Doctor Doom, King of Latveria

Art by Jorge Molina

Commander deckBRU

Doctor Doom, King of Latveria

Weaponize discard effects and wheels to drain opponents and generate massive board value, using recursion and pitch effects to turn every discarded card into power.

$2,284.14for all 100 cards at today’s prices
Built Aug 2, 2026291 views

Asked for“**Commander:** Doctor Doom, King of Latveria Build a **Power Level 7–8** EDH deck. Not cEDH, but strong, synergistic, and fun. The deck should support Doctor Doom's strategy while using **discard as a resource**. Main themes: * Discard value (Bone Miser, Archfiend of Ifnir, Waste Not) * Wheels (Windfall, Dark Deal, Whispering Madness, Wheel of Misfortune) * Graveyard recursion (Oskar, Reanimate, Victimize, Underworld Breach) * Land discard/value (Seismic Assault, Land's Edge, Dakmor Salvage, Crucible of Worlds) * Free casting and alternative value (Nico Minoru, Lady Loki, impulse draw) * Clone/copy effects (Vizier of Many Faces) Keep Marvel Villain flavor when possible, but prioritize synergy. Include enough interaction: 6–8 counterspells, 8–10 removal, 3–5 board wipes, and 3–5 reanimation spells. Avoid generic Grixis staples. Find creative, overlooked cards that strongly synergize and explain cuts/replacements.”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 60 nonland cards

3
8
17
15
9
6
1
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp16
Card draw17
Interaction16
↳ board wipes5
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 15B 25R 22
39lands · rule of thumb 35–38
2.80average mana value (nonland)
$2,284.14whole deck, today

The list

Commander

1
Doctor Doom, King of Latveria

Doctor Doom, King of Latveria

1UBR

Legendary Creature — Human Noble Villain

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple.

Arcane Signet

Arcane Signet

2

Artifact

Efficient fixing for all commander colors.

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

Fast mana fixing for Rakdos colors.

Talisman of Dominance

Talisman of Dominance

2

Artifact

Fast mana fixing for Dimir colors.

Talisman of Creativity

Talisman of Creativity

2

Artifact

Fast mana fixing for Izzet colors.

Fellwar Stone

Fellwar Stone

2

Artifact

Low-cost artifact ramp.

Mox Diamond

Mox Diamond

0

Artifact

Fast ramp that feeds discard and land-recursion synergies.

Chrome Mox

Chrome Mox

0

Artifact

Fast mana acceleration requiring a nonland card exile.

Lotus Petal

Lotus Petal

0

Artifact

One-shot fast mana to accelerate early wheels or engines.

Card Draw

9
Windfall

Windfall

2U

Sorcery

Core wheel spell that triggers all discard payoffs.

Dark Deal

Dark Deal

2B

Sorcery

Symmetrical discard wheel that disrupts opponents heavily.

Whispering Madness

Whispering Madness

2UB

Sorcery

Repeatable wheel effect with cipher capability.

Wheel of Misfortune

Wheel of Misfortune

2R

Sorcery

Red wheel that draws cards and forces hard choices.

Wheel of Fortune

Wheel of Fortune

2R

Sorcery

Premier red wheel for mass card draw and discard triggers.

Frantic Search

Frantic Search

2U

Instant

Filters cards while netting Mana neutrally and triggering discard.

Faithless Looting

Faithless Looting

R

Sorcery

Cheap filtering with flashback to enable grave targets.

Big Score

Big Score

3R

Instant

Discards a card to draw two and create treasure tokens.

Unexpected Windfall

Unexpected Windfall

2RR

Instant

Instant-speed discard filtering that yields mana treasures.

Removal

12
Fierce Guardianship

Fierce Guardianship

2U

Instant

Free counterspell protection for your commander.

Force of Will

Force of Will

3UU

Instant

Free counterspell that turns spare blue cards into protection.

Deflecting Swat

Deflecting Swat

2R

Instant

Free spell redirection to protect key permanents.

Cyclonic Rift

Cyclonic Rift

1U

Instant

One-sided instant-speed board wipe staple.

Toxic Deluge

Toxic Deluge

2B

Sorcery

Efficient low-cost creature wiper that bypasses indestructible.

Blasphemous Act

Blasphemous Act

8R

Sorcery

Cheap board wipe against wide token and creature strategies.

Counterspell

Counterspell

UU

Instant

Hard counter to stop game-ending threats or wipes.

Swan Song

Swan Song

U

Instant

Low-cost counterspell targeting instant, sorcery, or enchantment threats.

Chaos Warp

Chaos Warp

2R

Instant

Flexible Grixis spot removal for any problematic permanent.

Feed the Swarm

Feed the Swarm

1B

Sorcery

Black targeted enchantment and creature removal.

Vandalblast

Vandalblast

R

Sorcery

One-sided artifact wipe to break enemy ramp networks.

Seismic Assault

Seismic Assault

RRR

Enchantment

Turns excess discarded lands into direct creature or player removal.

Threats/Wincons

20
Bone Miser

Bone Miser

4B

Creature — Zombie Wizard

Top-tier engine generating tokens, mana, and card draw from discard.

Archfiend of Ifnir

Archfiend of Ifnir

3BB

Creature — Demon

Wipes enemy boards continuously whenever you discard.

Waste Not

Waste Not

1B

Enchantment

Generates immense mana, card draw, and tokens off opponent discards.

Tergrid, God of Fright // Tergrid's Lantern

Tergrid, God of Fright // Tergrid's Lantern

3BB

Legendary Creature — God // Legendary Artifact

Steals resources discarded or sacrificed by opponents.

Liliana's Caress

Liliana's Caress

1B

Enchantment

Drains opponents rapidly during wheel turns.

Glint-Horn Buccaneer

Glint-Horn Buccaneer

1RR

Creature — Minotaur Pirate

Pings all opponents whenever you discard a card.

Brallin, Skyshark Rider

Brallin, Skyshark Rider

3R

Legendary Creature — Human Shaman

Deals damage to each opponent on discard and grows large.

Surly Badgersaur

Surly Badgersaur

3R

Creature — Badger Dinosaur

Provides treasure, fight removal, and counters from discard types.

Psychosis Crawler

Psychosis Crawler

5

Artifact Creature — Phyrexian Horror

Drains opponents on every draw trigger after massive wheels.

Sheoldred, the Apocalypse

Sheoldred, the Apocalypse

2BB

Legendary Creature — Phyrexian Praetor

Punishes opponent drawing while sustaining your life total on wheels.

The Locust God

The Locust God

4UR

Legendary Creature — God

Creates an army of hasted flyers off massive wheel draws.

Oskar, Rubbish Reclaimer

Oskar, Rubbish Reclaimer

3UB

Legendary Creature — Human Wizard

Allows instant-speed casting of cards you discard.

Vizier of Many Faces

Vizier of Many Faces

2UU

Creature — Shapeshifter Cleric

Clone effect that can be pitched and cast from graveyard via embalm.

Tinybones, Trinket Thief

Tinybones, Trinket Thief

1B

Legendary Creature — Skeleton Rogue

Draws cards on opponent discard and acts as a mid-game win condition.

Orcish Bowmasters

Orcish Bowmasters

1B

Creature — Orc Archer

Punishes opponent draw triggers during wheel turns.

Dauthi Voidwalker

Dauthi Voidwalker

BB

Creature — Dauthi Rogue

Exiles opponent discards and lets you cast them for free.

Kess, Dissident Mage

Kess, Dissident Mage

1UBR

Legendary Creature — Human Wizard

Recasts discarded spells directly from the graveyard.

Raiders' Wake

Raiders' Wake

3B

Enchantment

Punishes discard and rewards attacking opponents.

Megrim

Megrim

2B

Enchantment

Classic direct damage payoff for opponent discard.

Tourach, Dread Cantor

Tourach, Dread Cantor

1B

Legendary Creature — Human Cleric

Grows massive and strips opponent hands on cast.

Utility

10
Underworld Breach

Underworld Breach

1R

Enchantment

Combos with wheel effects to buy back discarded key cards.

Reanimate

Reanimate

B

Sorcery

Cheaply brings back high-value discard targets from graveyards.

Victimize

Victimize

2B

Sorcery

Trades a token for two discarded or milled creature threats.

Animate Dead

Animate Dead

1B

Enchantment — Aura

Low-cost reanimation aura for discarded creatures.

Crucible of Worlds

Crucible of Worlds

3

Artifact

Allows replaying discarded lands directly from the graveyard.

Containment Construct

Containment Construct

2

Artifact Creature — Construct

Lets you play discarded non-land cards during the turn.

Library of Leng

Library of Leng

1

Artifact

Allows discarding to the top of library and prevents hand size limit.

Currency Converter

Currency Converter

1

Artifact

Stores discarded cards and converts them into treasures or rogue tokens.

Land's Edge

Land's Edge

1RR

World Enchantment

Enables free discarding of land cards for direct damage.

Bag of Holding

Bag of Holding

1

Artifact

Tucks discarded cards away to return them all to hand later.

Lands

39
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Island

Island 4x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 7x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 7x

Basic Land — Mountain

Basic land allocated from mana pip counts.