Don & Leo, Problem Solvers art

Art by Néstor Ossandón Leal

Saved commander deck

Don & Leo, Problem Solvers

Leverage enters-the-battlefield abilities by using flicker spells like Cloudshift to generate overwhelming card advantage, control the battlefield, and finish with massive board-wide threats.

100 cards$352.99 totalSep 25, 202637 views

Prompt: a deck for Don & Leo, Problem Solvers,i like cloudshift,bracket 3

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Commander

1 cards
Don & Leo, Problem Solvers

Don & Leo, Problem Solvers

{3}{W/U}{W/U}

Legendary Creature — Mutant Ninja Turtle

Chosen commander for the requested strategy.

Ramp

9 cards
Sol Ring

Sol Ring

{1}

Artifact

essential fast mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

efficient two-mana color fixing

Azorius Signet

Azorius Signet

{2}

Artifact

fixes both white and blue mana

Talisman of Progress

Talisman of Progress

{2}

Artifact

untapped two-mana rock

Mind Stone

Mind Stone

{2}

Artifact

early ramp that cycles in late game

Thought Vessel

Thought Vessel

{2}

Artifact

mana rock that preserves hand size

Fellwar Stone

Fellwar Stone

{2}

Artifact

reliable low-cost mana rock

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

searchable plains on ETB, excellent flicker target

Solemn Simulacrum

Solemn Simulacrum

{4}

Artifact Creature — Golem

fetches basics on ETB and draws on death

Card Draw

10 cards
Mulldrifter

Mulldrifter

{4}{U}

Creature — Elemental

draws two cards on ETB and can be evoked and blinked

Wall of Omens

Wall of Omens

{1}{W}

Creature — Wall

early defense and cheap cantrip ETB

Spirited Companion

Spirited Companion

{1}{W}

Enchantment Creature — Dog

cheap creature cantrip to continuously flicker

Cloudblazer

Cloudblazer

{3}{W}{U}

Creature — Human Scout

draws cards and gains life on every blink

Inspiring Overseer

Inspiring Overseer

{2}{W}

Creature — Angel Cleric

flying body that draws on entry

Watcher for Tomorrow

Watcher for Tomorrow

{1}{U}

Creature — Human Wizard

digs deep into the library when flickered

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

premier passive card draw engine

Mystic Remora

Mystic Remora

{U}

Enchantment

cheap burst of card advantage against spell-heavy decks

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

converts small ETB creatures into fresh cards

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

steady card draw from creature flickers each turn

Removal

11 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

efficient single-target exile removal

Path to Exile

Path to Exile

{W}

Instant

unconditional one-mana creature exile

Counterspell

Counterspell

{U}{U}

Instant

classic unconditional countermagic

Dovin's Veto

Dovin's Veto

{W}{U}

Instant

un-counterable noncreature denial

Skyclave Apparition

Skyclave Apparition

{1}{W}{W}

Creature — Kor Spirit

exiles troublesome nonland permanents on entry

Palace Jailer

Palace Jailer

{2}{W}{W}

Creature — Human Soldier

introduces the monarch and repeatedly exiles threats

Reflector Mage

Reflector Mage

{1}{W}{U}

Creature — Human Wizard

bounces creatures and prevents them from being recast

Generous Gift

Generous Gift

{2}{W}

Instant

versatile answer to any permanent type

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

un-counterable board wipe reset

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

asymmetrical one-sided board bounce

Solitude

Solitude

{3}{W}{W}

Creature — Elemental Incarnation

free removal that can be blinked while evoke trigger is on the stack

Threats/Wincons

23 cards
Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

reanimates cheap permanents each turn or attack

Elesh Norn, Mother of Machines

Elesh Norn, Mother of Machines

{4}{W}

Legendary Creature — Phyrexian Praetor

doubles all your ETB triggers while shutting down opponents

Preston, the Vanisher

Preston, the Vanisher

{3}{W}

Legendary Creature — Rabbit Wizard

creates illusion copies of flickered creatures for massive value

Abdel Adrian, Gorion's Ward

Abdel Adrian, Gorion's Ward

{4}{W}

Legendary Creature — Human Warrior

protects board, creates 1/1 soldiers, and loops ETBs

Moonshaker Cavalry

Moonshaker Cavalry

{5}{W}{W}{W}

Creature — Spirit Knight

game-ending overrun finisher off a wide board

Karmic Guide

Karmic Guide

{3}{W}{W}

Creature — Angel Spirit

revives key creatures and combos with blink effects

Reveillark

Reveillark

{4}{W}

Creature — Elemental

recurs multiple value creatures from the graveyard

Hero of Bladehold

Hero of Bladehold

{2}{W}{W}

Creature — Human Knight

creates attacking tokens to pressure life totals

Inquisitor Exarch

Inquisitor Exarch

{W}{W}

Creature — Phyrexian Cleric

drains opponents or stabilizes life upon each blink

Aven Mindcensor

Aven Mindcensor

{2}{W}

Creature — Bird Wizard

flash flying threat that severely limits enemy tutors

Agent of Treachery

Agent of Treachery

{5}{U}{U}

Creature — Human Rogue

steals any permanent on entry and draws cards when controlling stolen goods

Deadeye Navigator

Deadeye Navigator

{4}{U}{U}

Creature — Spirit

repeatable mana sink to blink any creature on demand

Displacer Kitten

Displacer Kitten

{3}{U}

Creature — Cat Beast

blinks creatures every time a noncreature spell is cast

Recruiter of the Guard

Recruiter of the Guard

{2}{W}

Creature — Human Soldier

tutors key blink pieces directly into hand

Spellseeker

Spellseeker

{2}{U}

Creature — Human Wizard

tutors instants like Cloudshift and Swords to Plowshares

Venser, Shaper Savant

Venser, Shaper Savant

{2}{U}{U}

Legendary Creature — Human Wizard

bounces spells and permanents on ETB

Loran of the Third Path

Loran of the Third Path

{2}{W}

Legendary Creature — Human Artificer

destroys an artifact or enchantment on entry

Cathar Commando

Cathar Commando

{1}{W}

Creature — Human Soldier

flash threat that doubles as instant-speed artifact/enchantment removal

Blade Splicer

Blade Splicer

{2}{W}

Creature — Phyrexian Human Artificer

creates first-striking 3/3 golems repeatedly

Whirler Rogue

Whirler Rogue

{2}{U}{U}

Creature — Human Rogue Artificer

produces thopters on entry and gives unblockability

Charming Prince

Charming Prince

{1}{W}

Creature — Human Noble

modal creature that scries, gains life, or blinks another permanent

Flickerwisp

Flickerwisp

{1}{W}{W}

Creature — Elemental

exiles any permanent until the next end step

Restoration Angel

Restoration Angel

{3}{W}

Creature — Angel

flash flying body that saves or re-triggers non-angel creatures

Utility

9 cards
Cloudshift

Cloudshift

{W}

Instant

classic one-mana instant blink for protection and value

Ephemerate

Ephemerate

{W}

Instant

premier blink spell with built-in rebound

Ghostly Flicker

Ghostly Flicker

{2}{U}

Instant

instant-speed double flicker that hits creatures, artifacts, or lands

Soulherder

Soulherder

{1}{W}{U}

Creature — Spirit

free repeatable flicker at each of your end steps

Teleportation Circle

Teleportation Circle

{3}{W}

Enchantment

reliable end step blink engine on an enchantment

Thassa, Deep-Dwelling

Thassa, Deep-Dwelling

{3}{U}

Legendary Enchantment Creature — God

indestructible end step flicker engine and creature tapper

Conjurer's Closet

Conjurer's Closet

{5}

Artifact

colorless repeatable end step flicker engine

Panharmonicon

Panharmonicon

{4}

Artifact

doubles all artifact and creature ETB triggers

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

grants hexproof and haste to protect key pieces

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Plains

Plains 15x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 7x

Basic Land — Island

Basic land allocated from mana pip counts.