Dorothea, Vengeful Victim // Dorothea's Retribution

Art by Marta Nael

Commander deckUW

Dorothea, Vengeful Victim // Dorothea's Retribution

Fill the graveyard with Spirits and disturb cards through self-mill and looting, then cast them as powerful enchantment Auras to trigger enchantress draw engines and overwhelm opponents with flying tokens.

$45.48for all 100 cards at today’s prices
Built Nov 11, 202625 views

Asked for“A bracket 2 blue/white disturb deck with either Dorothea or Dennick (whichever works better) focused on enchantment synergies, graveyard synergies, and biased toward Innistrad flavor over function if a call is needed (so a less powerful Innistrad card over a more powerful Bloomburrow card for example.”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

1
8
28
14
6
2
1
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw14
Interaction11
↳ board wipes2
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 46U 25
37lands · rule of thumb 35–38
2.60average mana value (nonland)
$45.48whole deck, today

The list

Commander

1
Dorothea, Vengeful Victim // Dorothea's Retribution

Dorothea, Vengeful Victim // Dorothea's Retribution

WU

Legendary Creature — Spirit // Enchantment — Aura

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

essential artifact acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Azorius Signet

Azorius Signet

2

Artifact

reliable guild mana acceleration

Talisman of Progress

Talisman of Progress

2

Artifact

untapped two-mana rock

Mind Stone

Mind Stone

2

Artifact

early ramp that replaces itself later

Thought Vessel

Thought Vessel

2

Artifact

untapped ramp with no maximum hand size

Marble Diamond

Marble Diamond

2

Artifact

budget white mana acceleration

Sky Diamond

Sky Diamond

2

Artifact

budget blue mana acceleration

Fellwar Stone

Fellwar Stone

2

Artifact

cheap nonland mana producer

Card Draw

11
Mesa Enchantress

Mesa Enchantress

1WW

Creature — Human Druid

draws cards whenever disturb auras or enchantments are cast

Sram, Senior Edificer

Sram, Senior Edificer

1W

Legendary Creature — Dwarf Advisor

draws cards from disturb auras cast from the graveyard

Kor Spiritdancer

Kor Spiritdancer

1W

Creature — Kor Wizard

massive card draw engine with aura spells

Mischievous Catgeist // Catlike Curiosity

Mischievous Catgeist // Catlike Curiosity

1U

Creature — Cat Spirit // Enchantment — Aura

Innistrad disturb creature that turns into a card-drawing aura

Faithful Mending

Faithful Mending

WU

Instant

Innistrad looting to discard disturb cards for value

Thirst for Discovery

Thirst for Discovery

2U

Instant

Innistrad instant draw and discard outlet

Fact or Fiction

Fact or Fiction

3U

Instant

digs deep and dumps disturb cards into the graveyard

Frantic Search

Frantic Search

2U

Instant

filters cards and loads graveyard for free mana

Consider

Consider

U

Instant

cheap cantrip with surveil to bin disturb cards

Chart a Course

Chart a Course

1U

Sorcery

flexible card draw or discard outlet after attacking

Staggering Insight

Staggering Insight

WU

Enchantment — Aura

aura providing lifelink and combat damage card draw

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier single-mana creature exile

Path to Exile

Path to Exile

W

Instant

efficient unconditional creature exile

Generous Gift

Generous Gift

2W

Instant

flexible removal for any problematic permanent

Grasp of Fate

Grasp of Fate

1WW

Enchantment

enchantment-based removal hitting each opponent

Darksteel Mutation

Darksteel Mutation

1W

Enchantment — Aura

aura removal that disables commander abilities

Seal of Cleansing

Seal of Cleansing

1W

Enchantment

enchantment removal that synergizes with enchantress engines

Fierce Retribution

Fierce Retribution

1W

Instant

flavorful Innistrad removal spell with cleave

Dovin's Veto

Dovin's Veto

WU

Instant

un-counterable answer to opposing noncreature threats

Vanquish the Horde

Vanquish the Horde

6WW

Sorcery

Innistrad board wipe that becomes very cheap on wide boards

By Invitation Only

By Invitation Only

3WW

Sorcery

Innistrad board wipe that bypasses indestructible creatures

Threats/Wincons

24
Dennick, Pious Apprentice // Dennick, Pious Apparition

Dennick, Pious Apprentice // Dennick, Pious Apparition

WU

Legendary Creature — Human Soldier // Legendary Creature — Spirit Soldier

Innistrad partner-in-crime that protects graveyard and investigates

Katilda, Dawnhart Martyr // Katilda's Rising Dawn

Katilda, Dawnhart Martyr // Katilda's Rising Dawn

1WW

Legendary Creature — Spirit Warlock // Legendary Enchantment — Aura

scales massively with spirits and enchantments and disturbs into an aura

Twinblade Geist // Twinblade Invocation

Twinblade Geist // Twinblade Invocation

1W

Creature — Spirit Warrior // Enchantment — Aura

aggressive double strike spirit that disturbs into a double strike aura

Faithbound Judge // Sinner's Judgment

Faithbound Judge // Sinner's Judgment

1WW

Creature — Spirit Soldier // Enchantment — Aura Curse

solid defensive body that disturbs into an alternate win condition aura

Mirrorhall Mimic // Ghastly Mimicry

Mirrorhall Mimic // Ghastly Mimicry

3U

Creature — Spirit // Enchantment — Aura

clones key spirits and disturbs into an aura that keeps copying

Brine Comber // Brinebound Gift

Brine Comber // Brinebound Gift

1WU

Creature — Spirit // Enchantment — Aura

creates spirit tokens when auras are attached and disturbs into an aura

Drogskol Captain

Drogskol Captain

1WU

Creature — Spirit Soldier

Innistrad spirit lord granting hexproof and +1/+1

Supreme Phantom

Supreme Phantom

1U

Creature — Spirit

cheap efficient spirit anthem lord

Millicent, Restless Revenant

Millicent, Restless Revenant

5WU

Legendary Creature — Spirit Soldier

Innistrad spirit payoff that floods the board with flying spirits

Empyrean Eagle

Empyrean Eagle

1WU

Creature — Bird Spirit

anthem for all flying spirits and angel tokens

Hallowed Haunting

Hallowed Haunting

2WW

Enchantment

Innistrad enchantment payoff creating massive spirit clerics with flying

Archon of Sun's Grace

Archon of Sun's Grace

2WW

Creature — Archon

turns every aura and enchantment cast into flying pegasus tokens

Sigil of the Empty Throne

Sigil of the Empty Throne

3WW

Enchantment

generates 4/4 angels whenever enchantments are cast

All That Glitters

All That Glitters

1W

Enchantment — Aura

huge power boost scaling off all enchantments

Ethereal Armor

Ethereal Armor

W

Enchantment — Aura

cheap aura providing first strike and scaling power

Sage's Reverie

Sage's Reverie

3W

Enchantment — Aura

large power buff and massive card draw on an aura-stacked creature

Lantern Bearer // Lanterns' Lift

Lantern Bearer // Lanterns' Lift

U

Creature — Spirit // Enchantment — Aura

cheap evasive creature that disturbs into a flying aura

Lunarch Veteran // Luminous Phantom

Lunarch Veteran // Luminous Phantom

W

Creature — Human Cleric // Creature — Spirit Cleric

Innistrad creature that gains life and disturbs into a flying spirit token engine

Overwhelmed Archivist // Archive Haunt

Overwhelmed Archivist // Archive Haunt

2U

Creature — Human Wizard // Creature — Spirit Wizard

loots on entry and disturbs into an evasion aura

Baithook Angler // Hook-Haunt Drifter

Baithook Angler // Hook-Haunt Drifter

1U

Creature — Human Peasant // Creature — Spirit

resilient Innistrad spirit that returns from the grave as a flyer

Beloved Beggar // Generous Soul

Beloved Beggar // Generous Soul

1W

Creature — Human Peasant // Creature — Spirit

wall of tokens that disturbs into a repeatable spirit generator

Spectral Arcanist

Spectral Arcanist

3U

Creature — Spirit Wizard

free spells from opposing graveyards powered by your spirit count

Nebelgast Herald

Nebelgast Herald

2U

Creature — Spirit

Innistrad spirit that taps down blockers and attackers

Shacklegeist

Shacklegeist

1U

Creature — Spirit

uses spirits to tap down opposing threats consistently

Utility

8
Selfless Spirit

Selfless Spirit

1W

Creature — Spirit Cleric

Innistrad spirit sacrificing itself to give the board indestructible

Malevolent Hermit // Benevolent Geist

Malevolent Hermit // Benevolent Geist

1U

Creature — Human Wizard // Creature — Spirit Wizard

counters noncreature spells and disturbs to make your spells uncounterable

Sevinne's Reclamation

Sevinne's Reclamation

2W

Sorcery

reanimates cheap enchantments or Dorothea from the graveyard with flashback

Dance of the Manse

Dance of the Manse

XWU

Sorcery

mass returns discarded or milled enchantments back to the battlefield

Resurgent Belief

Resurgent Belief

Sorcery

Replenish effect that brings back all auras and enchantments

Otherworldly Gaze

Otherworldly Gaze

U

Instant

Innistrad flashback spell that sets up several cards into the graveyard

Spectral Shepherd

Spectral Shepherd

2W

Creature — Spirit

bounces spirits to hand to recast or trigger enter-the-battlefield effects

Open the Vaults

Open the Vaults

4WW

Sorcery

budget mass reanimation for all auras and enchantments

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Plains

Plains 14x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 8x

Basic Land — Island

Basic land allocated from mana pip counts.