Doctor Spectrum art

Art by Eglė Mosakaitė

Saved commander deck

Doctor Spectrum

Abuse Doctor Spectrum's versatile enters-the-battlefield triggers using blink and flicker engines to generate walls, buff Heroes, or clear enchantments while grinding out value.

100 cards$395.07 totalSep 22, 20264 views

Prompt: Doctor Spectrum commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Doctor Spectrum

Doctor Spectrum

{3}{W}{W}

Legendary Creature — Human Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple.

Arcane Signet

Arcane Signet

{2}

Artifact

Reliable low-cost mana rock.

Marble Diamond

Marble Diamond

{2}

Artifact

Standard two-mana rock in mono-white.

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Fetches Plains onto the battlefield and triggers on blink.

Loyal Warhound

Loyal Warhound

{1}{W}

Creature — Dog

Early ramp body that benefits from flicker effects.

Archaeomancer's Map

Archaeomancer's Map

{2}{W}

Artifact

Keeps pace with opponents' land ramp and fetches Plains.

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

Massive mana generation engine in white.

Mind Stone

Mind Stone

{2}

Artifact

Cheap acceleration that cycles for a card later.

Thought Vessel

Thought Vessel

{2}

Artifact

Two-mana rock offering hand size utility.

Pearl Medallion

Pearl Medallion

{2}

Artifact

Reduces the cost of all white spells.

Card Draw

10 cards
Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Consistent early-game card draw off opponents' noncreature spells.

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

Draws cards whenever Doctor Spectrum makes a Wall token or cheap creatures enter.

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Draws a card once per turn when small creatures enter.

Tenuous Truce

Tenuous Truce

{1}{W}

Enchantment — Aura

Symmetrical draw that keeps cards flowing in mono-white.

Secret Rendezvous

Secret Rendezvous

{1}{W}{W}

Sorcery

Burst card draw and political tool.

Bennie Bracks, Zoologist

Bennie Bracks, Zoologist

{3}{W}

Legendary Creature — Elf Druid

Draws cards whenever token walls or soldiers are created.

Tocasia's Welcome

Tocasia's Welcome

{2}{W}

Enchantment

Consistent draw trigger for low-power creatures and tokens entering.

Rumor Gatherer

Rumor Gatherer

{1}{W}{W}

Creature — Elf Wizard

Scrys and draws cards off multiple creature ETBs per turn.

Dawn of Hope

Dawn of Hope

{1}{W}

Enchantment

Mana sink that produces tokens and draws cards off lifegain.

Endless Atlas

Endless Atlas

{2}

Artifact

Reliable repeatable draw in a mono-colored deck.

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature exile at instant speed.

Path to Exile

Path to Exile

{W}

Instant

Efficient unconditional creature exile.

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile removal hitting any permanent type.

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Cheap flexible removal for nonland permanents.

Fateful Absence

Fateful Absence

{1}{W}

Instant

Reliable creature or planeswalker destruction.

Skyclave Apparition

Skyclave Apparition

{1}{W}{W}

Creature — Kor Spirit

Exiles troublesome nonland permanents and resets on blink.

Solitude

Solitude

{3}{W}{W}

Creature — Elemental Incarnation

Free creature exile that doubles as a blinkable body.

Wrath of God

Wrath of God

{2}{W}{W}

Sorcery

Classic unconditional board wipe.

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Flexible sweeper capable of sparing your own tokens or utility pieces.

Cleansing Nova

Cleansing Nova

{3}{W}{W}

Sorcery

Modality between a creature wipe and artifact/enchantment sweep.

Threats/Wincons

20 cards
Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

Recovers key permanents from the graveyard on ETB and attack.

Elesh Norn, Mother of Machines

Elesh Norn, Mother of Machines

{4}{W}

Legendary Creature — Phyrexian Praetor

Doubles your ETBs while shutting down opponents' triggers.

Restoration Angel

Restoration Angel

{3}{W}

Creature — Angel

Flash flyer that blinks Doctor Spectrum immediately.

Charming Prince

Charming Prince

{1}{W}

Creature — Human Noble

Flexible two-drop that can set up a delayed flicker on your commander.

Wall of Omens

Wall of Omens

{1}{W}

Creature — Wall

Defensive cantrip creature that syngerizes with blink effects.

Spirited Companion

Spirited Companion

{1}{W}

Enchantment Creature — Dog

Draws a card on entry and provides continuous blink value.

Hero of Bladehold

Hero of Bladehold

{2}{W}{W}

Creature — Human Knight

Spits out tokens and buffs the army upon attacking.

Cathars' Crusade

Cathars' Crusade

{3}{W}{W}

Enchantment

Rapidly grows your team whenever Doctor Spectrum or tokens enter.

Felidar Guardian

Felidar Guardian

{3}{W}

Creature — Cat Beast

Immediately blinks Doctor Spectrum or a mana rock on entry.

Preston, the Vanisher

Preston, the Vanisher

{3}{W}

Legendary Creature — Rabbit Wizard

Creates illusion copies of blinked creatures and provides exile removal.

Abzan Falconer

Abzan Falconer

{2}{W}

Creature — Human Soldier

Gives flying to creatures with +1/+1 counters generated by your commander.

Mikaeus, the Lunarch

Mikaeus, the Lunarch

{X}{W}

Legendary Creature — Human Cleric

Distributes +1/+1 counters across your battlefield.

Overwhelming Splendor

Overwhelming Splendor

{6}{W}{W}

Enchantment — Aura Curse

Completely neuters a problematic opponent's board and strategy.

Elspeth, Sun's Champion

Elspeth, Sun's Champion

{4}{W}{W}

Legendary Planeswalker — Elspeth

Creates soldiers, wipes large threats, and offers an overrun emblem.

Archangel of Thune

Archangel of Thune

{3}{W}{W}

Creature — Angel

Pumps the entire board with counters whenever you gain life.

Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

{1}{W}{W}

Legendary Creature — Human Knight

High-impact token producer that attacks aggressively.

Loran of the Third Path

Loran of the Third Path

{2}{W}

Legendary Creature — Human Artificer

Additional enchantment/artifact removal and political card draw.

Soul's Attendant

Soul's Attendant

{W}

Creature — Human Cleric

Consistent lifegain trigger whenever creatures enter the battlefield.

Soul Warden

Soul Warden

{W}

Creature — Human Cleric

Passive lifegain engine for every creature that enters.

Akroma's Will

Akroma's Will

{3}{W}

Instant

Game-ending modal protection and offensive finisher.

Utility

10 cards
Teleportation Circle

Teleportation Circle

{3}{W}

Enchantment

Repeatedly flickers Doctor Spectrum at end of turn for free triggers.

Conjurer's Closet

Conjurer's Closet

{5}

Artifact

Provides an end-step blink trigger every turn.

Ephemerate

Ephemerate

{W}

Instant

One-mana double blink spell for instant-speed ETB triggers.

Cloudshift

Cloudshift

{W}

Instant

Cheap instant to save a creature or reuse an ETB effect.

Flickerwisp

Flickerwisp

{1}{W}{W}

Creature — Elemental

Blinks Doctor Spectrum or removes an opponent's threat temporarily.

Justiciar's Portal

Justiciar's Portal

{1}{W}

Instant

Blinks a creature and gives first strike defensively.

Acrobatic Maneuver

Acrobatic Maneuver

{2}{W}

Instant

Flickers a creature and cantrips to maintain card advantage.

Panharmonicon

Panharmonicon

{4}

Artifact

Doubles all enters-the-battlefield triggers including the commander's.

Rebuff the Wicked

Rebuff the Wicked

{W}

Instant

Protects your commander and key engine pieces from targeted removal.

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Unrivaled board protection against sweepers and lethal attacks.

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 34x

Basic Land — Plains

Basic land allocated from mana pip counts.