Don Andres, the Renegade

Art by Daarken

Commander deckBRU

Don Andres, the Renegade

Steal opponents' mana rocks, ramp spells, and protection equipment directly from their libraries, hands, and the stack while Don Andres rewards you with Treasure tokens and massive stat buffs. Win by animating the stolen artifact hoard with Cyberdrive Awakener, draining the table with Marionette Master, or burning them out with Exsanguinate.

$114.01for all 100 cards at today’s prices
Built Oct 28, 202635 views

Asked for“Assumption: most of my opponents will be playing midrange battlecruiser decks with plenty of mana rocks and ramp spells paired with protection artifacts for their linchpin commanders. I want a deck that runs no mana rocks, but instead steals or destroys opponents' mana rocks, and steals ramp spells off the stack to cast for myself. Affects that do the same thing from the opponents' decks or graveyards are also welcome. Also ways to steal protection artifacts to putnon my own creatures or commander. Then need a wincon that utilizes the extra mana and/or extra artifacts in some way. The deck would need a backup plan for if no opponents are playing a deck with destroy/theft targets. Dealing with enemy commanders once protection is gone could probably be focused on bounce, for ing them to replay with their subpar mana.”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

4
15
15
12
5
7
4
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw8
Interaction20
↳ board wipes5
Tutors3

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 38B 32R 24
37lands · rule of thumb 35–38
3.61average mana value (nonland)
$114.01whole deck, today

The list

Commander

1
Don Andres, the Renegade

Don Andres, the Renegade

1UBR

Legendary Creature — Vampire Pirate

Chosen commander for the requested strategy.

Ramp

10
Mahadi, Emporium Master

Mahadi, Emporium Master

1BR

Legendary Creature — Devil

Generates Treasures at end step whenever creatures die without relying on mana rocks

Burnished Hart

Burnished Hart

3

Artifact Creature — Elk

Fetches basic lands onto the battlefield without being a mana rock

Solemn Simulacrum

Solemn Simulacrum

4

Artifact Creature — Golem

Puts a basic land onto the battlefield and replaces itself when dying

Storm-Kiln Artist

Storm-Kiln Artist

3R

Creature — Dwarf Shaman

Generates Treasures whenever you cast or copy spells

Grim Hireling

Grim Hireling

3B

Creature — Tiefling Rogue

Generates up to six Treasures each turn cycle through combat damage

Professional Face-Breaker

Professional Face-Breaker

2R

Creature — Human Warrior

Produces Treasures on combat damage and converts them into card advantage

Shiny Impetus

Shiny Impetus

2R

Enchantment — Aura

Goads an opponent's commander while generating steady Treasure tokens

Big Score

Big Score

3R

Instant

Provides instant-speed hand sculpting and creates two Treasure tokens

Unexpected Windfall

Unexpected Windfall

2RR

Instant

Filters cards while netting two Treasures at instant speed

Deadly Dispute

Deadly Dispute

1B

Instant

Cheap sacrifice-based card draw that ramps with a Treasure token

Card Draw

10
Night's Whisper

Night's Whisper

1B

Sorcery

Efficient two-mana unconditional card draw

Read the Bones

Read the Bones

2B

Sorcery

Scrys two and draws two to ensure land drops

Fact or Fiction

Fact or Fiction

3U

Instant

Instant-speed card advantage that digs five cards deep

Frantic Search

Frantic Search

2U

Instant

Smooths your hand and untaps lands to maintain interaction mana

Siphon Insight

Siphon Insight

UB

Instant

Steals cards off the top of opponents' libraries at instant speed to cast with any mana

Outrageous Robbery

Outrageous Robbery

XBB

Instant

Scalable X-spell that exiles opponents' decks to cast their rocks and threats

Cunning Rhetoric

Cunning Rhetoric

2B

Enchantment

Deters attacks while exiling spells from opponents' libraries for you to cast

Gonti, Lord of Luxury

Gonti, Lord of Luxury

2BB

Legendary Creature — Aetherborn Rogue

Steals nonland ramp or utility cards directly from opponent libraries

Brainstealer Dragon

Brainstealer Dragon

5BB

Creature — Dragon Horror

Exiles cards from each opponent each end step and drains them when cast

Chaos Wand

Chaos Wand

3

Artifact

Digs through opponent libraries to steal their ramp and removal spells for free

Removal

13
Vandalblast

Vandalblast

R

Sorcery

Shatters a single key rock early or wipes out all opponent artifacts for five mana

By Force

By Force

XR

Sorcery

Flexible X-spell to surgically dismantle all opposing mana rocks and equipment

Abrade

Abrade

1R

Instant

Modal answer to destroy early mana rocks or pick off utility creatures

Bedevil

Bedevil

BBR

Instant

Flexible instant removal targeting artifacts, creatures, or planeswalkers

Resculpt

Resculpt

1U

Instant

Exiles troublesome artifacts or commanders permanently for just two mana

Feed the Swarm

Feed the Swarm

1B

Sorcery

Grixis staple to remove problematic enchantments or enemy commanders

River's Rebuke

River's Rebuke

4UU

Sorcery

One-sided mass bounce that resets an opponent's entire board of stripped commanders and tokens

Evacuation

Evacuation

3UU

Instant

Instant-speed board bounce that resets opposing commanders without their protective gear

Aetherize

Aetherize

3U

Instant

Defensive mass bounce against battlecruiser attacks that forces recast tempo losses

Capsize

Capsize

1UU

Instant

Repeatable buyback bounce engine fueled by all of your stolen mana and Treasures

Run Away Together

Run Away Together

1U

Instant

Cheap bounce that saves your utility piece while forcing an opponent to replay their commander

Wash Away

Wash Away

U

Instant

One-blue hard counter against commanders or spells cast from outside players' hands

Blasphemous Act

Blasphemous Act

8R

Sorcery

Efficient red board wipe that clears battlecruiser boards for a single red mana

Threats/Wincons

20
Hellkite Tyrant

Hellkite Tyrant

4RR

Creature — Dragon

Steals every artifact damaged opponents control on hit and functions as an alternate wincon

Marionette Master

Marionette Master

4BB

Creature — Human Artificer

Drains opponents for massive life whenever your Treasures or stolen artifacts are sacrificed

Cyberdrive Awakener

Cyberdrive Awakener

5U

Artifact Creature — Construct

Turns all your stolen artifacts and Treasure tokens into 4/4 flying beaters

Rise and Shine

Rise and Shine

1U

Sorcery

Overload turns your mountain of stolen rocks and tokens into 4/4 creatures permanently

Brudiclad, Telchor Engineer

Brudiclad, Telchor Engineer

4UR

Legendary Artifact Creature — Phyrexian Artificer

Converts all generated Treasure tokens into combat-ready creature tokens

Exsanguinate

Exsanguinate

XBB

Sorcery

Big-mana finisher utilizing all the extra mana and Treasures stolen from opponents

Thada Adel, Acquisitor

Thada Adel, Acquisitor

1UU

Legendary Creature — Merfolk Rogue

Attacks through islandwalk to tutor and cast opponents' Sol Rings and Lightning Greaves

Hostage Taker

Hostage Taker

2UB

Creature — Human Pirate

Exiles opponent artifacts or creatures and allows you to cast them under your control

Agent of Treachery

Agent of Treachery

5UU

Creature — Human Rogue

Steals any target permanent and draws extra cards for hoarding opponent pieces

Treasure Nabber

Treasure Nabber

2R

Creature — Goblin Rogue

Borrows opponent mana rocks every single time they tap them for mana

Thieving Skydiver

Thieving Skydiver

1U

Creature — Merfolk Rogue

Permanently steals cheap mana rocks or protection equipment and equips it to your commander

Dire Fleet Daredevil

Dire Fleet Daredevil

1R

Creature — Human Pirate

Exiles and casts an opponent's Cultivate or Rampant Growth from their graveyard

Puppeteer Clique

Puppeteer Clique

3BB

Creature — Faerie Wizard

Reanimates opponent creatures with haste that gain Don Andres's buffs

Evelyn, the Covetous

Evelyn, the Covetous

2UBBBR

Legendary Creature — Vampire Rogue

Exiles cards from all players' libraries to give a steady supply of stolen spells

Perplexing Chimera

Perplexing Chimera

4U

Enchantment Creature — Chimera

Trades control to hijack opponent ramp spells, game-ending bombs, or commanders on the stack

Dualcaster Mage

Dualcaster Mage

1RR

Creature — Human Wizard

Flash body that copies an opponent's ramp or high-impact spell as it resolves

Mirkwood Bats

Mirkwood Bats

3B

Creature — Bat

Pings the entire table whenever stolen artifacts or Treasure tokens enter or leave

Nadier's Nightblade

Nadier's Nightblade

2B

Creature — Elf Warrior

Drains opponents whenever you cash in your Treasures or sacrificed stolen permanents

Herald of Anguish

Herald of Anguish

5BB

Creature — Demon

Improvises off your stolen artifacts to cost two mana, shred hands, and kill creatures

Mayhem Devil

Mayhem Devil

1BR

Creature — Devil

Turns all your Treasure crackings and opponent artifact sacrifices into targeted damage

Utility

9
Magnetic Theft

Magnetic Theft

R

Instant

Instant-speed equipment hijack to snap enemy Lightning Greaves onto your own commander

Desertion

Desertion

3UU

Instant

Counters an opponent's key artifact or commander and puts it directly onto your battlefield

Spelljack

Spelljack

3UUU

Instant

Exiles a spell on the stack and allows you to cast it for free whenever you choose

Aethersnatch

Aethersnatch

4UU

Instant

Takes control of any target spell on the stack, including ramp spells or commanders

Narset's Reversal

Narset's Reversal

UU

Instant

Copies an opponent's ramp or tutor spell while bouncing the original back to their hand

Reverberate

Reverberate

RR

Instant

Copies an opponent's Cultivate, Kodama's Reach, or big spell for just two red mana

Twincast

Twincast

UU

Instant

Two-blue copy spell that mirrors opponent ramp and card draw spells on the stack

Sudden Substitution

Sudden Substitution

2UU

Instant

Gives an opponent a token to steal their noncreature spell right off the stack

Memory Plunder

Memory Plunder

UBUBUBUB

Instant

Casts any instant or sorcery from an opponent's graveyard at instant speed without paying its cost

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Dimir Aqueduct

Dimir Aqueduct

Land

Bounce land — taps for two colors.

Island

Island 7x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 5x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.