Don Andres, the Renegade art

Art by Daarken

Saved commander deck

Don Andres, the Renegade

Steal opponents' creatures to trigger Don Andres's buffs and cast their big spells to generate gold and value.

100 cards$182.81 totalJun 26, 20263 views

Prompt: Don Andres, the Renegade,rob and big spells

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Don Andres, the Renegade

Don Andres, the Renegade

{1}{U}{B}{R}

Legendary Creature — Vampire Pirate

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

Fast mana staple.

Arcane Signet

Arcane Signet

{2}

Artifact

Perfect color fixing for Grixis.

Dimir Signet

Dimir Signet

{2}

Artifact

Efficient mana filtering.

Izzet Signet

Izzet Signet

{2}

Artifact

Efficient mana filtering.

Rakdos Signet

Rakdos Signet

{2}

Artifact

Efficient mana filtering.

Talisman of Creativity

Talisman of Creativity

{2}

Artifact

Untapped mana rock.

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

Untapped mana rock.

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

Untapped mana rock.

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Land-based ramp.

Chaos Wand

Chaos Wand

{3}

Artifact

Steals spells while providing utility.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Likely to produce colors from stolen decks.

Card Draw

11 cards
Gonti, Lord of Luxury

Gonti, Lord of Luxury

{2}{B}{B}

Legendary Creature — Aetherborn Rogue

Steals cards for future casting.

Stolen Strategy

Stolen Strategy

{4}{R}

Enchantment

Consistent source of card advantage from opponents.

Siphon Insight

Siphon Insight

{U}{B}

Instant

Cheap instant speed theft.

Cunning Rhetoric

Cunning Rhetoric

{2}{B}

Enchantment

Discourages attacks and steals spells.

Baleful Strix

Baleful Strix

{U}{B}

Artifact Creature — Bird

Defensive body that replaces itself.

Prosper, Tome-Bound

Prosper, Tome-Bound

{2}{B}{R}

Legendary Creature — Tiefling Warlock

Synergy with casting spells from exile.

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Efficient draw.

Ponder

Ponder

{U}

Sorcery

Selection and consistency.

Preordain

Preordain

{U}

Sorcery

Selection and consistency.

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

High-value instant speed draw.

Frantic Search

Frantic Search

{2}{U}

Instant

Filters your hand and untaps lands to facilitate casting stolen spells.

Removal

14 cards
Thieving Skydiver

Thieving Skydiver

{1}{U}

Creature — Merfolk Rogue

Steals an artifact to remove it from the opponent.

Hostage Taker

Hostage Taker

{2}{U}{B}

Creature — Human Pirate

Exiles a threat and lets you cast it.

Agent of Treachery

Agent of Treachery

{5}{U}{U}

Creature — Human Rogue

Permanent theft of any permanent.

Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible spot removal.

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Necessary enchantment removal for Grixis.

Bedevil

Bedevil

{B}{B}{R}

Instant

Versatile removal for artifacts, creatures, or walkers.

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Efficient board wipe.

Counterspell

Counterspell

{U}{U}

Instant

Essential protection.

Negate

Negate

{1}{U}

Instant

Non-creature protection.

Keep Safe

Keep Safe

{1}{U}

Instant

Protects the commander and draws a card.

Grisly Spectacle

Grisly Spectacle

{2}{B}{B}

Instant

Removal that fuels graveyard theft.

Author of Shadows

Author of Shadows

{4}{B}

Creature — Shade Warlock

Exiles graveyards and lets you use the best piece.

Hurl Through Hell

Hurl Through Hell

{2}{B}{R}

Instant

Exiles a creature and allows you to cast it, synergizing with the commander's buffs.

Vandalblast

Vandalblast

{R}

Sorcery

Essential board wipe for artifacts to maintain control of the game state.

Threats/Wincons

17 cards
Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

Major source of stolen big spells.

Brainstealer Dragon

Brainstealer Dragon

{5}{B}{B}

Creature — Dragon Horror

Massive value and drain from stolen spells.

Fevered Suspicion

Fevered Suspicion

{6}{B}{R}

Sorcery

Big spell that steals multiple cards.

Diluvian Primordial

Diluvian Primordial

{5}{U}{U}

Creature — Avatar

Steals high-impact spells from graveyards.

Zara, Renegade Recruiter

Zara, Renegade Recruiter

{3}{U}{R}

Legendary Creature — Human Pirate

Attacks and steals creatures from hand.

Thieving Amalgam

Thieving Amalgam

{5}{B}{B}

Creature — Ape Snake

Manifests opponent cards to trigger commander buffs.

Sepulchral Primordial

Sepulchral Primordial

{5}{B}{B}

Creature — Avatar

Reanimates creatures from opponent graveyards.

Mind's Dilation

Mind's Dilation

{5}{U}{U}

Enchantment

Constant pressure by stealing spells for free.

Breach the Multiverse

Breach the Multiverse

{5}{B}{B}

Sorcery

Powerful mass theft and reanimation.

Mnemonic Betrayal

Mnemonic Betrayal

{1}{U}{B}

Sorcery

Accesses all opponent graveyards at once.

Inevitable Betrayal

Inevitable Betrayal

Sorcery

Direct creature theft from library.

Puppeteer Clique

Puppeteer Clique

{3}{B}{B}

Creature — Faerie Wizard

Steals from graveyard with haste.

Extract Brain

Extract Brain

{X}{U}{B}

Sorcery

Steals the best card from someone's hand.

Mob Rule

Mob Rule

{4}{R}{R}

Sorcery

Win condition by stealing the board.

Insurrection

Insurrection

{5}{R}{R}{R}

Sorcery

Game-ending theft effect.

Draugr Necromancer

Draugr Necromancer

{3}{B}

Snow Creature — Zombie Cleric

Allows you to cast opponents' creatures that die while it is on the battlefield.

Mass Mutiny

Mass Mutiny

{3}{R}{R}

Sorcery

Steals a creature from each opponent to gain immediate board presence and commander triggers.

Utility

9 cards
Dire Fleet Daredevil

Dire Fleet Daredevil

{1}{R}

Creature — Human Pirate

Early game thief on a body.

Tasha, the Witch Queen

Tasha, the Witch Queen

{3}{U}{B}

Legendary Planeswalker — Tasha

Generates tokens when stealing and casts spells.

Wild-Magic Sorcerer

Wild-Magic Sorcerer

{3}{R}

Creature — Orc Shaman Sorcerer

Cascades off stolen spells cast from exile.

Shared Fate

Shared Fate

{4}{U}

Enchantment

Forces the table to play each other's decks.

Curse of Opulence

Curse of Opulence

{R}

Enchantment — Aura Curse

Provides gold and encourages others to attack opponents.

Nihil Spellbomb

Nihil Spellbomb

{1}

Artifact

Graveyard hate that cantrips.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects Don Andres.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects Don Andres.

Larceny

Larceny

{3}{B}{B}

Enchantment

Forces opponents to discard when your stolen creatures deal combat damage.

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Island

Island 5x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 7x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.