Duskana, the Rage Mother

Art by Samuel Perin

Commander deckGRW

Duskana, the Rage Mother

Flood the battlefield with efficient 2/2 Bears and token generators, draw mass cards upon casting Duskana, and overwhelm opponents with Duskana's combat buff and classic overrun finishers.

$308.99for all 100 cards at today’s prices
Built Oct 24, 202671 views

Asked for“I want to play a duskana, rage mother bear tribal deck with an upper bracket 3 powerlevel”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

4
18
22
8
3
3
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw10
Interaction12
↳ board wipes2
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 17R 4G 54
38lands · rule of thumb 35–38
3.21average mana value (nonland)
$308.99whole deck, today

The list

Commander

1
Duskana, the Rage Mother

Duskana, the Rage Mother

2RGW

Legendary Creature — Bear

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

Premier format artifact ramp

Arcane Signet

Arcane Signet

2

Artifact

Reliable multicolored mana acceleration

Farseek

Farseek

1G

Sorcery

Searches typed dual lands efficiently

Nature's Lore

Nature's Lore

1G

Sorcery

Puts an untapped Forest onto the battlefield

Three Visits

Three Visits

1G

Sorcery

Puts an untapped Forest onto the battlefield

Rampant Growth

Rampant Growth

1G

Sorcery

Dependable two-mana land search

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Provides land ramp and card advantage in hand

Cultivate

Cultivate

2G

Sorcery

Consistent ramp and land fixing

Faeburrow Elder

Faeburrow Elder

1GW

Creature — Treefolk Druid

Taps for multiple colors in a three-color deck

Card Draw

10
Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Draws a card on every creature spell cast

Guardian Project

Guardian Project

3G

Enchantment

Draws whenever a nontoken creature enters

Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

Draws cards upon combat damage connecting

Elemental Bond

Elemental Bond

2G

Enchantment

Triggers off power 3 or greater when Duskana is out

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

Draws when small 2/2 creatures enter

Mentor of the Meek

Mentor of the Meek

2W

Creature — Human Soldier

Draws cards for cheap when 2/2s enter

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

Huge card draw off a buffed Bear and a free spell

Shamanic Revelation

Shamanic Revelation

3GG

Sorcery

Refills hand based on wide board state and gains life

Sylvan Library

Sylvan Library

1G

Enchantment

Premium early turn card selection and draw

Harmonize

Harmonize

2GG

Sorcery

Reliable raw card advantage in green

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

Cheap exile removal for any creature

Path to Exile

Path to Exile

W

Instant

Unconditional creature exile at instant speed

Generous Gift

Generous Gift

2W

Instant

Flexible permanent removal that gives an opponent a 3/3

Beast Within

Beast Within

2G

Instant

Versatile answer to any permanent type

Chaos Warp

Chaos Warp

2R

Instant

Tucks any permanent in red

Blasphemous Act

Blasphemous Act

8R

Sorcery

Highly efficient board wipe

Vanquish the Horde

Vanquish the Horde

6WW

Sorcery

Two-mana board wipe when the board is flooded

Nature's Claim

Nature's Claim

G

Instant

Ultra-efficient artifact and enchantment destruction

Aura Shards

Aura Shards

1GW

Enchantment

Repeatedly blows up artifacts and enchantments with creature drops

Stroke of Midnight

Stroke of Midnight

2W

Instant

Flexible nonland permanent destruction

Threats/Wincons

24
Ayula, Queen Among Bears

Ayula, Queen Among Bears

1G

Legendary Creature — Bear

Legendary Bear that grows Bears or forces fights

Mother Bear

Mother Bear

1G

Creature — Bear

2/2 Bear that generates more Bear tokens from graveyard

Grizzly Bears

Grizzly Bears

1G

Creature — Bear

The quintessential base 2/2 Bear for Duskana

Ashcoat Bear

Ashcoat Bear

1G

Creature — Bear

Flash 2/2 Bear for ambush plays

Runeclaw Bear

Runeclaw Bear

1G

Creature — Bear

Efficient base 2/2 Bear

Balduvian Bears

Balduvian Bears

1G

Creature — Bear

Classic 2/2 Bear creature

Forest Bear

Forest Bear

1G

Creature — Bear

Classic 2/2 Bear creature

Werebear

Werebear

1G

Creature — Human Bear Druid

2/2 mana dork Bear that gains threshold

Professor of Zoomancy

Professor of Zoomancy

3G

Creature — Bear Druid

Enters and brings along a 2/2 Bear token

Owlbear Cub

Owlbear Cub

2G

Creature — Bird Bear

Bear that cheats big creatures or fellow bears onto board

Grizzly Fate

Grizzly Fate

3GG

Sorcery

Creates four 2/2 Bear tokens with threshold

Bearscape

Bearscape

1GG

Enchantment

Turns graveyard cards into instant-speed 2/2 Bear tokens

Words of Wilding

Words of Wilding

2G

Enchantment

Replaces Duskana's massive card draws into 2/2 Bear armies

Ayula's Influence

Ayula's Influence

GGG

Enchantment

Converts excess lands in hand into 2/2 Bear tokens

Kalonian Twingrove

Kalonian Twingrove

5G

Creature — Treefolk Warrior

Massive treefolk generators that scale with forests

Ulvenwald Bear

Ulvenwald Bear

2G

Creature — Bear

Morbid bear that boosts other creatures

Craterhoof Behemoth

Craterhoof Behemoth

5GGG

Creature — Beast

Premier overrun finisher to close games with a wide board

Beastmaster Ascension

Beastmaster Ascension

2G

Enchantment

Massive static +5/+5 buff across the entire Bear army

Cathars' Crusade

Cathars' Crusade

3WW

Enchantment

Explosive growth for token swarms and bear drops

Jedit Ojanen of Efrava

Jedit Ojanen of Efrava

3GGG

Legendary Creature — Cat Warrior

Forestwalking threat that spawns 2/2 Cat tokens

Chameleon Colossus

Chameleon Colossus

2GG

Creature — Shapeshifter

Bear changeling that doubles its own power

Mirror Entity

Mirror Entity

2W

Creature — Shapeshifter

Changeling bear enabler that can pump all creatures or set base 2/2

Realmwalker

Realmwalker

2G

Creature — Shapeshifter

Bear changeling that allows casting creatures off library top

Taurean Mauler

Taurean Mauler

2R

Creature — Shapeshifter

Bear changeling that grows rapidly from opponent spells

Utility

8
Heroic Intervention

Heroic Intervention

1G

Instant

Protects the board from board wipes and spot removal

Teferi's Protection

Teferi's Protection

2W

Instant

Ultimate phase-out board protection

Flawless Maneuver

Flawless Maneuver

2W

Instant

Free indestructible protection spell with Duskana out

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Grants haste and shroud to key threats or Duskana

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Grants haste and hexproof protection

Muraganda Petroglyphs

Muraganda Petroglyphs

3G

Enchantment

Buffs vanilla 2/2 Bears like Grizzly Bears

Boros Charm

Boros Charm

RW

Instant

Flexible protection against destruction board wipes

Akroma's Will

Akroma's Will

3W

Instant

Devastating lethal alpha strike and board protection modal spell

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Needle Spires

Needle Spires

Land

Nonbasic dual land for color fixing.

Boros Garrison

Boros Garrison

Land

Bounce land — taps for two colors.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Plains

Plains 4x

Basic Land — Plains

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 12x

Basic Land — Forest

Basic land allocated from mana pip counts.