Chatterfang, Squirrel General

Art by Jason A. Engle

Commander deckBG

Chatterfang, Squirrel General

Overwhelm opponents with a massive swarm of Squirrel tokens while leveraging sacrifice synergies and aristocrats drain effects to finish off the board.

$276.31for all 100 cards at today’s prices
Built Aug 30, 202685 views

Asked for“Squirrel tribal Commander deck”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

5
21
16
9
8
1
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw11
Interaction11
↳ board wipes2
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 26G 48
38lands · rule of thumb 35–38
3.03average mana value (nonland)
$276.31whole deck, today

The list

Commander

1
Chatterfang, Squirrel General

Chatterfang, Squirrel General

2G

Legendary Creature — Squirrel Warrior

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential Commander fast mana

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana fix and ramp

Golgari Signet

Golgari Signet

2

Artifact

reliable color fixing and ramp

Talisman of Resilience

Talisman of Resilience

2

Artifact

untapped Golgari mana ramp

Nature's Lore

Nature's Lore

1G

Sorcery

fetches a forest untapped

Three Visits

Three Visits

1G

Sorcery

fetches a forest untapped

Farseek

Farseek

1G

Sorcery

searches up nonbasic dual lands

Cultivate

Cultivate

2G

Sorcery

ramps a land and guarantees next land drop

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

consistent land ramp and card advantage

Jaheira, Friend of the Forest

Jaheira, Friend of the Forest

2G

Legendary Creature — Human Elf Druid

turns all squirrel tokens into mana dorks

Card Draw

10
Skullclamp

Skullclamp

1

Artifact — Equipment

turns 1/1 tokens into explosive draw engines

Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

draws cards on combat damage from wide creature attacks

Species Specialist

Species Specialist

2BB

Creature — Human Warrior

draws a card whenever a squirrel dies

Shamanic Revelation

Shamanic Revelation

3GG

Sorcery

draws massive cards based on token wide board

Plumb the Forbidden

Plumb the Forbidden

1B

Instant

sacrifices excess tokens at instant speed to draw deep

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

draws cards when casting creature spells

Moldervine Reclamation

Moldervine Reclamation

3BG

Enchantment

draws cards and gains life whenever creatures die

Night's Whisper

Night's Whisper

1B

Sorcery

cheap two-card draw spell

Deadly Dispute

Deadly Dispute

1B

Instant

sacrifices a token or treasure to draw two and make treasure

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

steady card draw whenever creatures die each turn

Removal

10
Assassin's Trophy

Assassin's Trophy

BG

Instant

versatile instant speed removal for any permanent

Abrupt Decay

Abrupt Decay

BG

Instant

uncounterable removal for cheap threats

Beast Within

Beast Within

2G

Instant

hits any target permanent

Tear Asunder

Tear Asunder

1G

Instant

flexible exile removal for non-creatures

Nature's Claim

Nature's Claim

G

Instant

one-mana artifact or enchantment removal

Toxic Deluge

Toxic Deluge

2B

Sorcery

efficient scalable board wipe

Swarmyard Massacre

Swarmyard Massacre

3BB

Sorcery

one-sided board wipe that spares squirrels

Maelstrom Pulse

Maelstrom Pulse

1BG

Sorcery

removes nonland permanents and token clones

Feed the Swarm

Feed the Swarm

1B

Sorcery

black enchantment and creature removal

Infernal Grasp

Infernal Grasp

1B

Instant

cheap unconditional creature destruction

Threats/Wincons

23
Deep Forest Hermit

Deep Forest Hermit

3GG

Creature — Elf Druid

creates four squirrels and pumps them

Deranged Hermit

Deranged Hermit

3GG

Creature — Elf

classic squirrel token army generator and lord

Nut Collector

Nut Collector

5G

Creature — Human Druid

creates squirrels each turn and pumps them with threshold

Squirrel Sovereign

Squirrel Sovereign

1G

Creature — Squirrel Noble

two-mana squirrel lord

Chitterspitter

Chitterspitter

2G

Artifact

repeatable squirrel token generator and lord counter engine

Squirrel Nest

Squirrel Nest

1GG

Enchantment — Aura

taps land to generate a squirrel token every turn

Scurry Oak

Scurry Oak

2G

Creature — Treefolk

creates squirrel tokens whenever it gets +1/+1 counters

Ravenous Squirrel

Ravenous Squirrel

BG

Creature — Squirrel

grows from sacrifice and draws cards

Squirrel Sanctuary

Squirrel Sanctuary

G

Enchantment

recurring squirrel generator on creature deaths

Drey Keeper

Drey Keeper

3BG

Creature — Elf Druid

creates squirrels and gives them menace

Verdant Command

Verdant Command

1G

Instant

flexible squirrel maker and utility instant

Honored Dreyleader

Honored Dreyleader

2G

Creature — Squirrel Warrior

grows huge based on squirrel and forage count

Camellia, the Seedmiser

Camellia, the Seedmiser

1BG

Legendary Creature — Squirrel Warlock

gives squirrels menace and makes tokens on forage

Valley Rotcaller

Valley Rotcaller

1B

Creature — Squirrel Warlock

drains opponents based on squirrel count when attacking

Hazel's Brewmaster

Hazel's Brewmaster

3B

Creature — Squirrel Warlock

exiles target creature and grants food/squirrel synergy

Mirkwood Bats

Mirkwood Bats

3B

Creature — Bat

drains all opponents on token generation and sacrifice

Zulaport Cutthroat

Zulaport Cutthroat

1B

Creature — Human Rogue Ally

aristocrats drain payoff on token deaths

Blood Artist

Blood Artist

1B

Creature — Vampire

drains life whenever any creature dies

Nadier's Nightblade

Nadier's Nightblade

2B

Creature — Elf Warrior

drains opponents whenever tokens leave the field

Krosan Beast

Krosan Beast

3G

Creature — Squirrel Beast

massive squirrel beater under threshold

Arasta of the Endless Web

Arasta of the Endless Web

2GG

Legendary Enchantment Creature — Spider

creates tokens whenever opponents cast instant/sorceries

End-Raze Forerunners

End-Raze Forerunners

5GGG

Creature — Boar

budget win-condition overrun effect for token armies

Overwhelming Stampede

Overwhelming Stampede

3GG

Sorcery

finisher that gives large power and trample to wide boards

Utility

8
Pitiless Plunderer

Pitiless Plunderer

3B

Creature — Human Pirate

combos infinitely with Chatterfang to wipe opponent boards

Parallel Lives

Parallel Lives

3G

Enchantment

doubles all generated token count

Doubling Season

Doubling Season

4G

Enchantment

doubles both tokens and +1/+1 counters

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects commander with shroud and haste

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

hexproof protection for Chatterfang

Bastion of Remembrance

Bastion of Remembrance

2B

Enchantment

resilient enchantment-based aristocrats drain

Chord of Calling

Chord of Calling

XGGG

Instant

instant speed tutor using token convoke

Eldritch Evolution

Eldritch Evolution

1GG

Sorcery

sacrifices a token to tutor key combo pieces

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Llanowar Wastes

Llanowar Wastes

Land

Nonbasic dual land for color fixing.

Woodland Cemetery

Woodland Cemetery

Land

Nonbasic dual land for color fixing.

Temple of Malady

Temple of Malady

Land

Dual land with scry.

Tainted Wood

Tainted Wood

Land

Dual land (needs a Swamp).

Swamp

Swamp 8x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 15x

Basic Land — Forest

Basic land allocated from mana pip counts.