore

1G

Sorcery

fetches Forest lands untapped

Three Visits

Three Visits

1G

Sorcery

efficient turn two land ramp searching for forests

Cultivate

Cultivate

2G

Sorcery

classic ramp that fixes mana and secures land drops

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

staple ramp spell ensuring extra land in hand

Rampant Growth

Rampant Growth

1G

Sorcery

cheap deck-thinning land ramp

Skyshroud Claim

Skyshroud Claim

3G

Sorcery

fetches two forest lands untapped for fast mana

Emerald Medallion

Emerald Medallion

2

Artifact

reduces the cost of green spells throughout the game

Mind Stone

Mind Stone

2

Artifact

early mana rock that can cycle late game for a card

Thought Vessel

Thought Vessel

2

Artifact

mana acceleration plus infinite hand size

Kami of Whispered Hopes

Kami of Whispered Hopes

2G

Creature — Spirit

Increases +1/+1 counters placed on creatures and produces mana equal to its power.

Rishkar, Peema Renegade

Rishkar, Peema Renegade

2G

Legendary Creature — Elf Druid

Distributes +1/+1 counters and turns creatures with counters into mana dorks.

Gyre Sage

Gyre Sage

1G

Creature — Elf Druid

Gains +1/+1 counters through evolve and taps for large amounts of green mana.

Card Draw

10
Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

draws cards on creature casts

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

massive card draw based on largest creature

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

draws cards equal to highest power or acts as a finisher

Harmonize

Harmonize

2GG

Sorcery

straightforward card draw in green

Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

indestructible creature drawing cards on combat damage

Greater Good

Greater Good

2GG

Enchantment

sacrifices high-power creatures to draw massive amounts of cards

Garruk's Uprising

Garruk's Uprising

2G

Enchantment

gives trample and draws cards on entering large creatures

Hunter's Insight

Hunter's Insight

2G

Instant

instant speed draw based on combat damage dealt

Tribute to the World Tree

Tribute to the World Tree

GGG

Enchantment

draws cards or distributes +1/+1 counters as creatures enter

Armorcraft Judge

Armorcraft Judge

3G

Creature — Elf Artificer

draws a card for each creature you control with a +1/+1 counter

Removal

9
Beast Within

Beast Within

2G

Instant

flexible removal for any target

Kenrith's Transformation

Kenrith's Transformation

1G

Enchantment — Aura

turns problematic commanders into ELKs and cantrips

Lignify

Lignify

1G

Kindred Enchantment — Treefolk Aura

disables key threats by turning them into 0/4 treefolks

Song of the Dryads

Song of the Dryads

2G

Enchantment — Aura

versatile aura removal that turns any permanent into a forest

Reclamation Sage

Reclamation Sage

2G

Creature — Elf Shaman

creature-based artifact or enchantment removal

Krosan Grip

Krosan Grip

2G

Instant

split second destruction for troublesome artifacts/enchantments

Nature's Claim

Nature's Claim

G

Instant

one mana instant speed artifact or enchantment destruction

Steelbane Hydra

Steelbane Hydra

XGG

Creature — Turtle Hydra

Enters with +1/+1 counters and can repeatedly destroy artifacts and enchantments.

Whiptongue Hydra

Whiptongue Hydra

5G

Creature — Lizard Hydra

Clears flying threats from the board while growing larger for each destroyed creature.

Threats/Wincons

15
Kalonian Hydra

Kalonian Hydra

3GG

Creature — Hydra

doubles counters on attack and grows rapidly

Forgotten Ancient

Forgotten Ancient

3G

Creature — Elemental

accumulates counters quickly across turns

Hangarback Walker

Hangarback Walker

XX

Artifact Creature — Construct

scalable threat that builds flying tokens on death

Walking Ballista

Walking Ballista

XX

Artifact Creature — Construct

scalable threat and direct damage engine

Scute Swarm

Scute Swarm

2G

Creature — Insect

exponential token generation engine

Avenger of Zendikar

Avenger of Zendikar

5GG

Creature — Elemental

creates token army that grows with lands

Craterhoof Behemoth

Craterhoof Behemoth

5GGG

Creature — Beast

decisive game-ending finisher

Evolution Sage

Evolution Sage

2G

Creature — Elf Druid

proliferates on landfall triggers

Overwhelming Stampede

Overwhelming Stampede

3GG

Sorcery

overrun effect scaling with top creature power

Invigorating Surge

Invigorating Surge

2G

Instant

doubles +1/+1 counters on a key threat at instant speed

Loyal Guardian

Loyal Guardian

4G

Creature — Rhino

spreads +1/+1 counters across your whole team each turn

Champion of Lambholt

Champion of Lambholt

1GG

Creature — Human Warrior

grows with counters and makes your entire board unblockable

Managorger Hydra

Managorger Hydra

2G

Creature — Hydra

grows rapidly whenever anyone casts a spell and has trample

Vorinclex, Monstrous Raider

Vorinclex, Monstrous Raider

4GG

Legendary Creature — Phyrexian Praetor

doubles your +1/+1 counters while halving opponents'

Primordial Hydra

Primordial Hydra

XGG

Creature — Hydra

Doubles its +1/+1 counters every upkeep and becomes a massive trample threat.

Utility

12
Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

hexproof and haste protection for key threats

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

shroud and free haste application

Heroic Intervention

Heroic Intervention

1G

Instant

instant-speed board protection

Eternal Witness

Eternal Witness

1GG

Creature — Human Shaman

recovers key pieces from graveyard

Doubling Season

Doubling Season

4G

Enchantment

doubles token creation and counter placement

Ozolith, the Shattered Spire

Ozolith, the Shattered Spire

1G

Legendary Artifact

increases counter distribution and enables modify triggers

The Ozolith

The Ozolith

1

Legendary Artifact

saves counters from dying creatures for future threats

Hardened Scales

Hardened Scales

G

Enchantment

adds additional +1/+1 counters for a single green mana

Branching Evolution

Branching Evolution

2G

Enchantment

doubles the amount of +1/+1 counters put on creatures

Inspiring Call

Inspiring Call

2G

Instant

protects your modify board with indestructible while drawing cards

Scavenging Ooze

Scavenging Ooze

1G

Creature — Ooze

Provides versatile graveyard hate while growing with +1/+1 counters.

Bramblewood Paragon

Bramblewood Paragon

1G

Creature — Elf Warrior

Gives trample to your entire army of creatures with +1/+1 counters.

Lands

38
Plains

Plains

Basic Land — Plains

Basic land allocated from mana pip counts.

Forest

Forest 37x

Basic Land — Forest

Basic land allocated from mana pip counts.