Dr. Eggman

Art by Nathalie Fourdraine

Commander deckBRU

Dr. Eggman

Leverage Dr. Eggman's villainous choice trigger to force opponents into discarding cards or cheating massive Vehicles and Constructs directly onto the battlefield.

$391.79for all 100 cards at today’s prices
Built Nov 9, 202634 views

Asked for“A Dr. Eggman artifact and vehicle deck”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

2
3
24
10
8
5
6
4
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw13
Interaction15
↳ board wipes4
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 20B 10R 11
37lands · rule of thumb 35–38
3.37average mana value (nonland)
$391.79whole deck, today

The list

Commander

1
Dr. Eggman

Dr. Eggman

2UBR

Legendary Creature — Human Scientist

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential format staple for fast mana.

Arcane Signet

Arcane Signet

2

Artifact

Color fixing and early artifact ramp.

Dimir Signet

Dimir Signet

2

Artifact

Provides early blue and black mana fixing.

Izzet Signet

Izzet Signet

2

Artifact

Provides early blue and red mana fixing.

Rakdos Signet

Rakdos Signet

2

Artifact

Provides early black and red mana fixing.

Talisman of Dominance

Talisman of Dominance

2

Artifact

Untapped Dimir ramp artifact.

Talisman of Creativity

Talisman of Creativity

2

Artifact

Untapped Izzet ramp artifact.

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

Untapped Rakdos ramp artifact.

Thought Vessel

Thought Vessel

2

Artifact

Ramp that eliminates hand size limit with large draw hands.

Mind Stone

Mind Stone

2

Artifact

Early ramp that can cycle for a fresh card later.

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

Taxes opponents and refuels hand with Vehicles and Constructs.

Thoughtcast

Thoughtcast

4U

Sorcery

Cost-reduced card draw in heavy artifact strategies.

Reverse Engineer

Reverse Engineer

3UU

Sorcery

Improvise lets untapped artifacts draw three cards for cheap.

Bident of Thassa

Bident of Thassa

2UU

Legendary Enchantment Artifact

Draws cards whenever attacking Vehicles and creatures deal combat damage.

Sai, Master Thopterist

Sai, Master Thopterist

2U

Legendary Creature — Human Artificer

Spits out Thopter pilots and converts excess artifacts into cards.

Ledger Shredder

Ledger Shredder

1U

Creature — Bird Advisor

Filters hand and generates counters off multiple spells per turn.

Fact or Fiction

Fact or Fiction

3U

Instant

Instant-speed card advantage that synergizes with graveyard recursion.

Deadly Dispute

Deadly Dispute

1B

Instant

Instant-speed draw that creates a Treasure artifact.

Demand Answers

Demand Answers

1R

Instant

Cheap red draw spell that readily sacrifices spare artifact tokens.

Night's Whisper

Night's Whisper

1B

Sorcery

Efficient, low-cost raw card advantage.

Removal

10
Cyclonic Rift

Cyclonic Rift

1U

Instant

Premier one-sided board wipe for blue decks.

Counterspell

Counterspell

UU

Instant

Hard counter to protect the commander and key engines.

Feed the Swarm

Feed the Swarm

1B

Sorcery

Essential black removal for problem creatures or enchantments.

Bedevil

Bedevil

BBR

Instant

Flexible Grixis spot removal hitting creatures, artifacts, or planeswalkers.

Terminate

Terminate

BR

Instant

Unconditional instant-speed creature kill spell.

Blasphemous Act

Blasphemous Act

8R

Sorcery

Cheap board wipe that clears opposing boards while leaving uncrewed Vehicles intact.

Toxic Deluge

Toxic Deluge

2B

Sorcery

Scalable board clear that bypasses indestructible creatures.

Chaos Warp

Chaos Warp

2R

Instant

Flexible catch-all spot removal in red.

Vandalblast

Vandalblast

R

Sorcery

One-sided artifact sweeper that keeps opponent boards clear.

Fierce Guardianship

Fierce Guardianship

2U

Instant

Free counterspell to defend Dr. Eggman when he is on board.

Threats/Wincons

24
Smuggler's Copter

Smuggler's Copter

2

Artifact — Vehicle

Low-crew Vehicle that provides looting and early aerial pressure.

Nautiloid Ship

Nautiloid Ship

4

Artifact — Vehicle

Vehicle that exiles an opponent's graveyard and cheats out their creatures.

Skysovereign, Consul Flagship

Skysovereign, Consul Flagship

5

Legendary Artifact — Vehicle

Flying Vehicle that bolts creatures and planeswalkers on entry and attacks.

Mechtitan Core

Mechtitan Core

2

Artifact — Vehicle

Fuses multiple artifacts into a massive lifelinking trampling robot.

Thunderhawk Gunship

Thunderhawk Gunship

6

Artifact — Vehicle

Vehicle that creates Astartes tokens and gives attackers flying.

Reaver Titan

Reaver Titan

7

Artifact — Vehicle

Devastating high-cost Vehicle that burns each opponent for five on attack.

Weatherlight

Weatherlight

4

Legendary Artifact — Vehicle

Historic-card-digging flying Vehicle.

Mindlink Mech

Mindlink Mech

2U

Artifact — Vehicle

Becomes a flying copy of whichever creature crewed it.

Deluxe Dragster

Deluxe Dragster

4U

Artifact — Vehicle

Unblockable Vehicle that steals and casts opponents' spells from graveyards.

Unlicensed Hearse

Unlicensed Hearse

2

Artifact — Vehicle

Graveyard hate Vehicle that grows into a massive combat threat.

Cyberdrive Awakener

Cyberdrive Awakener

5U

Artifact Creature — Construct

Construct that animates all noncreature artifacts into 4/4 flying beaters.

Noxious Gearhulk

Noxious Gearhulk

4BB

Artifact Creature — Construct

Construct that destroys a creature on entry and gains life.

Combustible Gearhulk

Combustible Gearhulk

4RR

Artifact Creature — Construct

Construct that either draws three cards or deals massive burst damage.

Torrential Gearhulk

Torrential Gearhulk

4UU

Artifact Creature — Construct

Construct that flashes back a removal or card draw instant for free.

Cityscape Leveler

Cityscape Leveler

8

Artifact Creature — Construct

Huge Construct that destroys problem permanents on cast and attack.

Metalwork Colossus

Metalwork Colossus

11

Artifact Creature — Construct

Massive Construct easily cast or cheated out and recurs from graveyard.

Kuldotha Forgemaster

Kuldotha Forgemaster

5

Artifact Creature — Construct

Construct that tutors any artifact directly onto the battlefield.

Scrap Trawler

Scrap Trawler

3

Artifact Creature — Construct

Construct that loops dead artifacts and Vehicles back to hand.

Walking Ballista

Walking Ballista

XX

Artifact Creature — Construct

Construct that doubles as a scalable mana sink and removal finisher.

Hangarback Walker

Hangarback Walker

XX

Artifact Creature — Construct

Construct that scales with mana and leaves flying Thopter pilots behind.

Cryptothrall

Cryptothrall

4

Artifact Creature — Construct

Construct that grants hexproof to all other artifact creatures and Vehicles.

Chief of the Foundry

Chief of the Foundry

3

Artifact Creature — Construct

Construct lord that buffs all artifact creatures and crewed Vehicles.

Steel Overseer

Steel Overseer

2

Artifact Creature — Construct

Construct that places +1/+1 counters on the entire robotic army.

Traxos, Scourge of Kroog

Traxos, Scourge of Kroog

4

Legendary Artifact Creature — Dragon Construct

7/7 trampling Construct untapping easily in heavy artifact decks.

Utility

8
Goblin Engineer

Goblin Engineer

1R

Creature — Goblin Artificer

Tutors artifacts to the graveyard and welds them into play.

Goblin Welder

Goblin Welder

R

Creature — Goblin Artificer

Swaps cheap artifact tokens for discarded or destroyed high-end Vehicles.

Daretti, Scrap Savant

Daretti, Scrap Savant

3R

Legendary Planeswalker — Daretti

Filters cards into the graveyard and recur high-cost Constructs.

Emry, Lurker of the Loch

Emry, Lurker of the Loch

2U

Legendary Creature — Merfolk Wizard

Fills the graveyard and lets you cast artifacts directly from it.

Tezzeret, Master of the Bridge

Tezzeret, Master of the Bridge

4UB

Legendary Planeswalker — Tezzeret

Gives artifact spells affinity and drains life equal to your artifact count.

Unwinding Clock

Unwinding Clock

4

Artifact

Untaps all artifacts during every turn to keep defenses and engines active.

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Protects Dr. Eggman with hexproof and gives Vehicles haste.

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Free equip cost granting shroud and immediate haste to heavy hitters.

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Island

Island 8x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 4x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.