Drizzt Do'Urden art

Art by Tyler Jacobson

Saved commander deck

Drizzt Do'Urden

Leverage Drizzt's double strike and +1/+1 counter synergy by utilizing Horsemanship creatures for unblockable combat damage and strategic creature death triggers.

100 cards$950.42 totalJun 23, 20263 views

Prompt: A selesnya drizzt deck based around horsemanship

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Drizzt Do'Urden

Drizzt Do'Urden

{3}{G}{W}

Legendary Creature — Elf Ranger

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential format mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient color fixing

Selesnya Signet

Selesnya Signet

{2}

Artifact

Consistent mana filtering

Talisman of Unity

Talisman of Unity

{2}

Artifact

Fast mana acceleration

Cultivate

Cultivate

{2}{G}

Sorcery

Powerful land search and deck thinning

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Essential land ramp staple

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

Basic land acceleration

Fellwar Stone

Fellwar Stone

{2}

Artifact

Reliable mana rock

Sakura-Tribe Elder

Sakura-Tribe Elder

{1}{G}

Creature — Snake Shaman

Creature-based ramp that can trigger Drizzt

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Fast land fetching

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana and unlimited hand size for the large card draw spells in the deck.

Card Draw

11 cards
Harmonize

Harmonize

{2}{G}{G}

Sorcery

Classic green card advantage

Hunter's Insight

Hunter's Insight

{2}{G}

Instant

Great with double strike/unblockable creatures

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Powerful draw based on power

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Massive draw and free spell

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

Top-tier selection and draw

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Consistent draw in creature-heavy decks

Guardian Project

Guardian Project

{3}{G}

Enchantment

Strong non-token draw engine

Greater Good

Greater Good

{2}{G}{G}

Enchantment

Converts dying creatures into cards to grow Drizzt

Inspiring Call

Inspiring Call

{2}{G}

Instant

Draw and protection for counter-based creatures

Shamanic Revelation

Shamanic Revelation

{3}{G}{G}

Sorcery

Mass draw in token/creature wide decks

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Early game draw that scales in power with the +1/+1 counters the deck generates.

Removal

11 cards
Beast Within

Beast Within

{2}{G}

Instant

Versatile permanent removal

Generous Gift

Generous Gift

{2}{W}

Instant

Flexible Selesnya removal

Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier creature exile

Path to Exile

Path to Exile

{W}

Instant

Efficient creature removal

Nature's Claim

Nature's Claim

{G}

Instant

Cheap artifact/enchantment removal

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Flexible board wipe

Krosan Grip

Krosan Grip

{2}{G}

Instant

Uninteruptable artifact/enchantment removal

Darksteel Mutation

Darksteel Mutation

{1}{W}

Enchantment — Aura

Shuts down opposing commanders

Farewell

Farewell

{4}{W}{W}

Sorcery

Premier mass removal choice

Return to Nature

Return to Nature

{1}{G}

Instant

Utility removal with graveyard hate

Walking Ballista

Walking Ballista

{X}{X}

Artifact Creature — Construct

Scales with the deck's counter theme and provides flexible targeted removal.

Threats/Wincons

17 cards
Guan Yu, Sainted Warrior

Guan Yu, Sainted Warrior

{3}{W}{W}

Legendary Creature — Human Soldier Warrior

Horsemanship lord with high power

Liu Bei, Lord of Shu

Liu Bei, Lord of Shu

{3}{W}{W}

Legendary Creature — Human Soldier

Horsemanship creature with anthem value

Zhang Fei, Fierce Warrior

Zhang Fei, Fierce Warrior

{4}{W}{W}

Legendary Creature — Human Soldier Warrior

Powerful unblockable attacker

Zhao Zilong, Tiger General

Zhao Zilong, Tiger General

{3}{W}{W}

Legendary Creature — Human Soldier Warrior

Resilient horsemanship attacker

Huang Zhong, Shu General

Huang Zhong, Shu General

{2}{W}{W}

Legendary Creature — Human Soldier

Disrupts blocks with horsemanship

Lady Zhurong, Warrior Queen

Lady Zhurong, Warrior Queen

{4}{G}

Legendary Creature — Human Soldier Warrior

High base power unblockable threat

Shu Elite Companions

Shu Elite Companions

{4}{W}

Creature — Human Soldier

Efficient horsemanship body

Shu Cavalry

Shu Cavalry

{2}{W}

Creature — Human Soldier

Evasive attacker

Cathars' Crusade

Cathars' Crusade

{3}{W}{W}

Enchantment

Massive scaling for unblockable army

Juniper Order Ranger

Juniper Order Ranger

{3}{G}{W}

Creature — Human Knight Ranger

Grows with every creature drop

Gruff Triplets

Gruff Triplets

{3}{G}{G}{G}

Creature — Satyr Warrior

Death triggers that massively grow Drizzt

Mitotic Slime

Mitotic Slime

{4}{G}

Creature — Ooze

Multiple death triggers for Drizzt growth

Wurmcoil Engine

Wurmcoil Engine

{6}

Artifact Creature — Phyrexian Wurm

Powerful death trigger and lifelink

Hangarback Walker

Hangarback Walker

{X}{X}

Artifact Creature — Construct

Scaling threat and tokens on death

Shu Foot Soldiers

Shu Foot Soldiers

{2}{W}

Creature — Human Soldier

Themed filler providing evasion

Mikaeus, the Lunarch

Mikaeus, the Lunarch

{X}{W}

Legendary Creature — Human Cleric

Provides a consistent source of counters and triggers Drizzt when he or others die.

Sunscorch Regent

Sunscorch Regent

{3}{W}{W}

Creature — Dragon

Grows quickly with counters and serves as a high-power threat that synergizes with Drizzt.

Utility

11 cards
Hardened Scales

Hardened Scales

{G}

Enchantment

Synergizes with Drizzt counters

Conclave Mentor

Conclave Mentor

{G}{W}

Creature — Centaur Cleric

Counter amplification

The Ozolith

The Ozolith

{1}

Legendary Artifact

Saves counters from dying creatures

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protection for Drizzt

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Haste and protection

Good-Fortune Unicorn

Good-Fortune Unicorn

{1}{G}{W}

Creature — Unicorn

Buffs incoming horsemanship creatures

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Board protection

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Ultimate emergency defense

Akroma's Memorial

Akroma's Memorial

{7}

Legendary Artifact

Massive keyword salad for horsemanship army

Branching Evolution

Branching Evolution

{2}{G}

Enchantment

Doubles the +1/+1 counters placed on Drizzt and his companions.

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

Protection for Drizzt and the board that can be cast for free while the commander is out.

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Temple of Plenty

Temple of Plenty

Land

Dual land with scry.

Canopy Vista

Canopy Vista

Land — Forest Plains

Nonbasic dual land for color fixing.

Fortified Village

Fortified Village

Land

Nonbasic dual land for color fixing.

Plains

Plains 11x

Basic Land — Plains

Basic land allocated from mana pip counts.

Forest

Forest 12x

Basic Land — Forest

Basic land allocated from mana pip counts.