Damia, Sage of Stone

Art by Steve Argyle

Commander deckBGU

Damia, Sage of Stone

Lock down opponents' mana bases, steal their lands, and wipe the board clean while poisoning them out with evasive flying and serpent-themed infect threats.

$438.62for all 100 cards at today’s prices
Built Oct 28, 202657 views

Asked for“serpent society, infect, landlock, land steal, flying, board wipes, interaction”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

7
22
14
7
1
4
6
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp16
Card draw13
Interaction14
↳ board wipes6
Tutors5

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 34B 22G 21
38lands · rule of thumb 35–38
3.25average mana value (nonland)
$438.62whole deck, today

The list

Commander

1
Damia, Sage of Stone

Damia, Sage of Stone

4BGU

Legendary Creature — Gorgon Wizard

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

Efficient tri-color mana fixing

Fellwar Stone

Fellwar Stone

2

Artifact

Low-cost multicolored rock

Cultivate

Cultivate

2G

Sorcery

Fixes colors and ramps lands to the battlefield

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Reliable land ramp and deck thinning

Farseek

Farseek

1G

Sorcery

Fetches dual land types in Sultai colors

Nature's Lore

Nature's Lore

1G

Sorcery

Brings untapped forests into play

Three Visits

Three Visits

1G

Sorcery

Duplicate functional efficiency of Nature's Lore

Dimir Signet

Dimir Signet

2

Artifact

Colors fixing for blue and black spells

Golgari Signet

Golgari Signet

2

Artifact

Reliable rock for black and green mana

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

Punishes spellcasts with continuous card advantage

Mystic Remora

Mystic Remora

U

Enchantment

Early turn tax and high-volume draw engine

Sylvan Library

Sylvan Library

1G

Enchantment

Exceptional topdeck selection and burst draw

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

Consistent additional draw every upkeep

Night's Whisper

Night's Whisper

1B

Sorcery

Cheap early card smoothing

Read the Bones

Read the Bones

2B

Sorcery

Digs four cards deep for critical lock or infect pieces

Ponder

Ponder

U

Sorcery

Filters upcoming draws efficiently

Preordain

Preordain

U

Sorcery

Sets up turns with scry and replacement draw

Brainstorm

Brainstorm

U

Instant

Instant-speed card curation and library manipulation

Fact or Fiction

Fact or Fiction

3U

Instant

Instant-speed burst draw that fills the graveyard

Removal

12
Toxic Deluge

Toxic Deluge

2B

Sorcery

Premier board wipe that bypasses indestructible

Damnation

Damnation

2BB

Sorcery

Unconditional mass creature destruction

Cyclonic Rift

Cyclonic Rift

1U

Instant

One-sided instant board wipe to close out games

Culling Ritual

Culling Ritual

2BG

Sorcery

Wipes cheap permanents and fuels massive follow-up turns

Pernicious Deed

Pernicious Deed

1BG

Enchantment

Scalable board wipe that sweeps tokens and nonlands

Assassin's Trophy

Assassin's Trophy

BG

Instant

Unconditional instant-speed removal of any permanent

Abrupt Decay

Abrupt Decay

BG

Instant

Uncounterable removal for early threats and hate pieces

Beast Within

Beast Within

2G

Instant

Versatile answer to any problematic permanent type

Swan Song

Swan Song

U

Instant

Cheap interaction against game-ending spells

Counterspell

Counterspell

UU

Instant

Hard counter to protect the board state

Fierce Guardianship

Fierce Guardianship

2U

Instant

Free interaction when Damia is on the battlefield

Putrefy

Putrefy

1BG

Instant

Flexible instant creature or artifact destruction

Threats/Wincons

19
Skithiryx, the Blight Dragon

Skithiryx, the Blight Dragon

3BB

Legendary Creature — Phyrexian Dragon Skeleton

Hasty flying infect dragon that regenerates

Blighted Agent

Blighted Agent

1U

Creature — Phyrexian Human Rogue

Unblockable infect attacker to quickly apply poison

Phyrexian Vatmother

Phyrexian Vatmother

2BB

Creature — Phyrexian Horror

Resilient high-power infect beater

Plague Stinger

Plague Stinger

1B

Creature — Phyrexian Insect Horror

Evasive flying infect creature for early poison counters

Viral Drake

Viral Drake

3U

Creature — Phyrexian Drake

Flying infect threat that proliferates repetitively

Glistener Elf

Glistener Elf

G

Creature — Phyrexian Elf Warrior

Fast turn-one infect clock

Herald of Leshrac

Herald of Leshrac

6B

Creature — Avatar

Systematically steals opponents' lands each turn

Agent of Treachery

Agent of Treachery

5UU

Creature — Human Rogue

Steals any permanent including lands and provides draw

Roil Elemental

Roil Elemental

3UUU

Creature — Elemental

Steals opposing creatures with flying and landfall synergy

Koma, Cosmos Serpent

Koma, Cosmos Serpent

3GGUU

Legendary Creature — Serpent

Serpent engine that locks down permanents and generates coils

Aesi, Tyrant of Gyre Strait

Aesi, Tyrant of Gyre Strait

4GU

Legendary Creature — Serpent

Sea serpent that ramps and draws into lock pieces

Vorinclex, Voice of Hunger

Vorinclex, Voice of Hunger

6GG

Legendary Creature — Phyrexian Praetor

Freezes opponents' lands while doubling your own mana

Jin-Gitaxias, Progress Tyrant

Jin-Gitaxias, Progress Tyrant

5UU

Legendary Creature — Phyrexian Praetor

Counters enemy interaction while duplicating your spells

Sire of Stagnation

Sire of Stagnation

4UB

Creature — Eldrazi

Exiles enemy libraries and draws cards on their land drops

Tainted Observer

Tainted Observer

1GU

Creature — Phyrexian Bird

Flying creature that proliferates poison counters

Bloated Contaminator

Bloated Contaminator

2G

Creature — Phyrexian Beast

Trampling infect threat that proliferates on hit

Phyrexian Crusader

Phyrexian Crusader

1BB

Creature — Phyrexian Zombie Knight

Infect beatstick protected from red and white removal

Venser, Corpse Puppet

Venser, Corpse Puppet

UB

Legendary Creature — Phyrexian Zombie Wizard

Proliferates poison and creates flying defensive tokens

Icebreaker Kraken

Icebreaker Kraken

10UU

Snow Creature — Kraken

Massive sea beast that keeps opposing boards tapped down

Utility

10
Spreading Seas

Spreading Seas

1U

Enchantment — Aura

Land disruption that locks out utility lands and cantrips

Back to Basics

Back to Basics

2U

Enchantment

Locks down greedy nonbasic mana bases

Winter Orb

Winter Orb

2

Artifact

Severe landlock piece to choke opponent casting ability

Opposition

Opposition

2UU

Enchantment

Uses tokens and creatures to tap down opposing lands

Annex

Annex

2UU

Enchantment — Aura

Aura that directly steals control of an opponent's land

Contagion Engine

Contagion Engine

6

Artifact

Shrinks the opposing board and double proliferates infect

Heroic Intervention

Heroic Intervention

1G

Instant

Protects your board lock and infect creatures from sweeps

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Provides hexproof and haste to essential infect threats

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Protects commander and key creatures with shroud and haste

Conqueror's Flail

Conqueror's Flail

2

Artifact — Equipment

Silences opponents from casting spells on your turn

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Island

Island 7x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 5x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 5x

Basic Land — Forest

Basic land allocated from mana pip counts.