Gishath, Sun's Avatar art

Art by Zack Stella

Saved commander deck

Gishath, Sun's Avatar

Ramp early to cast Gishath or huge Dinosaurs, trigger enrage abilities with global damage, and use trample to overwhelm opponents with heavy combat damage.

100 cards$228.13 totalAug 1, 20262 views

Prompt: Dinosaur tribal deck in Naya colors with enrage triggers, plenty of ramp to get to the big ones, and trample to push damage through.

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Commander

1 cards
Gishath, Sun's Avatar

Gishath, Sun's Avatar

{5}{R}{G}{W}

Legendary Creature — Dinosaur Avatar

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential commander mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana fix for all three colors

Farseek

Farseek

{1}{G}

Sorcery

Fetches dual land types to fix colors early

Cultivate

Cultivate

{2}{G}

Sorcery

Grabs two basic lands to ensure smooth land drops

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Consistent ramp and hand-fixing for big spells

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Brings a forest onto the battlefield untapped

Skyshroud Claim

Skyshroud Claim

{3}{G}

Sorcery

Puts two forests onto the battlefield untapped

Marauding Raptor

Marauding Raptor

{1}{R}

Creature — Dinosaur

Reduces dinosaur costs and reliably activates enrage

Otepec Huntmaster

Otepec Huntmaster

{1}{R}

Creature — Human Shaman

Reduces dinosaur costs and grants haste

Kinjalli's Caller

Kinjalli's Caller

{W}

Creature — Human Cleric

Early creature that lowers cost of all dinosaurs

Drover of the Mighty

Drover of the Mighty

{1}{G}

Creature — Human Druid

Mana dork that grows when controlling a dinosaur

Card Draw

9 cards
Garruk's Uprising

Garruk's Uprising

{2}{G}

Enchantment

Grants trample to all creatures and draws cards on entry

Elemental Bond

Elemental Bond

{2}{G}

Enchantment

Draws a card whenever large dinosaurs enter

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Massive draw based on your largest dinosaur's power

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Flexible instant-speed card draw or lethal team pump

Colossal Majesty

Colossal Majesty

{2}{G}

Enchantment

Steady draw at upkeep with high-power dinosaurs

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws a card every time you cast a dinosaur spell

Trumpeting Carnosaur

Trumpeting Carnosaur

{4}{R}{R}

Creature — Dinosaur

Discovers on entry and doubles as targeted creature burn

Bonehoard Dracosaur

Bonehoard Dracosaur

{3}{R}{R}

Creature — Dinosaur Dragon

Provides extra impulsive draw, tokens, and treasure

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Straightforward green draw spell for hand refreshment

Removal

9 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier cheap single-target exile removal

Path to Exile

Path to Exile

{W}

Instant

Unconditional low-cost creature removal

Beast Within

Beast Within

{2}{G}

Instant

Versatile instant-speed destruction for any permanent

Generous Gift

Generous Gift

{2}{W}

Instant

White flexible removal for any problematic target

Chaos Warp

Chaos Warp

{2}{R}

Instant

Red instant answer to any permanent type

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Cheap board wipe that also triggers all enrage abilities

Thrashing Brontodon

Thrashing Brontodon

{1}{G}{G}

Creature — Dinosaur

Dinosaur body that sacrifices to destroy artifacts/enchantments

Wakening Sun's Avatar

Wakening Sun's Avatar

{5}{W}{W}{W}

Creature — Dinosaur Avatar

One-sided board wipe that spares all your dinosaurs

Apex Altisaur

Apex Altisaur

{7}{G}{G}

Creature — Dinosaur

Fights multiple enemy creatures using enrage triggers

Threats/Wincons

25 cards
Pantlaza, Sun-Favored

Pantlaza, Sun-Favored

{2}{R}{G}{W}

Legendary Creature — Dinosaur

Triggers discover for extra free spells off big entries

Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

Free spells from top of everyone's library on attack

Quartzwood Crasher

Quartzwood Crasher

{2}{R}{R}{G}

Creature — Dinosaur Beast

Generates massive trample Dinosaurs when dealing combat damage

Polyraptor

Polyraptor

{6}{G}{G}

Creature — Dinosaur

Enrage duplicates itself exponentially when damaged

Ripjaw Raptor

Ripjaw Raptor

{2}{G}{G}

Creature — Dinosaur

Enrage draws cards whenever it takes damage

Silverclad Ferocidons

Silverclad Ferocidons

{5}{R}{R}

Creature — Dinosaur

Enrage forces opponents to sacrifice permanents

Trapjaw Tyrant

Trapjaw Tyrant

{3}{W}{W}

Creature — Dinosaur

Enrage exiles opponent creatures until it leaves play

Bellowing Aegisaur

Bellowing Aegisaur

{5}{W}

Creature — Dinosaur

Enrage puts +1/+1 counters on all other creatures

Raging Swordtooth

Raging Swordtooth

{3}{R}{G}

Creature — Dinosaur

Enters and pings all creatures to trigger enrage

Ghalta, Primal Hunger

Ghalta, Primal Hunger

{10}{G}{G}

Legendary Creature — Elder Dinosaur

Massive 12/12 trampler cast for huge discounts

Verdant Sun's Avatar

Verdant Sun's Avatar

{5}{G}{G}

Creature — Dinosaur Avatar

Gains massive amounts of life as dinosaurs enter

Regal Behemoth

Regal Behemoth

{4}{G}{G}

Creature — Dinosaur

Makes you monarch and doubles your mana output

Wayward Swordtooth

Wayward Swordtooth

{2}{G}

Creature — Dinosaur

Enables additional land plays and becomes a 5/5 threat

Kogla and Yidaro

Kogla and Yidaro

{2}{R}{R}{G}{G}

Legendary Creature — Ape Dinosaur Turtle

Flexible giant threat or utility instant fight/destroy spell

Earthshaker Dreadmaw

Earthshaker Dreadmaw

{4}{G}{G}

Creature — Dinosaur

Solid trampler that draws cards on entry

Temple Altisaur

Temple Altisaur

{4}{W}

Creature — Dinosaur

Protects dinosaurs from lethal damage while enabling enrage

Hulking Raptor

Hulking Raptor

{2}{G}{G}

Creature — Dinosaur

Ward-protected threat that adds two green mana pre-combat

Bronzebeak Foragers

Bronzebeak Foragers

{3}{W}

Creature — Dinosaur

Exiles opponent graveyard pieces or threats and gains life

Wrathful Raptors

Wrathful Raptors

{4}{R}

Creature — Dinosaur

Reflects damage taken by dinosaurs straight to opponent faces

Sunfrill Imitator

Sunfrill Imitator

{2}{G}

Creature — Dinosaur

Copies your strongest dinosaur on attack

Palani's Hatcher

Palani's Hatcher

{3}{R}{G}

Creature — Dinosaur

Grants haste to dinosaurs and generates egg tokens

Scytheclaw Raptor

Scytheclaw Raptor

{2}{R}

Creature — Dinosaur

Punishes opponents for playing spells off-turn

Zetalpa, Primal Dawn

Zetalpa, Primal Dawn

{6}{W}{W}

Legendary Creature — Elder Dinosaur

Indestructible keyword soup dinosaur hard to remove

Yidaro, Wandering Monster

Yidaro, Wandering Monster

{5}{R}{R}

Legendary Creature — Dinosaur Turtle

Cyclable trampler that can cheat itself into play

Regisaur Alpha

Regisaur Alpha

{3}{R}{G}

Creature — Dinosaur

Gives haste to all dinosaurs and makes a token

Utility

8 cards
Rhythm of the Wild

Rhythm of the Wild

{1}{R}{G}

Enchantment

Makes creature spells uncounterable and gives haste or counters

Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Instant-speed board protection against wipes and removal

Boros Charm

Boros Charm

{R}{W}

Instant

Flexible protection against destruction or gives double strike

Forerunner of the Empire

Forerunner of the Empire

{3}{R}

Creature — Human Soldier

Tutors any dinosaur and deals ping damage to activate enrage

Herald's Horn

Herald's Horn

{3}

Artifact

Reduces dinosaur costs and provides top-deck card advantage

Pyrohemia

Pyrohemia

{2}{R}{R}

Enchantment

Repeatable ping engine to trigger enrage on demand

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free haste and protection for your key dinosaurs

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Haste and hexproof to ensure Gishath attacks safely

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Needle Spires

Needle Spires

Land

Nonbasic dual land for color fixing.

Boros Garrison

Boros Garrison

Land

Bounce land — taps for two colors.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Plains

Plains 3x

Basic Land — Plains

Basic land allocated from mana pip counts.

Mountain

Mountain 5x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 8x

Basic Land — Forest

Basic land allocated from mana pip counts.