Cormela, Glamour Thief art

Art by Bram Sels

Saved commander deck

Cormela, Glamour Thief

Recur impactful instants and sorceries using Cormela while generating massive mana via rituals and untap or flicker combo loops. Finish games by draining opponents with magecraft triggers or casting game-ending X-spells.

100 cards$414.84 totalSep 6, 202634 views

Prompt: Cormela, Glamour Thief commander deck

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Commander

1 cards
Cormela, Glamour Thief

Cormela, Glamour Thief

{1}{U}{B}{R}

Legendary Creature — Vampire Rogue

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Fixes all three color identities

Dimir Signet

Dimir Signet

{2}

Artifact

Fixes blue and black mana

Izzet Signet

Izzet Signet

{2}

Artifact

Fixes blue and red mana

Rakdos Signet

Rakdos Signet

{2}

Artifact

Fixes black and red mana

Talisman of Creativity

Talisman of Creativity

{2}

Artifact

Untapped Izzet mana source

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

Untapped Rakdos mana source

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

Untapped Dimir mana source

Fellwar Stone

Fellwar Stone

{2}

Artifact

Low-cost artifact mana

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Land-based ramp in Grixis

Card Draw

10 cards
Brainstorm

Brainstorm

{U}

Instant

Cheap instant-speed deck manipulation

Ponder

Ponder

{U}

Sorcery

Efficient card selection spell

Preordain

Preordain

{U}

Sorcery

Smooths early draws and digs deep

Frantic Search

Frantic Search

{2}{U}

Instant

Filters cards and nets mana with discount effects

Faithless Looting

Faithless Looting

{R}

Sorcery

Fills graveyard for recursion while selection

Expressive Iteration

Expressive Iteration

{U}{R}

Sorcery

Top-tier value and card selection spell

Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

Draws a card on every instant and sorcery cast

Windfall

Windfall

{2}{U}

Sorcery

Fills hands and graveyards quickly

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Instant-speed card advantage and graveyard fuel

Treasure Cruise

Treasure Cruise

{7}{U}

Sorcery

Cheap draw using filled graveyard

Removal

10 cards
Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided mass board wipe or single target bounce

Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible red removal for any permanent

Terminate

Terminate

{B}{R}

Instant

Unconditional creature destruction

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Deals with problematic enchantments in Grixis

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Cheap efficient creature board wipe

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Bypasses indestructible with -X/-X

Counterspell

Counterspell

{U}{U}

Instant

Standard efficient countermagic

Arcane Denial

Arcane Denial

{1}{U}

Instant

Unconditional counter with minor draw drawback

Bedevil

Bedevil

{B}{B}{R}

Instant

Flexible removal for creature, artifact, or planeswalker

Drown in the Loch

Drown in the Loch

{U}{B}

Instant

Versatile counter or removal spell

Threats/Wincons

22 cards
Young Pyromancer

Young Pyromancer

{1}{R}

Creature — Human Shaman

Generates elemental tokens from spell casting

Guttersnipe

Guttersnipe

{2}{R}

Creature — Goblin Shaman

Deals direct damage to opponents on spell casts

Third Path Iconoclast

Third Path Iconoclast

{U}{R}

Creature — Human Monk

Generates artifact tokens on noncreature casts

Talrand, Sky Summoner

Talrand, Sky Summoner

{2}{U}{U}

Legendary Creature — Merfolk Wizard

Creates flying drakes on spell casts

Murmuring Mystic

Murmuring Mystic

{3}{U}

Creature — Human Wizard

Creates flying bird tokens on spell casts

Sedgemoor Witch

Sedgemoor Witch

{2}{B}

Creature — Human Warlock

Provides lifegain and token generation on magecraft

Storm-Kiln Artist

Storm-Kiln Artist

{3}{R}

Creature — Dwarf Shaman

Generates treasure tokens on magecraft

Veyran, Voice of Duality

Veyran, Voice of Duality

{1}{U}{R}

Legendary Creature — Efreet Wizard

Doubles spell triggers and grows rapidly

Kess, Dissident Mage

Kess, Dissident Mage

{1}{U}{B}{R}

Legendary Creature — Human Wizard

Allows casting spells from graveyard each turn

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

{2}{R}

Legendary Creature — God // Legendary Artifact

Refunds red mana on spell casts

Electrostatic Field

Electrostatic Field

{1}{R}

Creature — Wall

Early blocker that burns each opponent on spell casts

Niv-Mizzet, Parun

Niv-Mizzet, Parun

{U}{U}{U}{R}{R}{R}

Legendary Creature — Dragon Wizard

Draws cards and pings targets whenever spells are cast

Saw in Half

Saw in Half

{2}{B}

Instant

Enables infinite death and recursion loops with Cormela

Ghostly Flicker

Ghostly Flicker

{2}{U}

Instant

Forms infinite mana loops with Cormela and rituals

Displace

Displace

{2}{U}

Instant

Secondary flicker piece for Cormela loops

Heat Shimmer

Heat Shimmer

{2}{R}

Sorcery

Combos with dualcaster or creates extra Cormela death triggers

Twinflame

Twinflame

{1}{R}

Sorcery

Enables token copy combo lines

Professor Onyx

Professor Onyx

{4}{B}{B}

Legendary Planeswalker — Liliana

Magecraft drain win condition and removal

Ral, Storm Conduit

Ral, Storm Conduit

{2}{U}{R}

Legendary Planeswalker — Ral

Pings opponents and copies copy-spells infinitely

Dualcaster Mage

Dualcaster Mage

{1}{R}{R}

Creature — Human Wizard

Instant-speed copy creature and combo piece

Torment of Hailfire

Torment of Hailfire

{X}{B}{B}

Sorcery

Massive mana win condition

Crackling Drake

Crackling Drake

{U}{U}{R}{R}

Creature — Drake

Large flying threat that scales with spells in exile and yard

Utility

10 cards
Dark Ritual

Dark Ritual

{B}

Instant

Nets fast black mana to trigger Cormela loops

Cabal Ritual

Cabal Ritual

{1}{B}

Instant

Generates high mana burst with threshold

Pyretic Ritual

Pyretic Ritual

{1}{R}

Instant

Fast red mana generator

Desperate Ritual

Desperate Ritual

{1}{R}

Instant — Arcane

Fast red mana generator

Demonic Tutor

Demonic Tutor

{1}{B}

Sorcery

Fetches any key combo piece or answer

Vampiric Tutor

Vampiric Tutor

{B}

Instant

Instant-speed topdeck tutor

Reanimate

Reanimate

{B}

Sorcery

Cheap recursion for key creatures

Animate Dead

Animate Dead

{1}{B}

Enchantment — Aura

Low-cost creature reanimation

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects commander and gives haste

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free protection and haste for Cormela

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Sunken Hollow

Sunken Hollow

Land — Island Swamp

Nonbasic dual land for color fixing.

Choked Estuary

Choked Estuary

Land

Nonbasic dual land for color fixing.

Island

Island 6x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 4x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 6x

Basic Land — Mountain

Basic land allocated from mana pip counts.