Danitha, Sword of Hope art

Art by Bryan Sola

Saved commander deck

Danitha, Sword of Hope

Cast cheap Equipment and instant-speed targeted protection spells to consistently trigger Danitha once on your turn and on opponents' turns, assembling an unstoppable Voltron threat.

100 cards$395.30 totalOct 4, 202614 views

Prompt: Danitha, Sword of Hope commander deck

Buy Whole Deck on Mana Pool →Build Another
Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Danitha, Sword of Hope

Danitha, Sword of Hope

{2}{W}

Legendary Creature — Human Knight

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple.

Arcane Signet

Arcane Signet

{2}

Artifact

Standard efficient mana rock.

Marble Diamond

Marble Diamond

{2}

Artifact

Reliable mono-white mana acceleration.

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that cycles in the late game.

Pearl Medallion

Pearl Medallion

{2}

Artifact

Reduces cost of white spells and cheap targeted cantrips.

Sword of the Animist

Sword of the Animist

{2}

Legendary Artifact — Equipment

Fetches Plains every turn on attack.

Sword of Hearth and Home

Sword of Hearth and Home

{3}

Artifact — Equipment

Ramps lands, blinks creatures, and provides protection.

Archaeomancer's Map

Archaeomancer's Map

{2}{W}

Artifact

Premier white catch-up land ramp.

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Fetches a Plains while providing a body to equip.

Keeper of the Accord

Keeper of the Accord

{3}{W}

Creature — Human Soldier

Passive ramp and token generation when behind.

Card Draw

9 cards
Puresteel Paladin

Puresteel Paladin

{W}{W}

Creature — Human Knight

Draws on equipment cast and equips for free at metalcraft.

Sram, Senior Edificer

Sram, Senior Edificer

{1}{W}

Legendary Creature — Dwarf Advisor

Redundant card draw on every Equipment cast.

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Taxes opponents' noncreature spells and draws cards.

Archivist of Oghma

Archivist of Oghma

{1}{W}

Creature — Halfling Cleric

Punishes opponents for searching their libraries.

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

Draws cards when small utility creatures enter.

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Steady card advantage triggering off creature tokens and small utility creatures.

Secret Rendezvous

Secret Rendezvous

{1}{W}{W}

Sorcery

Burst card draw in mono-white.

Defiant Strike

Defiant Strike

{W}

Instant

Cheap instant that targets a creature to trigger Danitha and cantrips.

Guided Strike

Guided Strike

{1}{W}

Instant

Instant combat trick that targets and draws cards.

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Best single-target creature exile in the format.

Path to Exile

Path to Exile

{W}

Instant

Cheap premium creature exile.

Generous Gift

Generous Gift

{2}{W}

Instant

Flexible permanent removal for any threat.

Dispatch

Dispatch

{W}

Instant

One-mana instant exile in an artifact-heavy deck.

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Versatile nonland permanent removal.

Grasp of Fate

Grasp of Fate

{1}{W}{W}

Enchantment

Exiles a problematic nonland permanent from each opponent.

Sunfall

Sunfall

{3}{W}{W}

Sorcery

Board wipe that exiles and leaves behind an Incubator token.

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Modal board wipe that can spare our equipment.

Vanquish the Horde

Vanquish the Horde

{6}{W}{W}

Sorcery

Mass creature removal that frequently costs two mana.

Loran of the Third Path

Loran of the Third Path

{2}{W}

Legendary Creature — Human Artificer

Enters to destroy an artifact or enchantment while providing card draw.

Threats/Wincons

20 cards
Stoneforge Mystic

Stoneforge Mystic

{1}{W}

Creature — Kor Artificer

Tutors any Equipment directly to hand and cheats it into play.

Ardenn, Intrepid Archaeologist

Ardenn, Intrepid Archaeologist

{2}{W}

Legendary Creature — Kor Scout

Attaches all equipment to Danitha for free each combat.

Danitha Capashen, Paragon

Danitha Capashen, Paragon

{2}{W}

Legendary Creature — Human Knight

Reduces equipment costs while sporting first strike, vigilance, and lifelink.

Kemba, Kha Regent

Kemba, Kha Regent

{1}{W}{W}

Legendary Creature — Cat Cleric

Spits out cat tokens every upkeep based on attached equipment.

Leonin Shikari

Leonin Shikari

{1}{W}

Creature — Cat Soldier

Allows instant-speed equip activations to dodge removal or win combat.

Balan, Wandering Knight

Balan, Wandering Knight

{2}{W}{W}

Legendary Creature — Cat Knight

Secondary Voltron finisher that attaches all equipment instantly.

Colossus Hammer

Colossus Hammer

{1}

Artifact — Equipment

Massive +10/+10 stat buff for a tiny casting cost.

Shadowspear

Shadowspear

{1}

Legendary Artifact — Equipment

Provides trample, lifelink, and removes indestructible/hexproof.

Commander's Plate

Commander's Plate

{1}

Artifact — Equipment

Grants Danitha protection from all colors other than white.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants hexproof and haste to protect Danitha immediately.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Provides free equip haste and shroud.

Kaldra Compleat

Kaldra Compleat

{7}

Legendary Artifact — Equipment

Game-ending living weapon that exiles blockers and hits hard.

Sword of Feast and Famine

Sword of Feast and Famine

{3}

Artifact — Equipment

Untaps lands, disrupts opponents' hands, and gives evasion.

Sword of Fire and Ice

Sword of Fire and Ice

{3}

Artifact — Equipment

Provides extra card draw, burn removal, and protection.

Sword of Sinew and Steel

Sword of Sinew and Steel

{3}

Artifact — Equipment

Destroys planeswalkers and artifacts on combat damage.

Batterskull

Batterskull

{5}

Artifact — Equipment

Resilient threat with vigilance and lifelink that bounces back to hand.

Nettlecyst

Nettlecyst

{3}

Artifact — Equipment

Huge power and toughness boost scaled to your artifact count.

Umezawa's Jitte

Umezawa's Jitte

{2}

Legendary Artifact — Equipment

Hyper-versatile equipment offering removal, buffs, or lifegain.

Loxodon Warhammer

Loxodon Warhammer

{3}

Artifact — Equipment

Provides high power, trample, and lifelink to push through damage.

Conqueror's Flail

Conqueror's Flail

{2}

Artifact — Equipment

Buffs Danitha and silences opponents during your turn.

Utility

11 cards
Gods Willing

Gods Willing

{W}

Instant

One-mana protection spell targeting Danitha to draw a card and scry.

Blacksmith's Skill

Blacksmith's Skill

{W}

Instant

Protects any permanent with hexproof and indestructible, triggering Danitha.

Loran's Escape

Loran's Escape

{W}

Instant

Instant hexproof and indestructible that triggers Danitha's draw.

Shelter

Shelter

{1}{W}

Instant

Instant protection that naturally cantrips alongside Danitha's trigger.

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

The ultimate defensive spell to protect board state and life total.

Mother of Runes

Mother of Runes

{W}

Creature — Human Cleric

Repeated targeted protection for key creatures.

Giver of Runes

Giver of Runes

{W}

Creature — Kor Cleric

Grants protection from colors or colorless to Danitha.

Open the Armory

Open the Armory

{1}{W}

Sorcery

Cheap tutor for essential equipment or auras.

Steelshaper's Gift

Steelshaper's Gift

{W}

Sorcery

One-mana equipment tutor directly to hand.

Sigarda's Aid

Sigarda's Aid

{W}

Enchantment

Allows flashing in Equipment and equips them immediately for free.

Forge Anew

Forge Anew

{2}{W}

Enchantment

Recurs equipment, enables instant-speed equipping, and triggers Danitha.

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 34x

Basic Land — Plains

Basic land allocated from mana pip counts.