Don & Leo, Problem Solvers art

Art by Néstor Ossandón Leal

Saved commander deck

Don & Leo, Problem Solvers

Cast cheap artifacts to investigate, then crack Clues to pump attackers into lethal threats while generating overwhelming card advantage and board presence.

100 cards$457.22 totalSep 25, 202633 views

Prompt: a deck for Don & Leo, Problem Solvers,bracket 3

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Don & Leo, Problem Solvers

Don & Leo, Problem Solvers

{3}{W/U}{W/U}

Legendary Creature — Mutant Ninja Turtle

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential format-staple artifact fast mana

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana colored rock

Azorius Signet

Azorius Signet

{2}

Artifact

Color-fixing two-mana rock

Talisman of Progress

Talisman of Progress

{2}

Artifact

Untapped dual-color mana rock

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana and removes maximum hand size

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that can cycle itself later

Fellwar Stone

Fellwar Stone

{2}

Artifact

Reliable two-mana acceleration

Liquimetal Torque

Liquimetal Torque

{2}

Artifact

Produces mana and turns any permanent into an artifact

Etherium Sculptor

Etherium Sculptor

{1}{U}

Artifact Creature — Vedalken Artificer

Cost reducer for artifact spells

Foundry Inspector

Foundry Inspector

{3}

Artifact Creature — Construct

Reduces artifact casting costs across the board

Card Draw

10 cards
Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Early artifact creature that taxes opponents for card advantage

Thoughtcast

Thoughtcast

{4}{U}

Sorcery

Cheap draw spell fueled by affinity for artifacts

Reverse Engineer

Reverse Engineer

{3}{U}{U}

Sorcery

Taps clues and noncreature artifacts to draw three cards

Vedalken Archmage

Vedalken Archmage

{2}{U}{U}

Creature — Vedalken Wizard

Turns every artifact cast into a fresh card

Thorough Investigation

Thorough Investigation

{2}{W}

Enchantment

Generates Clues and draws additional cards when cracking them

Shimmer Dragon

Shimmer Dragon

{4}{U}{U}

Creature — Dragon

Taps unused Clues and mana rocks to draw two cards repeatedly

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Potent card engine that taxes opponents' spells

Mystic Remora

Mystic Remora

{U}

Enchantment

Explosive early-game card draw against noncreature spells

Thought Monitor

Thought Monitor

{6}{U}

Artifact Creature — Construct

Affinity creature that draws two cards on arrival

Forensic Gadgeteer

Forensic Gadgeteer

{2}{U}

Creature — Vedalken Artificer Detective

Investigates on artifact casts and reduces activation costs of Clues

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature exile at instant speed

Path to Exile

Path to Exile

{W}

Instant

Cheap instant-speed creature exile

Counterspell

Counterspell

{U}{U}

Instant

Reliable two-mana hard counter for critical opposing threats

Dovin's Veto

Dovin's Veto

{W}{U}

Instant

Uncounterable protection against game-ending noncreature spells

Dispatch

Dispatch

{W}

Instant

One-mana creature exile enabled by metalcraft

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

Free counterspell while the commander is on the battlefield

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable board wipe when falling behind

Generous Gift

Generous Gift

{2}{W}

Instant

Universal permanent removal

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Flexible instant-speed permanent removal

Organic Extinction

Organic Extinction

{8}{W}{W}

Sorcery

Asymmetric board wipe powered by improvise that spares your artifacts

Threats/Wincons

23 cards
Kappa Cannoneer

Kappa Cannoneer

{5}{U}

Artifact Creature — Turtle Warrior

Grows massively with each artifact and becomes unblockable

Urza, Lord High Artificer

Urza, Lord High Artificer

{2}{U}{U}

Legendary Creature — Human Artificer

Generates a huge Construct and turns all artifacts into mana sources

Sai, Master Thopterist

Sai, Master Thopterist

{2}{U}

Legendary Creature — Human Artificer

Creates flying Thopter blockers and attackers while providing sacrifice utility

Cyberdrive Awakener

Cyberdrive Awakener

{5}{U}

Artifact Creature — Construct

Overrun effect turning Clues and artifacts into 4/4 flying beaters

Nettlecyst

Nettlecyst

{3}

Artifact — Equipment

Living weapon that scales directly with artifact count

Steel Seraph

Steel Seraph

{6}

Artifact Creature — Angel

Flexible prototype beater that grants lifelink, flying, or vigilance

All That Glitters

All That Glitters

{1}{W}

Enchantment — Aura

Turns any creature into a massive lethal threat

Michiko's Reign of Truth // Portrait of Michiko

Michiko's Reign of Truth // Portrait of Michiko

{1}{W}

Enchantment — Saga // Enchantment Creature — Human Noble

Pumps an attacker based on artifact count and transforms into an artifact creature

Bronze Guardian

Bronze Guardian

{4}{W}

Artifact Creature — Golem

Grants ward 2 to artifacts and swings with power equal to artifact count

Steel Overseer

Steel Overseer

{2}

Artifact Creature — Construct

Permanently buffs the whole artifact creature army each turn

Digsite Engineer

Digsite Engineer

{2}{W}

Creature — Dwarf Artificer

Creates scalable Construct tokens whenever artifacts are cast

Losheel, Clockwork Scholar

Losheel, Clockwork Scholar

{2}{W}

Legendary Creature — Elephant Artificer

Prevents damage to attacking artifact creatures and draws cards

Whirler Rogue

Whirler Rogue

{2}{U}{U}

Creature — Human Rogue Artificer

Creates artifact tokens and taps artifacts to make attackers unblockable

Simulacrum Synthesizer

Simulacrum Synthesizer

{2}{U}

Artifact

Floods the board with gigantic Construct tokens as artifacts are deployed

Master of Etherium

Master of Etherium

{2}{U}

Artifact Creature — Vedalken Wizard

Huge artifact creature that anthems other artifact creatures

Wurmcoil Engine

Wurmcoil Engine

{6}

Artifact Creature — Phyrexian Wurm

Resilient high-impact threat that replaces itself on death

Phyrexian Metamorph

Phyrexian Metamorph

{3}{U/P}

Artifact Creature — Phyrexian Shapeshifter

Versatile clone that triggers artifact cast synergies

Tezzeret, Betrayer of Flesh

Tezzeret, Betrayer of Flesh

{2}{U}{U}

Legendary Planeswalker — Tezzeret

Makes Clue cracking free once per turn and animates artifacts

The Reality Chip

The Reality Chip

{1}{U}

Legendary Artifact Creature — Equipment Jellyfish

Provides card advantage from the top of the library and acts as an artifact

Emry, Lurker of the Loch

Emry, Lurker of the Loch

{2}{U}

Legendary Creature — Merfolk Wizard

Recurs key artifacts from the graveyard each turn

Mirrodin Besieged

Mirrodin Besieged

{2}{U}

Enchantment

Provides thopters on artifact cast or serves as an alternate win condition

Bident of Thassa

Bident of Thassa

{2}{U}{U}

Legendary Enchantment Artifact

Artifact that turns combat damage into cards and forces advantageous combats

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

Doubles the commander's investigate and buff triggers

Utility

8 cards
Academy Manufactor

Academy Manufactor

{3}

Artifact Creature — Assembly-Worker

Triples token generation by adding Food and Treasure to every Clue

Unwinding Clock

Unwinding Clock

{4}

Artifact

Untaps artifact creatures and mana rocks on every player's turn

Whir of Invention

Whir of Invention

{X}{U}{U}{U}

Instant

Instant-speed tutor that cheats any artifact directly onto the board

Fabricate

Fabricate

{2}{U}

Sorcery

Direct tutor to hand for any essential artifact piece

Enlightened Tutor

Enlightened Tutor

{W}

Instant

Cheap tutor for key artifacts or enchantments

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Gives hexproof and haste to keep key creatures safe

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Provides zero-cost shroud and haste for the commander

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Unconditional phase protection against all board wipes and lethal damage

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Plains

Plains 8x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 15x

Basic Land — Island

Basic land allocated from mana pip counts.