Darien, King of Kjeldor art

Art by Michael Phillippi

Saved commander deck

Darien, King of Kjeldor

Avoid playing creatures to blank opponent removal while using self-damage and life-gain triggers to generate infinite tokens or massive board presence. Control the game through enchantments and board wipes.

100 cards$501.56 totalJun 14, 202611 views

Prompt: a creatureless Mono White Life gain control deck with Darien, King of Kjeldor as the commander

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Darien, King of Kjeldor

Darien, King of Kjeldor

{4}{W}{W}

Legendary Creature — Human Soldier

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Universal commander staple for acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient mana fixing and acceleration.

Mind Stone

Mind Stone

{2}

Artifact

Provides mana early and card draw late.

Marble Diamond

Marble Diamond

{2}

Artifact

Basic mono-white mana storage.

Thran Dynamo

Thran Dynamo

{4}

Artifact

High-volume mana production for expensive commander.

Gilded Lotus

Gilded Lotus

{5}

Artifact

Heavy ramp to reach high mana totals for tokens.

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Land-based ramp in mono-white.

Pearl Medallion

Pearl Medallion

{2}

Artifact

Reduces cost of all white spells in a white-heavy deck.

Everflowing Chalice

Everflowing Chalice

{0}

Artifact

Scalable mana source.

Worn Powerstone

Worn Powerstone

{3}

Artifact

Effective jump from 3 to 6 mana for Darien.

Card Draw

10 cards
Land Tax

Land Tax

{W}

Enchantment

Keeps hand full of basics and thins deck.

Dawn of Hope

Dawn of Hope

{1}{W}

Enchantment

Converts life gain into cards; functions as a creatureless engine.

Well of Lost Dreams

Well of Lost Dreams

{4}

Artifact

Turns Darien's life gain triggers into massive card advantage.

Cosmos Elixir

Cosmos Elixir

{4}

Artifact

Provides life or cards depending on current health.

Mind's Eye

Mind's Eye

{5}

Artifact

Standard colorless card draw for mono-white control.

Endless Horizons

Endless Horizons

{3}{W}

Enchantment

Ensures land drops for the rest of the game.

Alms Collector

Alms Collector

{3}{W}

Creature — Cat Cleric

Counteracts big draw decks while providing a body if needed.

Idol of Oblivion

Idol of Oblivion

{2}

Artifact

Reliable draw since Darien generates tokens regularly.

Staff of Domination

Staff of Domination

{3}

Artifact

Versatile utility providing draw and life gain.

Inheritance

Inheritance

{W}

Enchantment

Cheap enchantment that draws cards when tokens die.

Removal

11 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Best single target creature removal in the game.

Path to Exile

Path to Exile

{W}

Instant

Extremely efficient creature exile.

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile removal that hits any permanent type.

Wrath of God

Wrath of God

{2}{W}{W}

Sorcery

Classic board wipe to reset the game state.

Day of Judgment

Day of Judgment

{2}{W}{W}

Sorcery

Secondary efficient board wipe.

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Flexible wipe that can save your tokens or enchantments.

Farewell

Farewell

{4}{W}{W}

Sorcery

Ultimate modal board wipe for control decks.

Grasp of Fate

Grasp of Fate

{1}{W}{W}

Enchantment

Exiles a threat from every opponent simultaneously.

Darksteel Mutation

Darksteel Mutation

{1}{W}

Enchantment — Aura

Neutralizes problematic commanders.

Heliod's Intervention

Heliod's Intervention

{X}{W}{W}

Instant

Mass artifact/enchantment removal or emergency life gain.

Ghostly Prison

Ghostly Prison

{2}{W}

Enchantment

Taxing effect to discourage attacks while setting up.

Threats/Wincons

14 cards
Anointed Procession

Anointed Procession

{3}{W}

Enchantment

Doubles the tokens Darien creates when taking damage.

Aetherflux Reservoir

Aetherflux Reservoir

{4}

Artifact

Win condition using life gain to blast opponents.

Luminarch Ascension

Luminarch Ascension

{1}{W}

Enchantment

Alternative token generator that flourishes in a control shell.

Court of Grace

Court of Grace

{2}{W}{W}

Enchantment

Introduces the Monarch and generates flying tokens.

Divine Visitation

Divine Visitation

{3}{W}{W}

Enchantment

Turns Darien's 1/1 soldiers into 4/4 flying angels.

Cathars' Crusade

Cathars' Crusade

{3}{W}{W}

Enchantment

Turns a single instance of damage into a massive buff for all tokens.

Mana Vault

Mana Vault

{1}

Artifact

Self-damage on upkeep triggers Darien for tokens.

Ankh of Mishra

Ankh of Mishra

{2}

Artifact

Punishes land drops with damage, triggering Darien.

Dingus Staff

Dingus Staff

{4}

Artifact

Triggers Darien when your creatures die, fueling a loop.

Jinxed Idol

Jinxed Idol

{2}

Artifact

Self-damage source that can be passed to opponents.

Storm Herd

Storm Herd

{8}{W}{W}

Sorcery

Massive life gain payoff for a creatureless shell.

Sigil of the Empty Throne

Sigil of the Empty Throne

{3}{W}{W}

Enchantment

Produces 4/4 angels since the deck is enchantment heavy.

Sphere of Safety

Sphere of Safety

{4}{W}

Enchantment

High-tier protection in an enchantment-heavy control build.

Blind Obedience

Blind Obedience

{1}{W}

Enchantment

Slows down opponents and provides life-draining Extort.

Utility

16 cards
Sigarda's Aid

Sigarda's Aid

{W}

Enchantment

Allows instant speed interaction with key equipment/auras.

Soul Warden

Soul Warden

{W}

Creature — Human Cleric

Provides immediate health back when tokens are created.

Soul's Attendant

Soul's Attendant

{W}

Creature — Human Cleric

Redundant soul warden effect for life gain loops.

Anointed Chorister

Anointed Chorister

{W}

Creature — Human Cleric

Early drop life gain sink.

Crucible of Worlds

Crucible of Worlds

{3}

Artifact

Recursion for lands like Ancient Tomb if they are destroyed.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects Darien from targeted removal.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Vital protection and haste for the commander.

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

Unblockable and shroud for Darien.

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

Best mana generator in white to fund expensive spells.

Authority of the Consuls

Authority of the Consuls

{W}

Enchantment

Incidental life gain and tempo control.

Rest in Peace

Rest in Peace

{1}{W}

Enchantment

Necessary graveyard hate for a control strategy.

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Premier protection spell for entire board state.

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

Free protection for Darien and his tokens.

Eldrazi Monument

Eldrazi Monument

{5}

Artifact

Makes tokens indestructible and flying at the cost of one token a turn.

Akroma's Memorial

Akroma's Memorial

{7}

Legendary Artifact

Final win-con buff for the token swarm.

Suture Priest

Suture Priest

{1}{W}

Creature — Phyrexian Cleric

Gain life when tokens enter; punish opponents for theirs.

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 33x

Basic Land — Plains

Basic land allocated from mana pip counts.