Crimson Cowl, Master of Evil art

Art by Miguel Mercado

Saved commander deck

Crimson Cowl, Master of Evil

Leverage Changeling creatures, type-granting artifacts, and menace/combat synergies to reliably trigger Crimson Cowl each combat, swarming opponents with aggressive Villain tokens.

100 cards$235.61 totalSep 22, 20265 views

Prompt: Crimson Cowl, Master of Evil commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Crimson Cowl, Master of Evil

Crimson Cowl, Master of Evil

{2}{B}

Legendary Creature — Human Villain

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock.

Thought Vessel

Thought Vessel

{2}

Artifact

Mana rock with no maximum hand size benefit.

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that cantrips later.

Jet Medallion

Jet Medallion

{2}

Artifact

Cost reduction for mono-black spells.

Charcoal Diamond

Charcoal Diamond

{2}

Artifact

Reliable mono-black mana rock.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Cheap two-mana rock.

Dark Ritual

Dark Ritual

{B}

Instant

Fast mana burst to accelerate your commander early.

Black Market Connections

Black Market Connections

{2}{B}

Enchantment

Generates treasure ramp, card draw, and changeling tokens that trigger your commander.

Crypt Ghast

Crypt Ghast

{3}{B}

Creature — Spirit

Doubles black mana output and drains life.

Heraldic Banner

Heraldic Banner

{3}

Artifact

Ramps and buffs black attacking creatures.

Card Draw

10 cards
Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Efficient two-mana card velocity.

Sign in Blood

Sign in Blood

{B}{B}

Sorcery

Reliable cheap black card draw.

Read the Bones

Read the Bones

{2}{B}

Sorcery

Scry 2 and draw 2 for deep card selection.

Morbid Opportunist

Morbid Opportunist

{2}{B}

Creature — Human Rogue

Draws cards each turn when combat trades happen.

Deadly Dispute

Deadly Dispute

{1}{B}

Instant

Sacrifices a 2/1 token to draw cards and make treasure.

Corrupted Conviction

Corrupted Conviction

{B}

Instant

Efficient one-mana sacrifice draw spell.

Village Rites

Village Rites

{B}

Instant

Instantly turns an expendable token into two fresh cards.

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Consistent card advantage every upkeep.

Pact of the Serpent

Pact of the Serpent

{1}{B}{B}

Sorcery

Burst draw naming Villain based on token swarm count.

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Draws cards easily or finishes off wounded tokens.

Removal

10 cards
Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Essential black removal that answers enchantments or creatures.

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

Unconditional cheap creature removal.

Go for the Throat

Go for the Throat

{1}{B}

Instant

Efficient instant-speed removal.

Hero's Downfall

Hero's Downfall

{1}{B}{B}

Instant

Flexible creature and planeswalker removal.

Bitter Triumph

Bitter Triumph

{1}{B}

Instant

Low-cost instant removal for creatures and planeswalkers.

Defile

Defile

{B}

Instant

Scales quickly with mono-black Swamp counts.

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Premier scalable black board wipe.

Damnation

Damnation

{2}{B}{B}

Sorcery

Standard reliable black board sweeper.

Snuff Out

Snuff Out

{3}{B}

Instant

Free creature removal spell.

Dismember

Dismember

{1}{B/P}{B/P}

Instant

Flexible cheap removal bypassing indestructible.

Threats/Wincons

21 cards
Changeling Outcast

Changeling Outcast

{B}

Creature — Shapeshifter

Unblockable 1-drop Villain to guarantee attack triggers on curve.

Universal Automaton

Universal Automaton

{1}

Artifact Creature — Shapeshifter

Cheap 1-mana changeling that counts as a nontoken Villain.

Metallic Mimic

Metallic Mimic

{2}

Artifact Creature — Shapeshifter

Can name Villain to enter as a Villain and pump all future Villain tokens.

Bloodline Pretender

Bloodline Pretender

{3}

Artifact Creature — Shapeshifter

Changeling that grows significantly with every Villain token created.

Venomous Changeling

Venomous Changeling

{2}{B}

Creature — Shapeshifter

Deathtouch changeling attacker that is difficult to block.

Skeletal Changeling

Skeletal Changeling

{1}{B}

Creature — Shapeshifter

Resilient changeling attacker with regeneration.

Moonglove Changeling

Moonglove Changeling

{2}{B}

Creature — Shapeshifter

Changeling that threatens deathtouch during combat.

Cairn Wanderer

Cairn Wanderer

{4}{B}

Creature — Shapeshifter

High-impact changeling that gains keyword abilities from graveyards.

Graveshifter

Graveshifter

{3}{B}

Creature — Shapeshifter

Changeling that recurs a key creature from graveyard to hand.

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

Double all Villain triggered abilities by naming Villain.

Adaptive Automaton

Adaptive Automaton

{3}

Artifact Creature — Construct

Enters as a Villain lord to buff your army.

Mirkwood Bats

Mirkwood Bats

{3}{B}

Creature — Bat

Drains opponents whenever Villain tokens are created or sacrificed.

Nadier's Nightblade

Nadier's Nightblade

{2}{B}

Creature — Elf Warrior

Drains opponents whenever tokens leave the battlefield.

Zulaport Cutthroat

Zulaport Cutthroat

{1}{B}

Creature — Human Rogue Ally

Drains the table when your attacking tokens die in combat.

Blood Artist

Blood Artist

{1}{B}

Creature — Vampire

Drains life when your attackers trade off.

Marionette Apprentice

Marionette Apprentice

{1}{B}

Creature — Human Artificer

Creates a token and drains on creature or artifact death.

Braids, Arisen Nightmare

Braids, Arisen Nightmare

{1}{B}{B}

Legendary Creature — Nightmare

Sacrifices surplus tokens to draw cards and bleed opponents.

Ayara, First of Locthwain

Ayara, First of Locthwain

{B}{B}{B}

Legendary Creature — Elf Noble

Drains life whenever black Villain tokens enter the battlefield.

Ogre Slumlord

Ogre Slumlord

{3}{B}{B}

Creature — Ogre Rogue

Gives black tokens deathtouch, making menace blockers impossible to survive.

Gonti, Lord of Luxury

Gonti, Lord of Luxury

{2}{B}{B}

Legendary Creature — Aetherborn Rogue

Card-stealing threat that scales black card advantage.

Species Specialist

Species Specialist

{2}{B}{B}

Creature — Human Warrior

Names Villain to draw heavily whenever tokens die.

Utility

9 cards
Maskwood Nexus

Maskwood Nexus

{4}

Artifact

Turns all your creatures into nontoken Villains to trigger Crimson Cowl.

Conspiracy

Conspiracy

{3}{B}{B}

Enchantment

Ensures every nontoken creature you control is a Villain.

Cover of Darkness

Cover of Darkness

{1}{B}

Enchantment

Names Villain to grant fear, making your attackers practically unblockable.

Dauthi Embrace

Dauthi Embrace

{2}{B}

Enchantment

Gives shadow to ensure nontoken Villains attack safely.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects Crimson Cowl and provides haste.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Grants haste and shroud to attackers and commander.

Bolas's Citadel

Bolas's Citadel

{3}{B}{B}{B}

Legendary Artifact

Game-ending top-deck storm engine.

Whip of Erebos

Whip of Erebos

{2}{B}{B}

Legendary Enchantment Artifact

Grants lifelink to your menace attackers and provides reanimation.

Eldrazi Monument

Eldrazi Monument

{5}

Artifact

Buffs your token horde with flying, indestructible, and feeds on tokens.

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Swamp

Swamp 32x

Basic Land — Swamp

Basic land allocated from mana pip counts.