Doctor Doom, King of Latveria art

Art by Nathaniel Himawan

Saved commander deck

Doctor Doom, King of Latveria

A Grixis control shell centered around wheel effects to disrupt opponent hands while triggering punishing discard and card-draw punishment engines. Focuses on board dominance, high-value spells, and opponent resource exhaustion without infinite combos.

100 cards$1,229.00 totalAug 11, 20264 views

Prompt: Looking to make a grixis control deck with Doctor Doom King of Latveria. Mostly abusing wheel effects. No infinite win or oops I win effects. Looking for good value and board control.

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Commander

1 cards
Doctor Doom, King of Latveria

Doctor Doom, King of Latveria

{1}{U}{B}{R}

Legendary Creature — Human Noble Villain

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana fix for all three colors

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

Fast mana fixing for Blue and Black

Talisman of Creativity

Talisman of Creativity

{2}

Artifact

Fast mana fixing for Blue and Red

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

Fast mana fixing for Black and Red

Dimir Signet

Dimir Signet

{2}

Artifact

Budget-friendly mana filter for Blue and Black

Izzet Signet

Izzet Signet

{2}

Artifact

Budget-friendly mana filter for Blue and Red

Rakdos Signet

Rakdos Signet

{2}

Artifact

Budget-friendly mana filter for Black and Red

Fellwar Stone

Fellwar Stone

{2}

Artifact

Low-cost artifact mana acceleration

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana acceleration and removes hand size limits

Card Draw

10 cards
Windfall

Windfall

{2}{U}

Sorcery

Premier wheel spell that refuels your hand while emptying opponent sculpts

Wheel of Fortune

Wheel of Fortune

{2}{R}

Sorcery

Classic powerful wheel spell to reset hands and dig deep

Reforge the Soul

Reforge the Soul

{3}{R}{R}

Sorcery

High-impact miracle wheel spell to discard and draw seven

Teferi's Puzzle Box

Teferi's Puzzle Box

{4}

Artifact

Repeatedly forces all players to draw fresh hands each turn

Whispering Madness

Whispering Madness

{2}{U}{B}

Sorcery

Reusable wheel effect via cipher

Jace's Archivist

Jace's Archivist

{1}{U}{U}

Creature — Vedalken Wizard

Repeatable Windfall on an activated creature ability

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Premier blue card advantage engine

Mystic Remora

Mystic Remora

{U}

Enchantment

Early-game card draw engine against spell-heavy decks

Memory Jar

Memory Jar

{5}

Artifact

Explosive single-turn wheel that triggers drawing and discarding effects

Echo of Eons

Echo of Eons

{4}{U}{U}

Sorcery

Timetwister effect with additional graveyard flashback utility

Removal

12 cards
Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided instant-speed mass nonland bounce

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Cheap life-for-stats mass creature wipe that bypasses indestructible

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Ultra-cheap red board wipe

Vandalblast

Vandalblast

{R}

Sorcery

One-sided mass artifact destruction

Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible instant spot removal for any permanent type

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Black targeted removal for creatures or enchantments

Bedevil

Bedevil

{B}{B}{R}

Instant

Versatile Grixis removal for artifacts, creatures, or planeswalkers

Damnation

Damnation

{2}{B}{B}

Sorcery

Classic efficient board wipe

Deflecting Swat

Deflecting Swat

{2}{R}

Instant

Free interaction spell to protect key pieces or redirect spells

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

Free counterspell protection when commander is active

Force of Will

Force of Will

{3}{U}{U}

Instant

Zero-mana counterspell defense

Arcane Denial

Arcane Denial

{1}{U}

Instant

Unconditional hard counterspell with cantrip efficiency

Threats/Wincons

22 cards
Sheoldred, the Apocalypse

Sheoldred, the Apocalypse

{2}{B}{B}

Legendary Creature — Phyrexian Praetor

Punishes opponent card draws while gaining massive life during wheels

Orcish Bowmasters

Orcish Bowmasters

{1}{B}

Creature — Orc Archer

Punishes extra card draws with damage and army tokens

Megrim

Megrim

{2}{B}

Enchantment

Deals direct damage whenever opponents discard cards during wheels

Liliana's Caress

Liliana's Caress

{1}{B}

Enchantment

Causes opponent life loss whenever they discard

Waste Not

Waste Not

{1}{B}

Enchantment

Generates mana, zombies, and card draw on opponent discards

Spiteful Visions

Spiteful Visions

{2}{B/R}{B/R}

Enchantment

Symmetrical draw punishment that damages opponents for drawing

Tergrid, God of Fright // Tergrid's Lantern

Tergrid, God of Fright // Tergrid's Lantern

{3}{B}{B}

Legendary Creature — God // Legendary Artifact

Steals resources opponents discard during wheel casts

Psychosis Crawler

Psychosis Crawler

{5}

Artifact Creature — Phyrexian Horror

Grows large and drains all opponents when you draw cards

Fate Unraveler

Fate Unraveler

{3}{B}

Enchantment Creature — Hag

Damages opponents for every card they draw

Sangromancer

Sangromancer

{2}{B}{B}

Creature — Vampire Shaman

Gains massive amounts of life as opponents discard cards

Archfiend of Ifnir

Archfiend of Ifnir

{3}{B}{B}

Creature — Demon

Wipes opponent boards with -1/-1 counters on wheel discards

Kess, Dissident Mage

Kess, Dissident Mage

{1}{U}{B}{R}

Legendary Creature — Human Wizard

Recasts interaction and wheel spells directly from your graveyard

Sauron, the Dark Lord

Sauron, the Dark Lord

{3}{U}{B}{R}

Legendary Creature — Avatar Horror

Resilient ward threat that generates armies and wheels on Ring triggers

Bone Miser

Bone Miser

{4}{B}

Creature — Zombie Wizard

Triggers mana, tokens, and draw off your own wheel discards

Geth's Grimoire

Geth's Grimoire

{4}

Artifact — Book

Draws dozens of cards whenever opponents wheel and discard

The Locust God

The Locust God

{4}{U}{R}

Legendary Creature — God

Creates an overwhelming army of hasty insects whenever you draw

Niv-Mizzet, Parun

Niv-Mizzet, Parun

{U}{U}{U}{R}{R}{R}

Legendary Creature — Dragon Wizard

Uncounterable value threat that pings targets on card draws

Underworld Dreams

Underworld Dreams

{B}{B}{B}

Enchantment

Punishes opponent drawing with steady black mana pinging

Dark Deal

Dark Deal

{2}{B}

Sorcery

Low-cost wheel effect that reduces hand sizes while triggering discard payoff

Dragon's Rage Channeler

Dragon's Rage Channeler

{R}

Creature — Human Shaman

Filters draws and surveils setup pieces into the graveyard

Bloodchief Ascension

Bloodchief Ascension

{B}

Enchantment

Gains life and drains opponents rapidly when cards enter their graveyard

Peer into the Abyss

Peer into the Abyss

{4}{B}{B}{B}

Sorcery

Massive draw spell that directly turns into damage with draw punishers

Utility

8 cards
Library of Leng

Library of Leng

{1}

Artifact

Allows strategic control over your hand during full-hand discards

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Haste and hexproof protection for critical engines

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free protection and haste for key high-value creatures

Anvil of Bogardan

Anvil of Bogardan

{2}

Artifact

Forces continuous card drawing and discarding every turn

Bolas's Citadel

Bolas's Citadel

{3}{B}{B}{B}

Legendary Artifact

Allows playing spells directly off the top of the library using life

Propaganda

Propaganda

{2}{U}

Enchantment

Deters aggressive attack strategies while establishing control

No Mercy

No Mercy

{2}{B}{B}

Enchantment

Destroys any creature that deals combat damage to you

Spellskite

Spellskite

{2}

Artifact Creature — Phyrexian Horror

Redirects targeted removal away from core payoff permanents

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Island

Island 4x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 8x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.