Chainer, Nightmare Adept

Art by Steve Prescott

Commander deckBR

Chainer, Nightmare Adept

Discard high-cost creatures to Chainer or other outlets to cheat them into play using reanimation spells or Sneak Attack, gaining haste for immediate impact.

$304.52for all 100 cards at today’s prices
Built Jun 14, 202680 views

Asked for“black, red commander deck focused around the sneak attack and reanimator cards”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 59 nonland cards

1
7
13
8
4
4
8
14
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp13
Card draw12
Interaction20
↳ board wipes5
Tutors5

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 48R 30
40lands · rule of thumb 35–38
4.25average mana value (nonland)
$304.52whole deck, today

The list

Commander

1
Chainer, Nightmare Adept

Chainer, Nightmare Adept

2BR

Legendary Creature — Human Minion

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

Format staple acceleration

Arcane Signet

Arcane Signet

2

Artifact

Consistent color fixing and ramp

Rakdos Signet

Rakdos Signet

2

Artifact

Color filtered mana acceleration

Talisman of Indulgence

Talisman of Indulgence

2

Artifact

Fast mana for the colors

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

Enables land-based ramp in non-green

Fellwar Stone

Fellwar Stone

2

Artifact

Efficient generic mana rock

Commander's Sphere

Commander's Sphere

3

Artifact

Ramp that can be traded for a card later

Mind Stone

Mind Stone

2

Artifact

Early ramp with late game card draw

Everflowing Chalice

Everflowing Chalice

0

Artifact

Scalable mana source

Card Draw

9
Faithless Looting

Faithless Looting

R

Sorcery

Essential discard outlet and deck filtering

Cathartic Reunion

Cathartic Reunion

1R

Sorcery

Efficient way to put reanimation targets in the graveyard

Thrill of Possibility

Thrill of Possibility

1R

Instant

Instant speed discard outlet and draw

Read the Bones

Read the Bones

2B

Sorcery

Deep filtering and card advantage

Night's Whisper

Night's Whisper

1B

Sorcery

Efficient low-cost card draw

Vilis, Broker of Blood

Vilis, Broker of Blood

5BBB

Legendary Creature — Demon

Massive draw engine and huge reanimation target

Big Score

Big Score

3R

Instant

Discard outlet that creates treasure for ramp

Unexpected Windfall

Unexpected Windfall

2RR

Instant

Discard outlet and resource generation

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

Consistent extra card per turn

Removal

11
Feed the Swarm

Feed the Swarm

1B

Sorcery

Necessary enchantment removal in Black

Terminate

Terminate

BR

Instant

Premier unconditional creature removal

Bedevil

Bedevil

BBR

Instant

Flexible removal for creatures, artifacts, or walkers

Chaos Warp

Chaos Warp

2R

Instant

Red's best catch-all answer

Blasphemous Act

Blasphemous Act

8R

Sorcery

Efficient board wipe when the table is full

Toxic Deluge

Toxic Deluge

2B

Sorcery

Best board wipe for indestructible creatures

Vandalblast

Vandalblast

R

Sorcery

Potent artifact board wipe

Go for the Throat

Go for the Throat

1B

Instant

Cheap and effective creature removal

Balefire Dragon

Balefire Dragon

5RR

Creature — Dragon

Repeatable board wipe on a flying body

Inferno Titan

Inferno Titan

4RR

Creature — Giant

A creature that acts as targeted removal on ETB and attack

Meteor Golem

Meteor Golem

7

Artifact Creature — Golem

Can be sneaked or reanimated to destroy any permanent

Threats/Wincons

20
Gray Merchant of Asphodel

Gray Merchant of Asphodel

3BB

Creature — Zombie

Wins games when reanimated repeatedly

Etali, Primal Storm

Etali, Primal Storm

4RR

Legendary Creature — Elder Dinosaur

Incredible value when given haste via Chainer or Sneak Attack

Sepulchral Primordial

Sepulchral Primordial

5BB

Creature — Avatar

Steals opponents' best creatures from graveyards

It That Betrays

It That Betrays

12

Creature — Eldrazi

Massive sneak attack target that ends games

Archfiend of Despair

Archfiend of Despair

6BB

Creature — Demon

Prevents life gain and doubles damage

Ancient Copper Dragon

Ancient Copper Dragon

4RR

Creature — Elder Dragon

Generates massive treasure for further plays

Terror of the Peaks

Terror of the Peaks

3RR

Creature — Dragon

Direct damage when large creatures enter

Drakuseth, Maw of Flames

Drakuseth, Maw of Flames

4RRR

Legendary Creature — Dragon

Deals massive damage on attack

Noxious Gearhulk

Noxious Gearhulk

4BB

Artifact Creature — Construct

Removal and life gain on a stick

Grave Titan

Grave Titan

4BB

Creature — Giant

Provides immediate board presence

Sheoldred, Whispering One

Sheoldred, Whispering One

5BB

Legendary Creature — Phyrexian Praetor

Passive removal and repeatable reanimation

Burning-Rune Demon

Burning-Rune Demon

4BB

Creature — Demon Berserker

Tutor and threat combined

Ancient Stone Idol

Ancient Stone Idol

10

Artifact Creature — Golem

Enormous body that leaves behind a token after Sneak Attack

Ilharg, the Raze-Boar

Ilharg, the Raze-Boar

3RR

Legendary Creature — Boar God

Acts as a second Sneak Attack on a creature

Combustible Gearhulk

Combustible Gearhulk

4RR

Artifact Creature — Construct

Card draw or massive burn damage

Rune-Scarred Demon

Rune-Scarred Demon

5BB

Creature — Demon

Demonic Tutor on a flying threat

Butcher of Malakir

Butcher of Malakir

5BB

Creature — Vampire Warrior

Forces sacrifices when your sneaked creatures die

Sire of Insanity

Sire of Insanity

4BR

Creature — Demon

Locks down the game once you have graveyard recursion

Lord of the Void

Lord of the Void

4BBB

Creature — Demon

Steals cards directly from opponents' libraries

Overseer of the Damned

Overseer of the Damned

5BB

Creature — Demon

Removal that provides tokens

Utility

10
Sneak Attack

Sneak Attack

3R

Enchantment

Central piece to cheat creatures into play for cheap

Animate Dead

Animate Dead

1B

Enchantment — Aura

Classic and cheap reanimation enchantment

Reanimate

Reanimate

B

Sorcery

The absolute best reanimation spell

Victimize

Victimize

2B

Sorcery

Swaps one small creature for two huge threats

Dread Return

Dread Return

2BB

Sorcery

Reanimation that can be cast from the graveyard

Persist

Persist

1B

Sorcery

Cheap non-legendary reanimation

Entomb

Entomb

B

Instant

The best way to tutor a target into the graveyard

Buried Alive

Buried Alive

2B

Sorcery

Tutors three threats into the graveyard

Living Death

Living Death

3BB

Sorcery

Board wipe and mass reanimation in one card

Stitcher's Supplier

Stitcher's Supplier

B

Creature — Zombie

Cheap creature that fills the graveyard

Lands

40
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Swamp

Swamp 15x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 10x

Basic Land — Mountain

Basic land allocated from mana pip counts.