Drizzt Do'Urden art

Art by Tyler Jacobson

Saved commander deck

Drizzt Do'Urden

Leverage Drizzt's power-scaling ability by using Horsemanship for unblockable combat damage and recurring creatures to repeatedly trigger +1/+1 counters.

100 cards$787.45 totalJun 23, 20263 views

Prompt: A Drizzt deck based around Horsemanship and excellent consistency and recursion

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Drizzt Do'Urden

Drizzt Do'Urden

{3}{G}{W}

Legendary Creature — Elf Ranger

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Standard format staple for acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient mana fixing and acceleration

Selesnya Signet

Selesnya Signet

{2}

Artifact

Consistent color fixing

Talisman of Unity

Talisman of Unity

{2}

Artifact

Efficient two-drop mana rock

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Fetches forest onto the battlefield untapped

Three Visits

Three Visits

{1}{G}

Sorcery

Additional efficient land-based ramp

Fellwar Stone

Fellwar Stone

{2}

Artifact

Low cost mana acceleration

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

Basic land acceleration

Cultivate

Cultivate

{2}{G}

Sorcery

Ensures land drops and thin the deck

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Core green ramp staple

Birds of Paradise

Birds of Paradise

{G}

Creature — Bird

Flexible mana dork

Avacyn's Pilgrim

Avacyn's Pilgrim

{G}

Creature — Human Monk

Color relevant mana dork

Card Draw

9 cards
Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws cards on creature casts

Guardian Project

Guardian Project

{3}{G}

Enchantment

Consistent draw in a creature-heavy deck

Greater Good

Greater Good

{2}{G}{G}

Enchantment

Sacrifice outlet that rewards Drizzt's high power

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Explosive draw based on Drizzt's power

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Draw and free spell based on power

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

Top deck manipulation and card advantage

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Refills hand in green

Shamanic Revelation

Shamanic Revelation

{3}{G}{G}

Sorcery

Scaling draw with creature count

Tome of Legends

Tome of Legends

{2}

Artifact

Draws cards based on commander attacks

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier creature removal

Path to Exile

Path to Exile

{W}

Instant

Efficient creature exile

Beast Within

Beast Within

{2}{G}

Instant

Versatile permanent removal

Generous Gift

Generous Gift

{2}{W}

Instant

White version of Beast Within

Nature's Claim

Nature's Claim

{G}

Instant

Ultra-efficient artifact/enchantment removal

Aura Shards

Aura Shards

{1}{G}{W}

Enchantment

Repeated removal on creature ETB

Heliod's Intervention

Heliod's Intervention

{X}{W}{W}

Instant

Mass artifact and enchantment destruction

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Flexible board wipe

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Emergency defense against wipes

Kenrith's Transformation

Kenrith's Transformation

{1}{G}

Enchantment — Aura

Disables problematic commanders

Threats/Wincons

7 cards
Guan Yu, Sainted Warrior

Guan Yu, Sainted Warrior

{3}{W}{W}

Legendary Creature — Human Soldier Warrior

Large Horsemanship threat with recursion

Liu Bei, Lord of Shu

Liu Bei, Lord of Shu

{3}{W}{W}

Legendary Creature — Human Soldier

Synergizes with other Horsemanship legends

Zhang Fei, Fierce Warrior

Zhang Fei, Fierce Warrior

{4}{W}{W}

Legendary Creature — Human Soldier Warrior

Aggressive Horsemanship threat

Zhao Zilong, Tiger General

Zhao Zilong, Tiger General

{3}{W}{W}

Legendary Creature — Human Soldier Warrior

Scaling power on Horsemanship creature

Serrated Arrows

Serrated Arrows

{4}

Artifact

Functional removal on a stick

Huang Zhong, Shu General

Huang Zhong, Shu General

{2}{W}{W}

Legendary Creature — Human Soldier

Horsemanship creature that blocks well

Lurking Predators

Lurking Predators

{4}{G}{G}

Enchantment

Cheats creatures into play for triggers

Utility

22 cards
Eternal Witness

Eternal Witness

{1}{G}{G}

Creature — Human Shaman

The gold standard for recursion

Timeless Witness

Timeless Witness

{2}{G}{G}

Creature — Human Shaman

Redundant recursion with Eternalize

Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

Repeated small permanent recursion

Karmic Guide

Karmic Guide

{3}{W}{W}

Creature — Angel Spirit

Recursive creature that triggers Drizzt when dying

Reveillark

Reveillark

{4}{W}

Creature — Elemental

Combos with Karmic Guide for board loops

Saffi Eriksdotter

Saffi Eriksdotter

{G}{W}

Legendary Creature — Human Scout

Self-sacrificing recursion to trigger Drizzt

Luminous Broodmoth

Luminous Broodmoth

{2}{W}{W}

Creature — Insect

Mass creature recursion/protection

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Synergy with tokens and small recursive bodies

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protection for Drizzt

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Haste and Hexproof for the commander

The Great Henge

The Great Henge

{7}{G}{G}

Legendary Artifact

Massive value, draw, and mana

Worldly Tutor

Worldly Tutor

{G}

Instant

Ensures consistency finding key Horsemanship pieces

Eladamri's Call

Eladamri's Call

{G}{W}

Instant

Efficient creature tutor

Shared Summons

Shared Summons

{3}{G}{G}

Instant

Double creature tutor for synergy setup

Selfless Spirit

Selfless Spirit

{1}{W}

Creature — Spirit Cleric

Indestructible on demand and Drizzt trigger

Dauntless Escort

Dauntless Escort

{1}{G}{W}

Creature — Rhino Soldier

Board protection that triggers Drizzt

Pang Tong, "Young Phoenix"

Pang Tong, "Young Phoenix"

{1}{W}{W}

Legendary Creature — Human Advisor

Provides a defensive boost to Horsemanship creatures and is color-appropriate.

Regrowth

Regrowth

{1}{G}

Sorcery

Top-tier recursion to maintain the requested deck consistency.

Noxious Revival

Noxious Revival

{G/P}

Instant

Flexible, low-cost recursion that guarantees your next draw is a key piece.

Sevinne's Reclamation

Sevinne's Reclamation

{2}{W}

Sorcery

Excellent value recursion that hits most of the deck's setup pieces and creatures.

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Statistically the best protection spell to ensure your board state stays consistent.

Chord of Calling

Chord of Calling

{X}{G}{G}{G}

Instant

Instant-speed tutor that increases consistency by finding specific Horsemanship pieces.

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Temple of Plenty

Temple of Plenty

Land

Dual land with scry.

Canopy Vista

Canopy Vista

Land — Forest Plains

Nonbasic dual land for color fixing.

Fortified Village

Fortified Village

Land

Nonbasic dual land for color fixing.

Plains

Plains 10x

Basic Land — Plains

Basic land allocated from mana pip counts.

Forest

Forest 14x

Basic Land — Forest

Basic land allocated from mana pip counts.