Dragonlord Dromoka art

Art by Eric Deschamps

Saved commander deck

Dragonlord Dromoka

Leverage Dromoka's protection to cast massive dragons and +1/+1 counter synergies from the Khans block while protecting my own turn from interaction.

99 cards$42.22 totalJun 8, 20265 views

Prompt: Dragonlord dramoka using a lot of khans block

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Dragonlord Dromoka

Dragonlord Dromoka

{4}{G}{W}

Legendary Creature — Elder Dragon

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

Universal format staple for acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Cheap and efficient color fixing

Selesnya Signet

Selesnya Signet

{2}

Artifact

Consistent two-mana ramp

Talisman of Unity

Talisman of Unity

{2}

Artifact

Fast mana fixing

Cultivate

Cultivate

{2}{G}

Sorcery

Standard green card advantage ramp

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Reliable land ramp and deck thinning

Explosive Vegetation

Explosive Vegetation

{3}{G}

Sorcery

Khans of Tarkir era budget ramp

Map the Wastes

Map the Wastes

{2}{G}

Sorcery

Thematic ramp that bolsters creatures with Bolster

Dromoka's Gift

Dromoka's Gift

{4}{G}

Instant

Large bolster effect to pump the team

Whisperer of the Wilds

Whisperer of the Wilds

{1}{G}

Creature — Human Shaman

Khans mana dork with Ferocious synergy

Dragon's Hoard

Dragon's Hoard

{3}

Artifact

Mana and card draw for dragon tribal

Card Draw

8 cards
Armorcraft Judge

Armorcraft Judge

{3}{G}

Creature — Elf Artificer

Massive card draw when board has counters

Inspiring Call

Inspiring Call

{2}{G}

Instant

Draws cards and protects the board

Shamanic Revelation

Shamanic Revelation

{3}{G}{G}

Sorcery

Card draw and lifegain for go-wide boards

Hunter's Insight

Hunter's Insight

{2}{G}

Instant

Massive draw when a dragon connects

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Consistent green card draw

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Draws equivalent to the greatest power

Colossal Majesty

Colossal Majesty

{2}{G}

Enchantment

Steady draw for high-power creature decks

Abzan Beastmaster

Abzan Beastmaster

{2}{G}

Creature — Dog Shaman

Draws extra cards if you have high toughness

Removal

13 cards
Dromoka's Command

Dromoka's Command

{G}{W}

Instant

Extremely versatile khans-era modal spell

Valorous Stance

Valorous Stance

{1}{W}

Instant

Removal or protection for a commander

Sandblast

Sandblast

{2}{W}

Instant

Flavorful combat-based removal

Beast Within

Beast Within

{2}{G}

Instant

Universal green removal staple

Generous Gift

Generous Gift

{2}{W}

Instant

Universal white removal staple

Return to Dust

Return to Dust

{2}{W}{W}

Instant

Efficient artifact and enchantment removal

Banishing Light

Banishing Light

{2}{W}

Enchantment

Standard catch-all removal

Reclamation Sage

Reclamation Sage

{2}{G}

Creature — Elf Shaman

Essential utility on a body

End Hostilities

End Hostilities

{3}{W}{W}

Sorcery

Board wipe that punishes equipment and auras

Day of Judgment

Day of Judgment

{2}{W}{W}

Sorcery

Budget efficient board wipe

Hidden Dragonslayer

Hidden Dragonslayer

{1}{W}

Creature — Human Warrior

Removal on a morph body

Foe-Razer Regent

Foe-Razer Regent

{5}{G}{G}

Creature — Dragon

Dragon that fights on entry and grows

Silkwrap

Silkwrap

{1}{W}

Enchantment

Flavorful enchantment based removal

Threats/Wincons

18 cards
Sunscorch Regent

Sunscorch Regent

{3}{W}{W}

Creature — Dragon

Powerful scaling dragon from Dragons of Tarkir

Arashin Sovereign

Arashin Sovereign

{5}{G}{W}

Creature — Dragon

Recurring threat that returns to deck

Wardscale Dragon

Wardscale Dragon

{4}{W}{W}

Creature — Dragon

Prevents opponents from casting spells during combat

Enduring Scalelord

Enduring Scalelord

{4}{G}{W}

Creature — Dragon

Infinite synergy potential with counters

Shieldhide Dragon

Shieldhide Dragon

{5}{W}

Creature — Dragon

Megamorph dragon with protection utility

Dromoka, the Eternal

Dromoka, the Eternal

{3}{G}{W}

Legendary Creature — Dragon

Massive bolster triggers for the flight

Echoes of the Kin Tree

Echoes of the Kin Tree

{1}{W}

Enchantment

Mana sink to grow creatures permanently

Anafenza, Kin-Tree Spirit

Anafenza, Kin-Tree Spirit

{W}{W}

Legendary Creature — Spirit Soldier

Consistent bolster engine

Abzan Battle Priest

Abzan Battle Priest

{3}{W}

Creature — Human Cleric

Provides lifelink to all creatures with counters

Abzan Falconer

Abzan Falconer

{2}{W}

Creature — Human Soldier

Consistent source of evasion for the team

Elite Scaleguard

Elite Scaleguard

{4}{W}

Creature — Human Soldier

Taps down blockers when things with counters attack

Tuskguard Captain

Tuskguard Captain

{2}{G}

Creature — Human Warrior

Provides trample to the board

High Sentinels of Arashin

High Sentinels of Arashin

{3}{W}

Creature — Bird Soldier

Grows based on the number of counters in play

Scaleguard Sentinels

Scaleguard Sentinels

{G}{G}

Creature — Human Soldier

Thematic early blocker that scales with dragons

Ainok Bond-Kin

Ainok Bond-Kin

{1}{W}

Creature — Dog Soldier

Grants first strike to modified creatures

Salt Road Quartermasters

Salt Road Quartermasters

{2}{G}

Creature — Human Soldier

Moving counters around for utility

Avatar of the Resolute

Avatar of the Resolute

{G}{G}

Creature — Avatar

Synergizes perfectly with team counters

Dragonscale General

Dragonscale General

{3}{W}

Creature — Human Warrior

Massive bolster potential after attacking

Utility

8 cards
Sandsteppe Outcast

Sandsteppe Outcast

{2}{W}

Creature — Human Warrior

Flexible body or token generator

Citadel Siege

Citadel Siege

{2}{W}{W}

Enchantment

Either taps down threats or buffs attackers

Inspiring Roar

Inspiring Roar

{3}{W}

Sorcery

Adds counters to the entire team

Hardened Scales

Hardened Scales

{G}

Enchantment

Primary engine for counter decks

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Essential protection for Dromoka

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

Makes Dromoka unblockable and untargetable

Together Forever

Together Forever

{W}{W}

Enchantment

Protects creatures with counters

Feat of Resistance

Feat of Resistance

{1}{W}

Instant

Khans protection spell that adds a counter

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Temple of Plenty

Temple of Plenty

Land

Dual land with scry.

Canopy Vista

Canopy Vista

Land — Forest Plains

Nonbasic dual land for color fixing.

Fortified Village

Fortified Village

Land

Nonbasic dual land for color fixing.

Plains

Plains 14x

Basic Land — Plains

Basic land allocated from mana pip counts.

Forest

Forest 11x

Basic Land — Forest

Basic land allocated from mana pip counts.