Crossbones, Malicious Mercenary

Art by Kevin Sidharta

Commander deckB

Crossbones, Malicious Mercenary

Maximize Crossbones's once-per-turn Villain burn ability using Changelings, flash enablers, and Maskwood Nexus to continuously deal damage on every player's turn.

$312.65for all 100 cards at today’s prices
Built Sep 22, 202661 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

9
19
16
13
2
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw16
Interaction12
↳ board wipes3
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 68
37lands · rule of thumb 35–38
2.82average mana value (nonland)
$312.65whole deck, today

The list

Commander

1
Crossbones, Malicious Mercenary

Crossbones, Malicious Mercenary

3B

Legendary Creature — Human Mercenary Villain

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

Efficient two-mana ramp source

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

Puts an extra basic Swamp directly onto the battlefield

Mind Stone

Mind Stone

2

Artifact

Mana rock that can cycle for a fresh card later

Thought Vessel

Thought Vessel

2

Artifact

Ramps and removes maximum hand size

Charcoal Diamond

Charcoal Diamond

2

Artifact

Consistent two-mana black rock

Dark Ritual

Dark Ritual

B

Instant

Explosive burst mana for early commander deployment

Crypt Ghast

Crypt Ghast

3B

Creature — Spirit

Doubles Swamp mana and provides Extort drain

Caged Sun

Caged Sun

6

Artifact

Doubles black mana and buffs all black creatures

Black Market Connections

Black Market Connections

2B

Enchantment

Provides mana, card draw, and Changeling token bodies

Card Draw

10
Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

Consistent additional card each upkeep

Read the Bones

Read the Bones

2B

Sorcery

Digs four cards deep to maintain card flow

Sign in Blood

Sign in Blood

BB

Sorcery

Cheap, efficient two-mana draw spell

Night's Whisper

Night's Whisper

1B

Sorcery

Low-cost card advantage without high life loss

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

Triggers once every turn when creatures die

Species Specialist

Species Specialist

2BB

Creature — Human Warrior

Draws cards whenever your chosen creature type dies

Pact of the Serpent

Pact of the Serpent

1BB

Sorcery

Bursts of cards based on your Villain or Changeling count

Deadly Dispute

Deadly Dispute

1B

Instant

Converts excess fodder into cards and a Treasure

Village Rites

Village Rites

B

Instant

One-mana instant speed sacrifice draw engine

Skullclamp

Skullclamp

1

Artifact — Equipment

Turns recurring tokens and small bodies into raw cards

Removal

10
Feed the Swarm

Feed the Swarm

1B

Sorcery

Essential mono-black enchantment and creature removal

Infernal Grasp

Infernal Grasp

1B

Instant

Unconditional creature destruction at instant speed

Toxic Deluge

Toxic Deluge

2B

Sorcery

Flexible, cheap board wipe that bypasses indestructible

Damnation

Damnation

2BB

Sorcery

Premier black board sweeper

Hero's Downfall

Hero's Downfall

1BB

Instant

Deals with problematic creatures or planeswalkers

Defile

Defile

B

Instant

Scales efficiently with Swamp count at one mana

Bitter Triumph

Bitter Triumph

1B

Instant

Versatile cheap removal for creatures and planeswalkers

Snuff Out

Snuff Out

3B

Instant

Free interaction spell to protect board state

Lethal Scheme

Lethal Scheme

2BB

Instant

Convoke removal that grows creatures and filters cards

Withering Torment

Withering Torment

2B

Instant

Instant-speed answer to both creatures and enchantments

Threats/Wincons

22
Maskwood Nexus

Maskwood Nexus

4

Artifact

Turns every creature and token into a Villain to trigger Crossbones

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

Counts as a Villain and doubles all Crossbones triggers

Changeling Outcast

Changeling Outcast

B

Creature — Shapeshifter

Unblockable one-drop Villain that triggers Crossbones early

Graveshifter

Graveshifter

3B

Creature — Shapeshifter

Villain that enters and recurs another creature to hand

Skeletal Changeling

Skeletal Changeling

1B

Creature — Shapeshifter

Resilient Villain that can regenerate and trigger Crossbones

Ghostly Changeling

Ghostly Changeling

2B

Creature — Shapeshifter

Villain creature type holder that can pump its stats

Cairn Wanderer

Cairn Wanderer

4B

Creature — Shapeshifter

Changeling Villain that inherits powerful keyword abilities

Grave Titan

Grave Titan

4BB

Creature — Giant

High-impact token generator that swarms the board

Gray Merchant of Asphodel

Gray Merchant of Asphodel

3BB

Creature — Zombie

Massive life drain finisher scaling with black devotion

Bloodline Pretender

Bloodline Pretender

3

Artifact Creature — Shapeshifter

Villain that grows larger whenever your team expands

Marionette Apprentice

Marionette Apprentice

1B

Creature — Human Artificer

Drains opponents upon death and provides an extra body

Zulaport Cutthroat

Zulaport Cutthroat

1B

Creature — Human Rogue Ally

Synergizes with repeated creature sacrifices and drains table

Blood Artist

Blood Artist

1B

Creature — Vampire

Punishe opponents for all creature deaths across the board

Ayara, First of Locthwain

Ayara, First of Locthwain

BBB

Legendary Creature — Elf Noble

Drains when black creatures enter and offers card draw

Ophiomancer

Ophiomancer

2B

Creature — Human Shaman

Generates a creature every single upkeep for continuous triggers

Gix, Yawgmoth Praetor

Gix, Yawgmoth Praetor

1BB

Legendary Creature — Phyrexian Praetor

Rewards aggressive attacks and offers massive late-game card theft

Sheoldred, the Apocalypse

Sheoldred, the Apocalypse

2BB

Legendary Creature — Phyrexian Praetor

Stabilizes life total while punishing opposing card draw

Chittering Rats

Chittering Rats

1BB

Creature — Rat

Disrupts opponents' hands while developing the battlefield

Cryptbreaker

Cryptbreaker

B

Creature — Zombie

Creates tokens and draws cards in conjunction with Changelings

Kalitas, Traitor of Ghet

Kalitas, Traitor of Ghet

2BB

Legendary Creature — Vampire Warrior

Exiles opposing threats and produces Zombie tokens

Ravenous Chupacabra

Ravenous Chupacabra

2BB

Creature — Beast Horror

Creature-based removal that benefits from reanimation

Dreadhorde Invasion

Dreadhorde Invasion

1B

Enchantment

Consistent creature generation every turn to maintain pressure

Utility

10
Necromancy

Necromancy

2B

Enchantment

Instant-speed reanimation to trigger Crossbones on opponents' turns

Animate Dead

Animate Dead

1B

Enchantment — Aura

Cost-effective recursion aura to bring back key threats

Reanimate

Reanimate

B

Sorcery

Best-in-class one-mana creature recursion

Victimize

Victimize

2B

Sorcery

Trades a single small token for two high-value creatures

Vedalken Orrery

Vedalken Orrery

4

Artifact

Enables flashing Villains into play during each opponent's turn

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Protects Crossbones with shroud and grants haste

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Hexproof and haste protection for your commander

Whip of Erebos

Whip of Erebos

2BB

Legendary Enchantment Artifact

Grants whole board lifelink and recurs dead creatures

The Meathook Massacre

The Meathook Massacre

XBB

Legendary Enchantment

Scalable board sweeper with continuous drain upside

Bolas's Citadel

Bolas's Citadel

3BBB

Legendary Artifact

Turns life total into explosive card advantage and win condition

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Swamp

Swamp 31x

Basic Land — Swamp

Basic land allocated from mana pip counts.