
Art by Marta Nael
Commander deckUW
Dorothea, Vengeful Victim // Dorothea's Retribution
Fill the graveyard with self-mill, disturb creature spirits into powerful enchantments to trigger constellation and spirit synergies, and out-value opponents with recursive land ramp.
Asked for“A bracket 2 blue/white disturb deck with either Dorothea or Dennick (whichever works better) focused on enchantment synergies, graveyard synergies, and biased toward Innistrad flavor over function if a call is needed (so a less powerful Innistrad card over a more powerful Bloomburrow card for example). Landramp over mana rocks - for example Court of Ardenvale getting back evolving wilds.”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 61 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Dorothea, Vengeful Victim // Dorothea's Retribution
WULegendary Creature — Spirit // Enchantment — Aura
Chosen commander for the requested strategy.
Ramp
11
Knight of the White Orchid
WWCreature — Human Knight
searches for Plains directly into play

Ambitious Farmhand // Seasoned Cathar
1WCreature — Human Peasant // Creature — Human Knight
Innistrad creature that tutors basic Plains and flips into a lifelink body

Stoic Farmer
3WCreature — Dwarf Peasant
Foretell creature that fetches Plains directly to the battlefield

Claim Jumper
2WCreature — Rabbit Mercenary
fetches multiple lands to catch up on ramp

Kor Cartographer
3WCreature — Kor Scout
searches for Plains and places it onto the battlefield

Burnished Hart
3Artifact Creature — Elk
sacrifices to put two basic lands onto the battlefield

Navigation Orb
3Artifact
land tutor that fetches basics directly to field and hand

Court of Ardenvale
2WWEnchantment
recurs fetchlands every upkeep for consistent land ramp while introducing the Monarch

Sun Titan
4WWCreature — Giant
recurs fetchlands or low-cost disturb creatures directly to the battlefield
Card Draw
11
Vega, the Watcher
1WULegendary Creature — Bird Spirit
draws a card whenever you cast disturb spells from your graveyard

Mischievous Catgeist // Catlike Curiosity
1UCreature — Cat Spirit // Enchantment — Aura
Innistrad disturb creature that draws on combat damage on both sides

Bygone Bishop
2WCreature — Spirit Cleric
Innistrad spirit that creates Clue tokens whenever cheap creatures are cast

Mesa Enchantress
1WWCreature — Human Druid
draws cards when disturb cards are cast as enchantments

Faithful Mending
WUInstant
Innistrad looting spell with flashback to pitch disturb cards

Otherworldly Gaze
UInstant
cheap Innistrad self-mill with flashback to stock the graveyard

Curate
1UInstant
surveils disturb cards directly into the graveyard while drawing

Thirst for Discovery
2UInstant
Innistrad instant that draws three and discards disturb fodder or excess lands
Removal
10
Borrowed Time
2WEnchantment
Innistrad enchantment that exiles any nonland permanent

Seal of Cleansing
1WEnchantment
enchantment that answers problematic artifacts and enchantments

Grasp of Fate
1WWEnchantment
constellation-enabling enchantment that exiles a threat per opponent

Stroke of Midnight
2WInstant
flexible removal that deals with any nonland permanent

Vanquish the Horde
6WWSorcery
efficient Innistrad board wipe reduced by creature count

By Invitation Only
3WWSorcery
flavorful Innistrad sacrifice board wipe that bypasses indestructible

Dusk // Dawn
2WW // 3WWSorcery // Sorcery
sweeps large creatures and recurs small disturb creatures back to hand
Threats/Wincons
21
Katilda, Dawnhart Martyr // Katilda's Rising Dawn
1WWLegendary Creature — Spirit Warlock // Legendary Enchantment — Aura
scales heavily with spirits and enchantments and disturbs into a massive aura

Hallowed Haunting
2WWEnchantment
Innistrad enchantment that creates spirit tokens and grants flying and vigilance

Brine Comber // Brinebound Gift
1WUCreature — Spirit // Enchantment — Aura
Innistrad disturb creature that creates spirit tokens and enchants attackers

Devoted Grafkeeper // Departed Soulkeeper
WUCreature — Human Peasant // Creature — Spirit
mills on entry and taps down threats whenever you cast from graveyard

Chaplain of Alms // Chapel Shieldgeist
WCreature — Human Cleric // Creature — Spirit Cleric
early defender that disturbs into ward-granting aura

Twinblade Geist // Twinblade Invocation
1WCreature — Spirit Warrior // Enchantment — Aura
double-striking spirit that disturbs into a double strike aura

Lantern Bearer // Lanterns' Lift
UCreature — Spirit // Enchantment — Aura
cheap flyer that disturbs into an evasion aura

Lunarch Veteran // Luminous Phantom
WCreature — Human Cleric // Creature — Spirit Cleric
Innistrad soul warden that disturbs into an enchantment engine

Baithook Angler // Hook-Haunt Drifter
1UCreature — Human Peasant // Creature — Spirit
disturb creature providing two bodies across graveyard zones

Kindly Ancestor // Ancestor's Embrace
2WCreature — Spirit // Enchantment — Aura
lifelink creature that disturbs into a lifelink aura

Mirrorhall Mimic // Ghastly Mimicry
3UCreature — Spirit // Enchantment — Aura
Innistrad clone that disturbs into an aura generating token copies

Malevolent Hermit // Benevolent Geist
1UCreature — Human Wizard // Creature — Spirit Wizard
counterspell on a body that disturbs to make noncreatures uncounterable

Drogskol Captain
1WUCreature — Spirit Soldier
Innistrad spirit lord granting hexproof and stat buffs

Shacklegeist
1UCreature — Spirit
taps down opposing blockers and threats using your spirits

Nebelgast Herald
2UCreature — Spirit
Innistrad spirit that taps enemy creatures as spirits enter

Cemetery Illuminator
1UUCreature — Spirit
Innistrad spirit that exiles cards from graveyards and lets you play from the top

Millicent, Restless Revenant
5WULegendary Creature — Spirit Soldier
Innistrad commander threat that floods the board with flying spirit tokens

Geist of Saint Traft
1WULegendary Creature — Spirit Cleric
classic Innistrad legend that generates attacking angels

All That Glitters
1WEnchantment — Aura
turns your commander into a lethal threat scaling with enchantments

Sigil of the Empty Throne
3WWEnchantment
produces 4/4 flying Angels whenever you cast disturb auras
Utility
8
Shipwreck Sifters
1UCreature — Spirit
discards disturb cards to grow in size and filter draws

Overwhelmed Archivist // Archive Haunt
2UCreature — Human Wizard // Creature — Spirit Wizard
loots on entry and disturbs into an aura that loots on combat damage

Ghostly Prison
2WEnchantment
enchantment taxing attack tax protecting your life total

Reconnaissance Mission
2UUEnchantment
draws cards from your evasive flying spirits

Sevinne's Reclamation
2WSorcery
flashback recursion that returns lands or cheap enchantments to play

Hanna, Ship's Navigator
1WULegendary Creature — Human Artificer
recurs enchantments that ended up in the graveyard

Open the Vaults
4WWSorcery
mass returns all enchantments that were milled or sacrificed


























