David and Carol Marcus, Creators

Art by KarrahE

Commander deckG

David and Carol Marcus, Creators

Repeatedly trigger the commander's ability to create Planet land tokens using bounce and flicker effects, fueling explosive Landfall triggers and overwhelming the board with massive green threats.

$340.39for all 100 cards at today’s prices
Built Nov 15, 20262 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

4
12
11
11
7
6
11
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp18
Card draw12
Interaction14
↳ board wipes1
Tutors10

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

G 86
37lands · rule of thumb 35–38
4.24average mana value (nonland)
$340.39whole deck, today

The list

Commander

1
David and Carol Marcus, Creators

David and Carol Marcus, Creators

2G

Legendary Creature — Human Scientist

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential fast mana staple

Arcane Signet

Arcane Signet

2

Artifact

Cheap and reliable artifact ramp

Three Visits

Three Visits

1G

Sorcery

Efficient two-mana ramp to fetch Forests

Nature's Lore

Nature's Lore

1G

Sorcery

Searches for a Forest untapped

Rampant Growth

Rampant Growth

1G

Sorcery

Classic two-mana land ramp

Cultivate

Cultivate

2G

Sorcery

Fixes mana and guarantees land drops

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Commander staple for card advantage and ramp

Sakura-Tribe Elder

Sakura-Tribe Elder

1G

Creature — Snake Shaman

Sacrificable body for a land and landfall trigger

Skyshroud Claim

Skyshroud Claim

3G

Sorcery

Brings two untapped Forests directly to play

Llanowar Elves

Llanowar Elves

G

Creature — Elf Druid

Turn-one mana accelerant

Card Draw

10
Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Draws cards on every creature cast

Guardian Project

Guardian Project

3G

Enchantment

Draws whenever a nontoken creature enters

The Great Henge

The Great Henge

7GG

Legendary Artifact

Provides immense mana, life, counters, and card draw

Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

Uncounterable attacker that draws on combat damage

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

Draws cards equal to greatest power and gives a free spell

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

Burst draw or an instant overrun finisher

Harmonize

Harmonize

2GG

Sorcery

Straightforward raw card advantage in mono-green

Tireless Tracker

Tireless Tracker

2G

Creature — Human Scout

Landfall engine producing Clue tokens

Elemental Bond

Elemental Bond

2G

Enchantment

Draws cards whenever power 3 or greater enters

Garruk's Uprising

Garruk's Uprising

2G

Enchantment

Grants trample and draws off big creatures

Removal

10
Beast Within

Beast Within

2G

Instant

Universal permanent removal

Kenrith's Transformation

Kenrith's Transformation

1G

Enchantment — Aura

Neutrals problematic commanders while cantripping

Nature's Claim

Nature's Claim

G

Instant

High-efficiency artifact and enchantment removal

Krosan Grip

Krosan Grip

2G

Instant

Split second answer to troublesome combo pieces

Song of the Dryads

Song of the Dryads

2G

Enchantment — Aura

Turns any permanent into a basic Forest

Reclamation Sage

Reclamation Sage

2G

Creature — Elf Shaman

Disenchant effect on an enter-the-battlefield body

Lignify

Lignify

1G

Kindred Enchantment — Treefolk Aura

Shuts down enemy commander abilities efficiently

Acidic Slime

Acidic Slime

3GG

Creature — Ooze

Flexible permanent destruction with deathtouch

Force of Vigor

Force of Vigor

2GG

Instant

Free interaction against artifacts and enchantments

Ezuri's Predation

Ezuri's Predation

5GGG

Sorcery

One-sided board wipe that creates an army of Beasts

Threats/Wincons

22
Avenger of Zendikar

Avenger of Zendikar

5GG

Creature — Elemental

Massive token producer boosted by every Planet drop

Scute Swarm

Scute Swarm

2G

Creature — Insect

Explodes exponentially with landfall triggers

Rampaging Baloths

Rampaging Baloths

4GG

Creature — Beast

Creates 4/4 Beast tokens whenever lands enter

Craterhoof Behemoth

Craterhoof Behemoth

5GGG

Creature — Beast

Decisive game-ending overrun on legs

Greensleeves, Maro-Sorcerer

Greensleeves, Maro-Sorcerer

3GG

Legendary Creature — Elemental Sorcerer

Grows with lands and generates Badgers upon landfall

Cultivator Colossus

Cultivator Colossus

4GGG

Creature — Plant Beast

Enormous creature that chains land plays and draws

Apex Devastator

Apex Devastator

8GG

Creature — Chimera Hydra

Four cascade triggers to flood the board

Terastodon

Terastodon

6GG

Creature — Elephant

Destroys three noncreature permanents and provides a huge body

Vorinclex, Voice of Hunger

Vorinclex, Voice of Hunger

6GG

Legendary Creature — Phyrexian Praetor

Doubles mana output while locking down opponents

Nyxbloom Ancient

Nyxbloom Ancient

4GGG

Enchantment Creature — Elemental

Triples mana production for game-winning turns

Finale of Devastation

Finale of Devastation

XGG

Sorcery

Tutors any threat and functions as a massive overrun

Titania, Protector of Argoth

Titania, Protector of Argoth

3GG

Legendary Creature — Elemental

Creates 5/3 Elementals whenever lands are sacrificed

Lotus Cobra

Lotus Cobra

1G

Creature — Snake

Landfall mana engine that turns land creation into mana

Tendershoot Dryad

Tendershoot Dryad

4G

Creature — Dryad

Generates growing Saprolings on every player's turn

Kogla, the Titan Ape

Kogla, the Titan Ape

3GGG

Legendary Creature — Ape

Removes threats and can bounce human scientists for value

Woodfall Primus

Woodfall Primus

5GGG

Creature — Treefolk Shaman

Repeatable noncreature destruction with persist

Multani, Yavimaya's Avatar

Multani, Yavimaya's Avatar

4GG

Legendary Creature — Elemental Avatar

Massive trampler scaling with land count and self-recurrence

Beanstalk Giant // Fertile Footsteps

Beanstalk Giant // Fertile Footsteps

6G // 2G

Creature — Giant // Sorcery — Adventure

Land ramp adventure and a giant scaling body

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

Doubles triggered abilities of the chosen creature type

Ancient Greenwarden

Ancient Greenwarden

4GG

Creature — Elemental

Doubles all landfall triggers and plays lands from graveyard

Zendikar's Roil

Zendikar's Roil

3GG

Enchantment

Spits out 2/2 Elementals on every land drop

Ulvenwald Hydra

Ulvenwald Hydra

4GG

Creature — Hydra

Large reach threat that tutors key utility into play

Utility

10
Temur Sabertooth

Temur Sabertooth

2GG

Creature — Cat

Bounces commander back to hand to recast for more Planet tokens

Cloudstone Curio

Cloudstone Curio

3

Artifact

Bounces commander when casting other creatures for repeated lands

Erratic Portal

Erratic Portal

4

Artifact

Bounces commander to hand to replay and trigger token creation

Conjurer's Closet

Conjurer's Closet

5

Artifact

Flickers commander on each end step to create a Planet land

Panharmonicon

Panharmonicon

4

Artifact

Doubles enter-the-battlefield triggers on commander and creatures

Heroic Intervention

Heroic Intervention

1G

Instant

Protects the board from mass removal

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Provides shroud and haste for key threats

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Grants hexproof and haste protection

Sylvan Safekeeper

Sylvan Safekeeper

G

Creature — Human Wizard

Sacrifices lands to grant targeted protection to creatures

Conduit of Worlds

Conduit of Worlds

2GG

Artifact

Grants graveyard recursion for permanents and extra land plays

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 32x

Basic Land — Forest

Basic land allocated from mana pip counts.