
Art by Marta Nael
Commander deckUW
Dorothea, Vengeful Victim // Dorothea's Retribution
Fill the graveyard with disturb spirits and enchantments, recurring them as Auras to empower Dorothea and overwhelm opponents with flying Spirit tokens.
Asked for“A Dorothea deck prioritizing Innistrad cards, disturb cards, enchantments. Land ramp is preferred to rocks.”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Dorothea, Vengeful Victim // Dorothea's Retribution
WULegendary Creature — Spirit // Enchantment — Aura
Chosen commander for the requested strategy.
Ramp
10
Knight of the White Orchid
WWCreature — Human Knight
searches for a Plains when behind on land count

Claim Jumper
2WCreature — Rabbit Mercenary
fetches up to two Plains to catch up on lands

Deep Gnome Terramancer
1WCreature — Gnome Wizard
puts Plains onto the battlefield whenever opponents ramp

Stoic Farmer
3WCreature — Dwarf Peasant
fetches basic Plains with foretell and enter-the-battlefield

Solemn Simulacrum
4Artifact Creature — Golem
puts a basic land directly into play and draws a card on death

Burnished Hart
3Artifact Creature — Elk
sacrifices to tutor two basic lands to the battlefield

Archaeomancer's Map
2WArtifact
tutors Plains to hand and puts lands into play when opponents do

Sword of the Animist
2Legendary Artifact — Equipment
repeatedly puts basic lands onto the battlefield when attacking
Card Draw
10
Mesa Enchantress
1WWCreature — Human Druid
draws cards whenever enchantments and disturb Auras are cast

Kor Spiritdancer
1WCreature — Kor Wizard
draws cards from casting Dorothea's Retribution and other Auras

Sram, Senior Edificer
1WLegendary Creature — Dwarf Advisor
draws cards whenever Aura enchantments are cast

Esper Sentinel
WArtifact Creature — Human Soldier
taxes opponents' noncreature spells for card advantage

Faithful Mending
WUInstant
Innistrad looting spell that discards disturb cards to the graveyard

Otherworldly Gaze
UInstant
Innistrad graveyard enabler that mills disturb cards with flashback

Fact or Fiction
3UInstant
digs deep while filling the graveyard with disturb creatures

Thirst for Meaning
2UInstant
draws three cards and discards spare enchantments or disturb cards

Sigarda's Splendor
2WWEnchantment
Innistrad enchantment providing steady life gain and card draw
Removal
10
Grasp of Fate
1WWEnchantment
enchantment that exiles a nonland permanent from each opponent

Banishing Light
2WEnchantment
flexible enchantment-based removal for any nonland permanent

Ossification
1WEnchantment — Aura
cheap enchantment removal that anchors onto your ramped basic lands

Wash Away
UInstant
Innistrad counterspell that cleanly counters commanders and cast-from-exile spells

Disenchant
1WInstant
instant-speed answer to problematic artifacts and enchantments

Vanquish the Horde
6WWSorcery
Innistrad board wipe that becomes extremely cheap against wide boards

Supreme Verdict
1WWUSorcery
uncounterable sweep to reset the board when overwhelmed
Threats/Wincons
24
Katilda, Dawnhart Martyr // Katilda's Rising Dawn
1WWLegendary Creature — Spirit Warlock // Legendary Enchantment — Aura
Innistrad disturb card that scales massive power with enchantments and Spirits

Twinblade Geist // Twinblade Invocation
1WCreature — Spirit Warrior // Enchantment — Aura
Innistrad disturb creature that returns as a double-strike Aura

Lantern Bearer // Lanterns' Lift
UCreature — Spirit // Enchantment — Aura
cheap Innistrad disturb spirit that grants flying as an Aura

Baithook Angler // Hook-Haunt Drifter
1UCreature — Human Peasant // Creature — Spirit
Innistrad disturb creature that rebuys as an evasive Spirit Aura

Chaplain of Alms // Chapel Shieldgeist
WCreature — Human Cleric // Creature — Spirit Cleric
Innistrad disturb creature granting ward and first strike to the team

Beloved Beggar // Generous Soul
1WCreature — Human Peasant // Creature — Spirit
Innistrad disturb creature returning as Generous Soul to tax opponents

Malevolent Hermit // Benevolent Geist
1UCreature — Human Wizard // Creature — Spirit Wizard
Innistrad disturb counterspell returning as Benevolent Geist for spell protection

Mirrorhall Mimic // Ghastly Mimicry
3UCreature — Spirit // Enchantment — Aura
Innistrad disturb clone returning as Ghastly Mimicry to copy threats every turn

Devoted Grafkeeper // Departed Soulkeeper
WUCreature — Human Peasant // Creature — Spirit
Innistrad engine that mills on entry and taps threats when casting from graveyard

Patrician Geist
2UCreature — Spirit Knight
Innistrad spirit lord reducing costs of spells cast from the graveyard

Hallowed Haunting
2WWEnchantment
Innistrad powerhouse creating spirit tokens and granting evasion from enchantments

Bruna, Light of Alabaster
3WWULegendary Creature — Angel
Innistrad angel that attaches all Auras from graveyards when attacking

Geist of Saint Traft
1WULegendary Creature — Spirit Cleric
iconic Innistrad spirit generating flying Angel tokens on attack

Overwhelmed Archivist // Archive Haunt
2UCreature — Human Wizard // Creature — Spirit Wizard
Innistrad disturb creature providing looting and returning as an Aura

Mischievous Catgeist // Catlike Curiosity
1UCreature — Cat Spirit // Enchantment — Aura
Innistrad disturb creature granting combat damage card draw as an Aura

Dreamshackle Geist
1UUCreature — Spirit
Innistrad spirit that locks down enemy creatures when you control other Spirits

Cemetery Illuminator
1UUCreature — Spirit
Innistrad spirit providing graveyard hate and card advantage from top of library

Archon of Sun's Grace
2WWCreature — Archon
creates lifelink Pegasus tokens whenever enchantments or disturb Auras enter

Danitha Capashen, Paragon
2WLegendary Creature — Human Knight
reduces Aura casting costs while carrying Dorothea's Retribution well

Starfield Mystic
1WCreature — Human Cleric
reduces cost of enchantments and grows whenever enchantments are put into graveyard

All That Glitters
1WEnchantment — Aura
massive power boost based on total enchantments on the battlefield

Ethereal Armor
WEnchantment — Aura
efficient Aura granting first strike and scaling with your enchantment count

Starnheim Courser
2WCreature — Pegasus
flying body that reduces the cost of artifact and enchantment spells

Stormchaser Drake
1UCreature — Drake
draws a card whenever targeted by your disturb Auras
Utility
8
Open the Vaults
4WWSorcery
mass recursion spell that returns all enchantments from the graveyard

Resurgent Belief
Sorcery
suspend spell that returns all enchantments from graveyard to the battlefield

Ghostly Prison
2WEnchantment
pillowfort enchantment taxing opponents who want to attack you

Sphere of Safety
4WEnchantment
heavily taxes incoming attacks based on your high enchantment density

Teferi's Protection
2WInstant
ultimate defensive phase-out to protect your board and life total

Anointed Procession
3WEnchantment
doubles Spirit tokens created by Dorothea's Retribution and Hallowed Haunting

Teleportation Circle
3WEnchantment
blinks land-ramp creatures or Dorothea to reset attack triggers

Reconnaissance
WEnchantment
untaps Dorothea after combat to attack freely without risking her in combat






















