Denzilore Fatehold art

Art by Dmitry Burmak

Saved commander deck

Denzilore Fatehold

Generate a wide board of creatures using token producers and low-cost spells, then trigger Denzilore Fatehold repeatedly through consistent scry and surveil effects to rapidly grow an overwhelming army with +1/+1 counters.

100 cards$199.12 totalOct 4, 202614 views

Prompt: Denzilore Fatehold commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Denzilore Fatehold

Denzilore Fatehold

{1}{W}{U}{U}

Legendary Creature — Elder Sphinx

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Premier mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Untapped dual-color fixing

Azorius Signet

Azorius Signet

{2}

Artifact

Efficient two-mana guild ramp

Talisman of Progress

Talisman of Progress

{2}

Artifact

Fast untapped colored mana rock

Thought Vessel

Thought Vessel

{2}

Artifact

Mana rock with no maximum hand size benefit

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that cycles in the late game

Fellwar Stone

Fellwar Stone

{2}

Artifact

Reliable two-drop artifact acceleration

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Colorless land ramp on an artifact

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Catches up on plains and provides a creature body

Midnight Clock

Midnight Clock

{2}{U}

Artifact

Blue mana rock that refuels hand size

Card Draw

10 cards
Opt

Opt

{U}

Instant

Instant cantrip that scries first to trigger Denzilore

Consider

Consider

{U}

Instant

Instant cantrip that surveils to trigger Denzilore

Preordain

Preordain

{U}

Sorcery

Top-tier cantrip with scry 2

Serum Visions

Serum Visions

{U}

Sorcery

Cheap cantrip with scry 2 setup

Deliberate

Deliberate

{1}{U}

Instant

Instant-speed scry 2 followed by a draw

Curate

Curate

{1}{U}

Instant

Instant-speed surveil 2 followed by a draw

Behold the Multiverse

Behold the Multiverse

{3}{U}

Instant

Foretell card advantage that scries 2

Foresee

Foresee

{3}{U}

Sorcery

Deep card selection with scry 4 before drawing

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Early creature that draws cards off opponents' noncreature spells

Bident of Thassa

Bident of Thassa

{2}{U}{U}

Legendary Enchantment Artifact

Draws cards when buffed creatures deal combat damage

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Efficient unconditional exile removal

Path to Exile

Path to Exile

{W}

Instant

Premium single-target creature exile

Generous Gift

Generous Gift

{2}{W}

Instant

Flexible permanent removal

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Versatile nonland permanent answer

Pongify

Pongify

{U}

Instant

Cheap instant-speed creature answer

Rapid Hybridization

Rapid Hybridization

{U}

Instant

One-mana instant-speed creature removal

Counterspell

Counterspell

{U}{U}

Instant

Gold-standard two-mana hard counter

Condescend

Condescend

{X}{U}

Instant

Flexible counterspell that scries 2 to trigger Denzilore

Dissolve

Dissolve

{1}{U}{U}

Instant

Hard counter that scries 1 on resolution

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable board wipe for emergencies

Threats/Wincons

23 cards
Monastery Mentor

Monastery Mentor

{2}{W}

Creature — Human Monk

Spits out Monk tokens whenever noncreature spells are cast

Talrand, Sky Summoner

Talrand, Sky Summoner

{2}{U}{U}

Legendary Creature — Merfolk Wizard

Creates 2/2 flying Drakes off cantrips and interaction

Murmuring Mystic

Murmuring Mystic

{3}{U}

Creature — Human Wizard

Generates flying Bird Illusion tokens on spell cast

Poppet Stitcher // Poppet Factory

Poppet Stitcher // Poppet Factory

{2}{U}

Creature — Human Wizard // Artifact

Creates Zombie tokens that transform into 3/3 beaters

Chasm Skulker

Chasm Skulker

{2}{U}

Creature — Squid Horror

Grows with draws and bursts into a swarm of Squid tokens

Nadir Kraken

Nadir Kraken

{1}{U}{U}

Creature — Kraken

Creates Tentacle tokens on card draw to go wide

Prognostic Sphinx

Prognostic Sphinx

{3}{U}{U}

Creature — Sphinx

Flying threat that scries 3 whenever it attacks

Sphinx of Foresight

Sphinx of Foresight

{2}{U}{U}

Creature — Sphinx

Provides a free scry trigger at every upkeep

Thassa, God of the Sea

Thassa, God of the Sea

{2}{U}

Legendary Enchantment Creature — God

Indestructible scry engine that makes creatures unblockable

Dream Eater

Dream Eater

{4}{U}{U}

Creature — Nightmare Sphinx

Flash flying threat with bounce and surveil 4

The Watcher in the Water

The Watcher in the Water

{3}{U}{U}

Legendary Creature — Kraken

Spawns Tentacle tokens on opponent turns from extra draws

Prince Imrahil the Fair

Prince Imrahil the Fair

{W}{U}

Legendary Creature — Human Noble

Creates Soldier tokens upon drawing a second card each turn

Minn, Wily Illusionist

Minn, Wily Illusionist

{1}{U}{U}

Legendary Creature — Gnome Wizard

Generates scaling Illusion tokens on extra card draws

Elspeth, Sun's Champion

Elspeth, Sun's Champion

{4}{W}{W}

Legendary Planeswalker — Elspeth

Floods the board with three 1/1 Soldier tokens each turn

Secure the Wastes

Secure the Wastes

{X}{W}

Instant

Instant-speed X-spell for sudden go-wide armies

Call the Coppercoats

Call the Coppercoats

{2}{W}

Instant

Instant-speed burst token generator scaling with opponents

Finale of Glory

Finale of Glory

{X}{W}{W}

Sorcery

Massive token creator and win condition

Inga Rune-Eyes

Inga Rune-Eyes

{3}{U}

Legendary Creature — Human Wizard

Scries 3 on entrance and provides insurance on death

Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

{1}{W}{W}

Legendary Creature — Human Knight

Creates attacking Human tokens on each of your combats

Haughty Djinn

Haughty Djinn

{1}{U}{U}

Creature — Djinn

Reduces spell costs and scales power with spells in the graveyard

Faerie Artisans

Faerie Artisans

{3}{U}

Creature — Faerie Artificer

Creates token copies of every opponent creature entering the battlefield

Sigiled Starfish

Sigiled Starfish

{1}{U}

Creature — Starfish

Cheap creature with tap ability to scry on demand

Clarion Spirit

Clarion Spirit

{1}{W}

Creature — Spirit

Spawns flying Spirit tokens when casting two spells a turn

Utility

7 cards
Retreat to Coralhelm

Retreat to Coralhelm

{2}{U}

Enchantment

Repeatable scry trigger on every land play

Eyes Everywhere

Eyes Everywhere

{2}{U}

Enchantment

Repeatable upkeep scry trigger with late-game creature theft

The Temporal Anchor

The Temporal Anchor

{3}{U}{U}{U}

Legendary Artifact

Scries 2 on upkeep and turns scried cards into playable exile advantage

Netherese Puzzle-Ward

Netherese Puzzle-Ward

{3}{U}

Enchantment

Upkeep scry trigger that sometimes provides free card draws

The Ozolith

The Ozolith

{1}

Legendary Artifact

Stores accumulated +1/+1 counters when buffed creatures die

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants hexproof and haste to protect Denzilore

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Zero-equip protection to keep Denzilore safe from removal

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Plains

Plains 7x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 17x

Basic Land — Island

Basic land allocated from mana pip counts.