
Art by Daarken
Saved commander deck
Don Andres, the Renegade
The deck focuses on stealing opponents' spells and creatures to trigger your commander’s power buffs and treasure generation, creating a lethal board state from their own tools.
Prompt: Don Andres, the Renegade,rob and big spells
Commander
1 cards
Don Andres, the Renegade
{1}{U}{B}{R}Legendary Creature — Vampire Pirate
Chosen commander for the requested strategy.
Ramp
12 cards
Fellwar Stone
{2}Artifact
Excellent in steal decks as it often produces opponents' colors.

Herald's Horn
{3}Artifact
Reduces cost of your Pirate commander and provides card advantage.
Card Draw
12 cards
Windfall
{2}{U}Sorcery
Refills hand and disrupts opponents' carefully curated plans.

Siphon Insight
{U}{B}Instant
Themed draw that allows you to play opponents' cards.

Gonti, Lord of Luxury
{2}{B}{B}Legendary Creature — Aetherborn Rogue
Direct synergy with commander; steals from libraries.

Hostage Taker
{2}{U}{B}Creature — Human Pirate
Exiles a threat and lets you play it for value.

Sygg, River Cutthroat
{U/B}{U/B}Legendary Creature — Merfolk Rogue
Consistent draw as opponents take damage.

Blue Sun's Zenith
{X}{U}{U}{U}Instant
Flexible big mana draw spell and late game finisher.
Removal
12 cards
Bedevil
{B}{B}{R}Instant
Flexible destruction for creatures, artifacts, or planeswalkers.

Toxic Deluge
{2}{B}Sorcery
Scalable board wipe that deals with indestructible creatures.

Abrade
{1}{R}Instant
Flexible choice between creature damage or artifact removal.
Threats/Wincons
18 cards
Etali, Primal Storm
{4}{R}{R}Legendary Creature — Elder Dinosaur
Massive value engine that casts opponents' spells for free.

Thieving Skydiver
{1}{U}Creature — Merfolk Rogue
Steals early game mana rocks and gains commander buffs.

Opposition Agent
{2}{B}Creature — Human Rogue
Denies searches and steals their best tutor targets.

Dire Fleet Daredevil
{1}{R}Creature — Human Pirate
Steals an opponent's instant or sorcery from their graveyard.

Sepulchral Primordial
{5}{B}{B}Creature — Avatar
Huge swing that reanimates creatures from all opponents' graveyards.

Diluvian Primordial
{5}{U}{U}Creature — Avatar
Massive impact spell that casts spells from three graveyards.

Mass Mutiny
{3}{R}{R}Sorcery
Steals a creature from every opponent for a massive swing.

Insurrection
{5}{R}{R}{R}Sorcery
The quintessential big spell game-ender for this deck.

Breach the Multiverse
{5}{B}{B}Sorcery
Themed big spell that populates your board from many sources.

Tasha, the Witch Queen
{3}{U}{B}Legendary Planeswalker — Tasha
Synergizes perfectly with casting spells from exile.

Fevered Suspicion
{6}{B}{R}Sorcery
Cascading theft effect that triggers multiple times.

Elder Brain
{5}{B}{B}Creature — Horror
Gives you access to an opponent's entire hand.

Cunning Rhetoric
{2}{B}Enchantment
Protects you by stealing cards from attacking players.

Admiral Beckett Brass
{1}{U}{B}{R}Legendary Creature — Human Pirate
Synergy with pirate subtheme and another way to steal.

Mnemonic Betrayal
{1}{U}{B}Sorcery
Turn an opponent's entire graveyard into your resources for a turn.
Utility
6 cards
Swiftfoot Boots
{2}Artifact — Equipment
Protects Don Andres so your stolen creatures keep their buffs.

Lightning Greaves
{2}Artifact — Equipment
Speed and protection for the commander.

Revel in Riches
{4}{B}Enchantment
Alternate win condition that triggers off treasure generation.

Phyrexian Reclamation
{B}Enchantment
Brings back your fallen utility creatures and steal pieces.

Whispersilk Cloak
{3}Artifact — Equipment
Ensures commander survival and unblockable damage.

Propaganda
{2}{U}Enchantment
Defensive staple that helps survive until big spells can be cast.



















































