Don Andres, the Renegade

Art by Daarken

Commander deckBRU

Don Andres, the Renegade

Steal or destroy opponents' mana rocks, hijack ramp and protection spells from the stack and graveyards, and close out the game using their accumulated resources or lethal artifact and mana win conditions.

$459.13for all 100 cards at today’s prices
Built Oct 28, 202641 views

Asked for“Assumption: most of my opponents will be playing midrange battlecruiser decks with plenty of mana rocks and ramp spells paired with protection artifacts for their linchpin commanders. I want a deck that runs no mana rocks, but instead steals or destroys opponents' mana rocks, and steals ramp spells off the stack to cast for myself. Affects that do the same thing from the opponents' decks or graveyards are also welcome. Also ways to steal protection artifacts to putnon my own creatures or commander. Then need a wincon that utilizes the extra mana and/or extra artifacts in some way. The deck would need a backup plan for if no opponents are playing a deck with destroy/theft targets”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 60 nonland cards

9
14
13
10
3
6
5
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp9
Card draw10
Interaction19
↳ board wipes3
Tutors4

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 42B 31R 21
39lands · rule of thumb 35–38
3.40average mana value (nonland)
$459.13whole deck, today

The list

Commander

1
Don Andres, the Renegade

Don Andres, the Renegade

1UBR

Legendary Creature — Vampire Pirate

Chosen commander for the requested strategy.

Ramp

8
Ragavan, Nimble Pilferer

Ragavan, Nimble Pilferer

R

Legendary Creature — Monkey Pirate

exiles opponents' cards to cast while generating early treasure ramp

Dauthi Voidwalker

Dauthi Voidwalker

BB

Creature — Dauthi Rogue

exiles opponents' cards and casts their discarded or countered ramp spells for free

Grim Hireling

Grim Hireling

3B

Creature — Tiefling Rogue

provides steady treasure ramp when hitting opponents to bypass running mana rocks

Professional Face-Breaker

Professional Face-Breaker

2R

Creature — Human Warrior

generates treasures from combat damage and converts extra treasures into cards

Pitiless Plunderer

Pitiless Plunderer

3B

Creature — Human Pirate

converts creature deaths into treasure ramp for the deck's big mana sinks

Curse of Opulence

Curse of Opulence

R

Enchantment — Aura Curse

early non-rock ramp that incentivizes attacking opponents for free gold tokens

Black Market Connections

Black Market Connections

2B

Enchantment

generates reliable treasure ramp, bodies, and card draw without artifacts

Cunning Rhetoric

Cunning Rhetoric

2B

Enchantment

deters attacks by stealing opponents' cards to play as our own resources

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

punishes battlecruiser players who tap out for big spells by drawing cards

Mystic Remora

Mystic Remora

U

Enchantment

draws massive card volume off opponents casting noncreature ramp spells and rocks

Night's Whisper

Night's Whisper

1B

Sorcery

reliable early self-contained card advantage that does not rely on opponents

Painful Truths

Painful Truths

2B

Sorcery

draws three cards for three mana to ensure consistent land and spell drops

Fact or Fiction

Fact or Fiction

3U

Instant

instant-speed card selection that digs five cards deep for answers

Jeska's Will

Jeska's Will

2R

Sorcery

burst mana and impulse card draw that fuels high-impact turns

Ponder

Ponder

U

Sorcery

cheap cantrip smoothing early draws to consistently hit land drops without rocks

Preordain

Preordain

U

Sorcery

consistent deck manipulation in the early turns

Windfall

Windfall

2U

Sorcery

refills hands while feeding opponents' graveyards for theft and reanimation

Baleful Strix

Baleful Strix

UB

Artifact Creature — Bird

cantrips on entry while acting as a deathtouch deterrent against battlecruisers

Removal

14
Hostage Taker

Hostage Taker

2UB

Creature — Human Pirate

exiles an opposing creature or mana rock and lets you cast it under your control

Vandalblast

Vandalblast

R

Sorcery

asymmetrically wipes out all opposing mana rocks and protection artifacts

By Force

By Force

XR

Sorcery

cheap and scalable removal for all opposing mana rocks and equipment

Shenanigans

Shenanigans

1R

Sorcery

repeatable artifact destruction with dredge to keep opposing rocks in check

Abrade

Abrade

1R

Instant

versatile early removal for either an opposing mana rock or utility creature

Bedevil

Bedevil

BBR

Instant

unconditional removal targeting artifacts, creatures, or planeswalkers

Feed the Swarm

Feed the Swarm

1B

Sorcery

efficient enchantment and creature removal in Grixis colors

Blasphemous Act

Blasphemous Act

8R

Sorcery

ultra-efficient board wipe against creature-heavy battlecruiser boards

Toxic Deluge

Toxic Deluge

2B

Sorcery

flexible creature board wipe that bypasses indestructible commanders

Chaos Warp

Chaos Warp

2R

Instant

tucks any troublesome permanent into its owner's library

Aethersnatch

Aethersnatch

4UU

Instant

steals any spell from the stack, hijacking opponents' huge ramp spells or threats

Desertion

Desertion

3UU

Instant

counters a commander or mana rock and places it directly onto your battlefield

Spelljack

Spelljack

3UUU

Instant

counters an opponent's ramp spell or threat and allows you to cast it for free

Narset's Reversal

Narset's Reversal

UU

Instant

copies an opponent's ramp spell like Cultivate while bouncing their original

Threats/Wincons

17
Brainstealer Dragon

Brainstealer Dragon

5BB

Creature — Dragon Horror

steals nonland cards from each opponent on end step and drains them

Hellkite Tyrant

Hellkite Tyrant

4RR

Creature — Dragon

steals all opposing artifacts on combat hit and wins the game with 20 artifacts

Marionette Master

Marionette Master

4BB

Creature — Human Artificer

drains opponents whenever stolen artifacts or treasures leave the battlefield

Torment of Hailfire

Torment of Hailfire

XBB

Sorcery

lethal mana sink win condition fueled by stolen ramp and treasures

Exsanguinate

Exsanguinate

XBB

Sorcery

game-ending mana sink that stabilizes life totals against battlecruiser attacks

Crackle with Power

Crackle with Power

XXXRR

Sorcery

finisher that burns out the entire table using accumulated mana

Cyberdrive Awakener

Cyberdrive Awakener

5U

Artifact Creature — Construct

turns all stolen equipment, rocks, and treasures into flying 4/4 attackers

Rise and Shine

Rise and Shine

1U

Sorcery

animates accumulated stolen artifacts into permanent 4/4 beaters

Thief of Sanity

Thief of Sanity

1UB

Creature — Specter

hits opponents to steal their best spells and ramp cards directly

Gonti, Lord of Luxury

Gonti, Lord of Luxury

2BB

Legendary Creature — Aetherborn Rogue

steals an opponent's key card or ramp spell secretly from their library

Agent of Treachery

Agent of Treachery

5UU

Creature — Human Rogue

steals any permanent including lands, commanders, or protection artifacts

Breeches, Brazen Plunderer

Breeches, Brazen Plunderer

3R

Legendary Creature — Goblin Pirate

exiles top cards of opponents' libraries on pirate attacks to cast

Etali, Primal Storm

Etali, Primal Storm

4RR

Legendary Creature — Elder Dinosaur

casts nonland cards from the top of every player's library for free on attack

Bribery

Bribery

3UU

Sorcery

tutors an opponent's best battlecruiser creature directly onto your battlefield

Acquire

Acquire

3UU

Sorcery

searches an opponent's library for their best artifact and puts it into play

Steal Artifact

Steal Artifact

2UU

Enchantment — Aura

gains permanent control of an opponent's best mana rock or protective equipment

Blatant Thievery

Blatant Thievery

4UUU

Sorcery

steals the best permanent from each opponent simultaneously

Utility

11
Deflecting Swat

Deflecting Swat

2R

Instant

redirects removal or single-target ramp and buffs to your own targets for free

Wild Ricochet

Wild Ricochet

2RR

Instant

redirects an opponent's big spell and creates your own copy of it

Sudden Substitution

Sudden Substitution

2UU

Instant

exchanges control of an opponent's noncreature ramp spell with a small creature

Commandeer

Commandeer

5UU

Instant

takes control of an opponent's noncreature ramp spell or artifact for zero mana

Muddle the Mixture

Muddle the Mixture

UU

Instant

counters instant or sorcery ramp while tutoring for key two-mana pieces

Memory Plunder

Memory Plunder

UBUBUBUB

Instant

casts opponents' best ramp or value instants and sorceries from their graveyards

Praetor's Grasp

Praetor's Grasp

1BB

Sorcery

searches an opponent's library to steal their key artifact, wincon, or tutor

Reanimate

Reanimate

B

Sorcery

steals the best creature from any graveyard for a single black mana

Animate Dead

Animate Dead

1B

Enchantment — Aura

efficient enchantment that recurs high-value threats from any graveyard

Swan Song

Swan Song

U

Instant

cheap protection counterspell for high-impact turns

Counterspell

Counterspell

UU

Instant

dependable interaction against opposing game-winning spells

Lands

39
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Island

Island 8x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 6x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.