Council of Reeds art

Art by Vlad Petruchik

Saved commander deck

Council of Reeds

Cast cheap noncreature spells before combat to reliably trigger Council of Reeds, generating exponential copies of itself and other legendary creatures while taking full advantage of having no legend rule.

100 cards$481.29 totalSep 22, 20265 views

Prompt: Council of Reeds commander deck

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Commander

1 cards
Council of Reeds

Council of Reeds

{2}{U}

Legendary Creature — Human Scientist Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Premier commander ramp artifact and noncreature trigger

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock

Sapphire Medallion

Sapphire Medallion

{2}

Artifact

Reduces the cost of all blue spells to easily chain them pre-combat

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that can cycle for a fresh card later

Thought Vessel

Thought Vessel

{2}

Artifact

Ramp that eliminates maximum hand size with big card draw engines

Fellwar Stone

Fellwar Stone

{2}

Artifact

Reliable two-mana artifact ramp

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Finds an Island directly into play

Liquimetal Torque

Liquimetal Torque

{2}

Artifact

Two-mana rock with incidental utility

Midnight Clock

Midnight Clock

{2}{U}

Artifact

Provides mana and eventually refills the hand with a Timetwister effect

High Tide

High Tide

{U}

Instant

Enables explosive mana turns while triggering noncreature requirements

Card Draw

10 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Continuous noncreature draw engine that punishes opponents

Mystic Remora

Mystic Remora

{U}

Enchantment

Cheap noncreature enchantment that draws massive amounts of cards

Brainstorm

Brainstorm

{U}

Instant

One-mana instant cantrip to easily trigger Council of Reeds before combat

Ponder

Ponder

{U}

Sorcery

Top-tier one-mana sorcery cantrip to set up draws and trigger the commander

Preordain

Preordain

{U}

Sorcery

Efficient scry cantrip to ensure land drops and trigger commander tokens

Consider

Consider

{U}

Instant

Instant-speed one-mana cantrip that surveils

Opt

Opt

{U}

Instant

Cheap instant cantrip for smooth velocity and commander triggers

Frantic Search

Frantic Search

{2}{U}

Instant

Card filtering that untaps lands, effectively free to cast pre-combat

Windfall

Windfall

{2}{U}

Sorcery

Disrupts opponents and refuels hand size quickly

Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

Draws a card whenever you cast an instant or sorcery

Removal

10 cards
Pongify

Pongify

{U}

Instant

One-mana instant creature destruction

Rapid Hybridization

Rapid Hybridization

{U}

Instant

Efficient one-mana instant spot removal

Resculpt

Resculpt

{1}{U}

Instant

Exiles an artifact or creature at instant speed

Reality Shift

Reality Shift

{1}{U}

Instant

Exiles a creature at instant speed

Counterspell

Counterspell

{U}{U}

Instant

Classic and definitive answer to problematic spells

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

Free interaction whenever your commander is on board

Swan Song

Swan Song

{U}

Instant

Ultra-efficient counterspell for critical noncreature threats

Arcane Denial

Arcane Denial

{1}{U}

Instant

Hard counter that replaces itself

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided board wipe that turns the game completely in your favor

Curse of the Swine

Curse of the Swine

{X}{U}{U}

Sorcery

Scalable mass exile for opposing creature boards

Threats/Wincons

24 cards
Spark Double

Spark Double

{3}{U}

Creature — Illusion

Creates an additional copy of Council of Reeds or another key creature

Sakashima of a Thousand Faces

Sakashima of a Thousand Faces

{3}{U}

Legendary Creature — Human Rogue

Copies Council of Reeds and ensures your board keeps clone stability

Sakashima the Impostor

Sakashima the Impostor

{2}{U}{U}

Legendary Creature — Human Rogue

Legendary clone that can bounce itself to clone new threats repeatedly

Irenicus's Vile Duplication

Irenicus's Vile Duplication

{3}{U}

Sorcery

Makes a flying token copy of your commander to double your board growth

Quantum Misalignment

Quantum Misalignment

{4}{U}

Sorcery

Creates a copy of your commander with rebound for a second copy next turn

Auton Soldier

Auton Soldier

{4}{U}{U}

Artifact Creature — Alien Soldier

Copies the commander with myriad, creating massive token waves

Vesuvan Duplimancy

Vesuvan Duplimancy

{3}{U}

Enchantment

Creates token copies of Council of Reeds whenever you target it with spells

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

Doubles the triggered copy ability of your scientist hero commander

Displacer Kitten

Displacer Kitten

{3}{U}

Creature — Cat Beast

Flickers value permanents and untaps mana rocks with every noncreature spell

Urza, Lord High Artificer

Urza, Lord High Artificer

{2}{U}{U}

Legendary Creature — Human Artificer

Legendary bomb that benefits from the lack of legend rule when copied

Jin-Gitaxias, Progress Tyrant

Jin-Gitaxias, Progress Tyrant

{5}{U}{U}

Legendary Creature — Phyrexian Praetor

Copies your noncreature spells and negates your opponents' spells

Nezahal, Primal Tide

Nezahal, Primal Tide

{5}{U}{U}

Legendary Creature — Elder Dinosaur

Huge uncounterable threat that draws cards whenever opponents cast noncreature spells

Thassa, Deep-Dwelling

Thassa, Deep-Dwelling

{3}{U}

Legendary Enchantment Creature — God

Provides repeated end-step blinks for enter-the-battlefield abilities

Hullbreaker Horror

Hullbreaker Horror

{5}{U}{U}

Creature — Kraken Horror

Dominates the game by bouncing spells and permanents on every cast

Talrand, Sky Summoner

Talrand, Sky Summoner

{2}{U}{U}

Legendary Creature — Merfolk Wizard

Generates 2/2 flying drakes from your noncreature spell casts

Murmuring Mystic

Murmuring Mystic

{3}{U}

Creature — Human Wizard

Produces 1/1 flying bird illusions alongside your spell triggers

Deekah, Fractal Theorist

Deekah, Fractal Theorist

{4}{U}

Legendary Creature — Human Wizard

Builds huge scaling fractal tokens as you cast instant and sorceries

Orvar, the All-Form

Orvar, the All-Form

{3}{U}

Legendary Creature — Shapeshifter

Creates permanent token copies whenever you target your own permanents

Master of Waves

Master of Waves

{3}{U}

Creature — Merfolk Wizard

Generates an army of elementals boosted by your heavy blue devotion

Rite of Replication

Rite of Replication

{2}{U}{U}

Sorcery

Kicked mode makes five copies of your commander or best legendary threat

Clone Legion

Clone Legion

{7}{U}{U}

Sorcery

Copies an entire army without worrying about the legend rule

Nanogene Conversion

Nanogene Conversion

{3}{U}

Sorcery

Turns every creature you control into a copy of Council of Reeds for massive scaling

Mechanized Production

Mechanized Production

{2}{U}{U}

Enchantment — Aura

Enchant a copied token to win the game if you reach eight identical tokens

Bident of Thassa

Bident of Thassa

{2}{U}{U}

Legendary Enchantment Artifact

Draws cards as your wide Council token army connects in combat

Utility

8 cards
Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Gives haste and protection to the commander immediately

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects your commander with hexproof while enabling immediate attacks

Isochron Scepter

Isochron Scepter

{2}

Artifact

Imprints a cantrip or removal spell to guarantee noncreature triggers every turn

An Offer You Can't Refuse

An Offer You Can't Refuse

{U}

Instant

Cheap one-mana noncreature counter for critical moments

Narset's Reversal

Narset's Reversal

{U}{U}

Instant

Copies and bounces a spell back to hand, producing great tempo

Muddle the Mixture

Muddle the Mixture

{U}{U}

Instant

Versatile counterspell that transfigures for critical two-mana combo pieces

Serum Visions

Serum Visions

{U}

Sorcery

One-mana sorcery that draws, scrys 2, and triggers combat copies

Geralf, Visionary Stitcher

Geralf, Visionary Stitcher

{2}{U}

Legendary Creature — Human Wizard

Gives your army flying and converts extra tokens into flying zombies

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Island

Island 31x

Basic Land — Island

Basic land allocated from mana pip counts.