Daredevil, Fearless Fighter art

Art by David Seeley

Saved commander deck

Daredevil, Fearless Fighter

Weaponize self-inflicted damage with symmetrical burn effects and Daredevil's attack trigger, keeping Daredevil equipped with lifelink to negate life loss and incinerate opponents.

100 cards$405.08 totalSep 22, 20265 views

Prompt: Daredevil, Fearless Fighter commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Daredevil, Fearless Fighter

Daredevil, Fearless Fighter

{2}{R}

Legendary Creature — Human Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock

Ruby Medallion

Ruby Medallion

{2}

Artifact

Cost reduction for red spells

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that cycles in late game

Thought Vessel

Thought Vessel

{2}

Artifact

Two-mana rock with no maximum hand size

Fellwar Stone

Fellwar Stone

{2}

Artifact

Cheap untapped mana generation

Cryptolith Fragment // Aurora of Emrakul

Cryptolith Fragment // Aurora of Emrakul

{3}

Artifact // Creature — Eldrazi Reflection

Taps for mana while pinging every player, triggering Daredevil

Fire Diamond

Fire Diamond

{2}

Artifact

Reliable mono-red artifact ramp

Worn Powerstone

Worn Powerstone

{3}

Artifact

Provides extra mana to cast big damage spells

Neheb, the Eternal

Neheb, the Eternal

{3}{R}{R}

Legendary Creature — Zombie Minotaur Warrior

Converts massive damage dealt into postcombat mana

Card Draw

10 cards
Wheel of Misfortune

Wheel of Misfortune

{2}{R}

Sorcery

Refuels your hand while dealing controlled damage to yourself

Valakut Exploration

Valakut Exploration

{2}{R}

Enchantment

Impulse card advantage that burns opponents for unused cards

Reckless Impulse

Reckless Impulse

{1}{R}

Sorcery

Efficient two-mana impulse draw for two turns

Wrenn's Resolve

Wrenn's Resolve

{1}{R}

Sorcery

Redundancy for Reckless Impulse

Light Up the Stage

Light Up the Stage

{2}{R}

Sorcery

Easily cast for one mana after any burn damage

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Explosive burst of mana and impulse card advantage

Big Score

Big Score

{3}{R}

Instant

Instant-speed card filtering that creates treasure ramp

Unexpected Windfall

Unexpected Windfall

{2}{R}{R}

Instant

Draws two cards and leaves behind two treasures

Robber of the Rich

Robber of the Rich

{1}{R}

Creature — Human Archer Rogue

Early aggressive attacker that steals cards from opponents

Professional Face-Breaker

Professional Face-Breaker

{2}{R}

Creature — Human Warrior

Turns combat damage into treasures and impulse draw

Removal

11 cards
Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible catch-all permanent removal in mono-red

Wild Magic Surge

Wild Magic Surge

{R}{R}

Instant

Unconditional permanent removal at instant speed

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Premier board wipe that often costs a single red mana

Vandalblast

Vandalblast

{R}

Sorcery

Targeted artifact destruction or an asymmetrical blowout

Abrade

Abrade

{1}{R}

Instant

Versatile answer to small creatures or problematic artifacts

Earthquake

Earthquake

{X}{R}

Sorcery

Sweeps ground creatures and damages all players to trigger Daredevil

Rolling Earthquake

Rolling Earthquake

{X}{R}

Sorcery

Sweeps all non-horsemanship creatures and damages players

Fault Line

Fault Line

{X}{R}{R}

Instant

Instant-speed board wipe and player burn

Molten Disaster

Molten Disaster

{X}{R}{R}

Sorcery

Uncounterable split-second board wipe and self-burn

Delayed Blast Fireball

Delayed Blast Fireball

{1}{R}{R}

Instant

One-sided wipe that excels when cast from exile via Daredevil

Tibalt's Trickery

Tibalt's Trickery

{1}{R}

Instant

Crucial red counterspell to stop game-winning threats

Threats/Wincons

20 cards
Manabarbs

Manabarbs

{3}{R}

Enchantment

Damages you when tapping lands, doubling as targeted burn through Daredevil

Spellshock

Spellshock

{2}{R}

Enchantment

Deals damage to spellcasters, triggering Daredevil on your own spells

Sulfuric Vortex

Sulfuric Vortex

{1}{R}{R}

Enchantment

Prevents lifegain and damages players on upkeeps to trigger Daredevil

Roiling Vortex

Roiling Vortex

{1}{R}

Enchantment

Punishes free spells and deals steady upkeep damage

Eidolon of the Great Revel

Eidolon of the Great Revel

{R}{R}

Enchantment Creature — Spirit

Pings low-cost spells, turning your cheap plays into enemy burn

Zo-Zu the Punisher

Zo-Zu the Punisher

{1}{R}{R}

Legendary Creature — Goblin Warrior

Damages players for playing lands, converting your land drops into burn

Heartless Hidetsugu

Heartless Hidetsugu

{3}{R}{R}

Legendary Creature — Ogre Shaman

Halves your life and redirects that massive damage to an opponent

Flame Rift

Flame Rift

{1}{R}

Sorcery

Deals 4 damage to all players, triggering Daredevil for an extra 4

Price of Progress

Price of Progress

{1}{R}

Instant

Massive damage against nonbasic lands that Daredevil redirects

Acidic Soil

Acidic Soil

{2}{R}

Sorcery

Punishes ramp-heavy opponents while triggering Daredevil from self-damage

Ankh of Mishra

Ankh of Mishra

{2}

Artifact

Triggers damage on each land drop to burn opponents

Barbed Wire

Barbed Wire

{3}

Artifact

Reliable upkeep damage to self and opponents

Solphim, Mayhem Dominus

Solphim, Mayhem Dominus

{2}{R}{R}

Legendary Creature — Phyrexian Horror

Doubles all noncombat damage dealt by Daredevil and burn spells

Torbran, Thane of Red Fell

Torbran, Thane of Red Fell

{1}{R}{R}{R}

Legendary Creature — Dwarf Noble

Adds two extra damage to every red damage source

Fiery Emancipation

Fiery Emancipation

{3}{R}{R}{R}

Enchantment

Triples all damage dealt by your sources for lethal bursts

City on Fire

City on Fire

{5}{R}{R}{R}

Enchantment

Convoke-friendly damage tripler for overwhelming damage output

Dictate of the Twin Gods

Dictate of the Twin Gods

{3}{R}{R}

Enchantment

Flash damage doubler that amplifies self-damage and Daredevil's trigger

Mechanized Warfare

Mechanized Warfare

{1}{R}{R}

Enchantment

Increases damage dealt by all red and artifact sources by 1

Brash Taunter

Brash Taunter

{4}{R}

Creature — Goblin

Indestructible creature that redirects combat or earthquake damage

Stuffy Doll

Stuffy Doll

{5}

Artifact Creature — Construct

Soaks up symmetrical burn spells and targets a chosen player

Utility

10 cards
Shadowspear

Shadowspear

{1}

Legendary Artifact — Equipment

Grants Daredevil lifelink to refund self-damage and gain massive life

Basilisk Collar

Basilisk Collar

{1}

Artifact — Equipment

Gives Daredevil lifelink and turns ping triggers into creature removal

Loxodon Warhammer

Loxodon Warhammer

{3}

Artifact — Equipment

Provides power and lifelink to keep life totals safe while burning

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants hexproof and haste so Daredevil can attack immediately

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Zero-cost equip for immediate haste and protection

Mithril Coat

Mithril Coat

{3}

Legendary Artifact — Equipment

Instant-speed indestructible protection for Daredevil

Darksteel Plate

Darksteel Plate

{3}

Artifact — Equipment

Shields Daredevil from your own damage-based board wipes

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

Ensures Daredevil can attack safely every turn without dying in combat

Dolmen Gate

Dolmen Gate

{2}

Artifact

Prevents combat damage to Daredevil when attacking to trigger exile

Deflecting Swat

Deflecting Swat

{2}{R}

Instant

Free interaction to protect Daredevil or redirect opposing spells

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 33x

Basic Land — Mountain

Basic land allocated from mana pip counts.