Captain N'ghathrod

Art by Andrey Kuzinskiy

Commander deckBU

Captain N'ghathrod

Deploy terrifying Horrors to menace opponents and mill their decks upon combat damage, reanimating their best milled threats each end step while assembling game-ending mill combos with Mindcrank.

$365.38for all 100 cards at today’s prices
Built Nov 4, 202635 views

Asked for“Captain N'ghathrod Horror big mama Mill combo”

Buy the whole deck on Mana PoolBuild another

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

5
24
13
7
7
2
4
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp9
Card draw14
Interaction16
↳ board wipes5
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 34B 41
37lands · rule of thumb 35–38
3.15average mana value (nonland)
$365.38whole deck, today

The list

Commander

1
Captain N'ghathrod

Captain N'ghathrod

3UB

Legendary Creature — Horror Pirate

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

format staple mana accelerant

Arcane Signet

Arcane Signet

2

Artifact

efficient two-color mana fixing

Dimir Signet

Dimir Signet

2

Artifact

reliable guild ramp

Talisman of Dominance

Talisman of Dominance

2

Artifact

untapped two-mana rock

Mind Stone

Mind Stone

2

Artifact

early ramp that cycles late

Thought Vessel

Thought Vessel

2

Artifact

mana ramp with no maximum hand size

Fellwar Stone

Fellwar Stone

2

Artifact

low-cost colored mana acceleration

Herald's Horn

Herald's Horn

3

Artifact

reduces horror costs and draws creatures

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

fetches basic land directly to battlefield

Dark Ritual

Dark Ritual

B

Instant

explosive early burst to cast high-cost Horrors

Card Draw

9
Rhystic Study

Rhystic Study

2U

Enchantment

continuous card advantage engine

Mystic Remora

Mystic Remora

U

Enchantment

efficient early card draw against spells

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

consistent extra draw each upkeep

Fact or Fiction

Fact or Fiction

3U

Instant

instant speed selective card draw

Night's Whisper

Night's Whisper

1B

Sorcery

cheap two-mana draw spell

Windfall

Windfall

2U

Sorcery

refills hand while filling opponent graveyards

Kindred Discovery

Kindred Discovery

3UU

Enchantment

massive card draw trigger on horror attacks

Frantic Search

Frantic Search

2U

Instant

card selection that untaps mana

Read the Bones

Read the Bones

2B

Sorcery

deep scry and draw power

Removal

10
Cyclonic Rift

Cyclonic Rift

1U

Instant

one-sided board reset

Feed the Swarm

Feed the Swarm

1B

Sorcery

versatile creature and enchantment removal

Infernal Grasp

Infernal Grasp

1B

Instant

unconditional cheap creature destruction

Counterspell

Counterspell

UU

Instant

premier two-mana counterspell

Drown in the Loch

Drown in the Loch

UB

Instant

modal counter or kill spell scaling with milled graveyards

Toxic Deluge

Toxic Deluge

2B

Sorcery

efficient board wipe bypassing indestructible

Damnation

Damnation

2BB

Sorcery

classic unconditional black board wipe

Baleful Mastery

Baleful Mastery

3B

Instant

flexible creature or planeswalker exile

Negate

Negate

1U

Instant

protects board against noncreature wipes and combos

Fierce Guardianship

Fierce Guardianship

2U

Instant

free protection while commander is in play

Threats/Wincons

24
Zellix, Sanity Flayer

Zellix, Sanity Flayer

2U

Legendary Creature — Horror

creates Horror tokens whenever players mill creatures

Uchuulon

Uchuulon

3B

Creature — Crab Ooze Horror

exponentially cloning horror threat that consumes graveyards

Mind Flayer

Mind Flayer

3UU

Creature — Horror

horror that steals opponent creatures on entry

Aboleth Spawn

Aboleth Spawn

2U

Creature — Fish Horror

horror that copies opponent creature enters-the-battlefield triggers

Toxrill, the Corrosive

Toxrill, the Corrosive

5BB

Legendary Creature — Slug Horror

oppressive horror that wipes boards and generates slugs

Hullbreaker Horror

Hullbreaker Horror

5UU

Creature — Kraken Horror

un-counterable game-dominating control horror

Nemesis of Reason

Nemesis of Reason

3UB

Creature — Leviathan Horror

mills ten cards whenever it attacks

Consuming Aberration

Consuming Aberration

3UB

Creature — Horror

grows massive from graveyards and mills on spellcast

Sludge Monster

Sludge Monster

3UU

Creature — Horror

turns enemy threats into harmless slime with horrors

Guiltfeeder

Guiltfeeder

3BB

Creature — Horror

causes direct life loss based on cards in target graveyard

Brainstealer Dragon

Brainstealer Dragon

5BB

Creature — Dragon Horror

horror dragon that steals and casts exiled cards while burning foes

Ravenous Chupacabra

Ravenous Chupacabra

2BB

Creature — Beast Horror

horror that destroys a creature on entry

Sire of Stagnation

Sire of Stagnation

4UB

Creature — Eldrazi

punishes opponent land drops with mill and card draw

Arvinox, the Mind Flail

Arvinox, the Mind Flail

4BBB

Legendary Enchantment Creature — Horror

horror that exiles cards from libraries and animates as a huge body

Phyrexian Obliterator

Phyrexian Obliterator

BBBB

Creature — Phyrexian Horror

devastating horror attacker with menace that punishes damage

Spellskite

Spellskite

2

Artifact Creature — Phyrexian Horror

horror that redirects removal away from key pieces

Chasm Skulker

Chasm Skulker

2U

Creature — Squid Horror

horror that grows with draw and explodes into squid tokens

Geth, Lord of the Vault

Geth, Lord of the Vault

4BB

Legendary Creature — Phyrexian Zombie

reanimates enemy creatures and artifacts while milling them

Sewer Nemesis

Sewer Nemesis

3B

Creature — Horror

scales in power from a chosen player's graveyard while milling them

Duskmantle Guildmage

Duskmantle Guildmage

UB

Creature — Human Wizard

infinite mill-drain combo engine with Mindcrank

Syr Konrad, the Grim

Syr Konrad, the Grim

3BB

Legendary Creature — Human Knight

drains opponents whenever creatures are milled or die

Thing in the Ice // Awoken Horror

Thing in the Ice // Awoken Horror

1U

Creature — Horror // Creature — Kraken Horror

horror that bounces non-Horrors when transformed

Wharf Infiltrator

Wharf Infiltrator

1U

Creature — Human Horror

horror that creates Eldrazi Horror tokens when creatures are discarded

Hunted Horror

Hunted Horror

BB

Creature — Horror

under-costed massive horror beatstick

Utility

9
Mindcrank

Mindcrank

2

Artifact

converts damage to mill and enables infinite win combos

Bloodchief Ascension

Bloodchief Ascension

B

Enchantment

infinite mill-damage win condition alongside Mindcrank

Mesmeric Orb

Mesmeric Orb

2

Artifact

rapid continuous mill on every permanent untap

Maddening Cacophony

Maddening Cacophony

1U

Sorcery

mills half of every opponent deck when kicked

Court of Cunning

Court of Cunning

1UU

Enchantment

introduces the monarch and mills ten cards each upkeep

Fractured Sanity

Fractured Sanity

UUU

Sorcery

mills each opponent for fourteen cards or cycles in a pinch

Animate Dead

Animate Dead

1B

Enchantment — Aura

cheap reanimation spell to leverage stocked graveyards

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

gives commander and horrors haste and shroud

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

gives commander hexproof and haste

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Island

Island 10x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 12x

Basic Land — Swamp

Basic land allocated from mana pip counts.