Captain N'ghathrod

Art by Andrey Kuzinskiy

Commander deckBU

Captain N'ghathrod

Leverage evasive Horror creatures to deal combat damage, milling opponents and reanimating their best cards while executing card draw and mill combo finishes like Duskmantle Guildmage plus Mindcrank.

$391.28for all 100 cards at today’s prices
Built Oct 26, 202639 views

Asked for“Captain N'ghathrod commander deck Combo draw card”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

6
22
12
9
8
1
4
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp9
Card draw17
Interaction15
↳ board wipes5
Tutors0

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 38B 33
37lands · rule of thumb 35–38
3.16average mana value (nonland)
$391.28whole deck, today

The list

Commander

1
Captain N'ghathrod

Captain N'ghathrod

3UB

Legendary Creature — Horror Pirate

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential fast mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Dimir Signet

Dimir Signet

2

Artifact

fixes blue and black mana

Talisman of Dominance

Talisman of Dominance

2

Artifact

untapped two-mana rock

Mind Stone

Mind Stone

2

Artifact

mana rock that cantrips when needed

Thought Vessel

Thought Vessel

2

Artifact

mana ramp with no maximum hand size

Fellwar Stone

Fellwar Stone

2

Artifact

reliable two-mana rock

Worn Powerstone

Worn Powerstone

3

Artifact

generates two colorless mana

Commander's Sphere

Commander's Sphere

3

Artifact

color fixing with emergency card draw

Herald's Horn

Herald's Horn

3

Artifact

discounts Horrors and provides creature card advantage

Card Draw

12
Rhystic Study

Rhystic Study

2U

Enchantment

format-defining consistent card draw engine

Mystic Remora

Mystic Remora

U

Enchantment

early game card draw on opponents' noncreature spells

Bident of Thassa

Bident of Thassa

2UU

Legendary Enchantment Artifact

draws cards whenever menace Horrors hit players

Reconnaissance Mission

Reconnaissance Mission

2UU

Enchantment

draws cards on combat damage triggers

Coastal Piracy

Coastal Piracy

2UU

Enchantment

rewards unblocked Horrors with card draw

Windfall

Windfall

2U

Sorcery

refills hand while milling opponents into their graveyards

Peer into the Abyss

Peer into the Abyss

4BBB

Sorcery

draws half your library to assemble win conditions

Brainstorm

Brainstorm

U

Instant

cheap instant speed hand sculpting

Ponder

Ponder

U

Sorcery

digs deep for key combo and horror pieces

Preordain

Preordain

U

Sorcery

efficient card selection and draw

Fact or Fiction

Fact or Fiction

3U

Instant

instant speed card draw that fuels graveyard options

Night's Whisper

Night's Whisper

1B

Sorcery

efficient two-mana draw spell

Removal

10
Cyclonic Rift

Cyclonic Rift

1U

Instant

premier one-sided board wipe

Toxic Deluge

Toxic Deluge

2B

Sorcery

flexible low-mana creature sweeper

Feed the Swarm

Feed the Swarm

1B

Sorcery

essential black enchantment and creature removal

Infernal Grasp

Infernal Grasp

1B

Instant

cheap instant speed unconditional creature destruction

Counterspell

Counterspell

UU

Instant

reliable two-mana answer to any threat

Drown in the Loch

Drown in the Loch

UB

Instant

counters or destroys based on opponent's milled cards

Fierce Guardianship

Fierce Guardianship

2U

Instant

free protection for the commander

Baleful Mastery

Baleful Mastery

3B

Instant

versatile exile removal for creatures and planeswalkers

Damnation

Damnation

2BB

Sorcery

classic unconditional black board wipe

Resculpt

Resculpt

1U

Instant

exiles problem creatures or artifacts in blue

Threats/Wincons

22
Mind Flayer

Mind Flayer

3UU

Creature — Horror

Horror that steals an opponent's best creature

Zellix, Sanity Flayer

Zellix, Sanity Flayer

2U

Legendary Creature — Horror

Horror that mills players and generates Horror tokens

Hullbreaker Horror

Hullbreaker Horror

5UU

Creature — Kraken Horror

massive flash Horror that controls the stack and board

Toxrill, the Corrosive

Toxrill, the Corrosive

5BB

Legendary Creature — Slug Horror

Horror that wipes opposing boards and generates tokens and cards

Consuming Aberration

Consuming Aberration

3UB

Creature — Horror

gargantuan Horror that rapidly mills the entire table

Nemesis of Reason

Nemesis of Reason

3UB

Creature — Leviathan Horror

Horror that mills ten cards on attack

Aboleth Spawn

Aboleth Spawn

2U

Creature — Fish Horror

Horror that copies opponents' enter-the-battlefield triggers

Sludge Monster

Sludge Monster

3UU

Creature — Horror

Horror that turns opposing threats into harmless slugs

Ravenous Chupacabra

Ravenous Chupacabra

2BB

Creature — Beast Horror

Horror that destroys a creature on entry

Phyrexian Rager

Phyrexian Rager

2B

Creature — Phyrexian Horror

cantrip Horror body that benefits from menace

Guiltfeeder

Guiltfeeder

3BB

Creature — Horror

Horror that punishes opponents directly for having full graveyards

Geth, Lord of the Vault

Geth, Lord of the Vault

4BB

Legendary Creature — Phyrexian Zombie

reanimates milled artifacts and creatures while milling more

Syr Konrad, the Grim

Syr Konrad, the Grim

3BB

Legendary Creature — Human Knight

deals direct damage whenever cards enter or leave graveyards

Duskmantle Guildmage

Duskmantle Guildmage

UB

Creature — Human Wizard

infinite combo piece with Mindcrank to drain out opponents

Sheoldred, the Apocalypse

Sheoldred, the Apocalypse

2BB

Legendary Creature — Phyrexian Praetor

punishes opponents for drawing while rewarding your own draw

Thing in the Ice // Awoken Horror

Thing in the Ice // Awoken Horror

1U

Creature — Horror // Creature — Kraken Horror

transforms into an Awoken Horror board sweeper

Umbris, Fear Manifest

Umbris, Fear Manifest

3UB

Legendary Creature — Nightmare Horror

Nightmare Horror that grows huge from exiled opponent cards

Brainstealer Dragon

Brainstealer Dragon

5BB

Creature — Dragon Horror

Horror Dragon that exiles opponent cards and drains life

Uchuulon

Uchuulon

3B

Creature — Crab Ooze Horror

Horror that multiplies by exiling creatures from graveyards

Spellskite

Spellskite

2

Artifact Creature — Phyrexian Horror

Horror that redirects removal spells away from your commander

Phyrexian Revoker

Phyrexian Revoker

2

Artifact Creature — Phyrexian Horror

Horror that shuts down opposing activated abilities

Psychosis Crawler

Psychosis Crawler

5

Artifact Creature — Phyrexian Horror

Horror that drains all opponents on every card drawn

Utility

8
Mindcrank

Mindcrank

2

Artifact

mills damage dealt and forms an infinite loop with Duskmantle Guildmage

Maddening Cacophony

Maddening Cacophony

1U

Sorcery

mills eight or half of each opponent's library

Fractured Sanity

Fractured Sanity

UUU

Sorcery

efficient group mill spell that can cycle for a card

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

provides haste and shroud to protect key creatures

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

gives haste and hexproof to the commander

Court of Cunning

Court of Cunning

1UU

Enchantment

introduces the monarch for draw and mills ten cards per turn

Animate Dead

Animate Dead

1B

Enchantment — Aura

cheap reanimation spell to bring back milled bombs

Reanimate

Reanimate

B

Sorcery

one-mana reanimation from any graveyard

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Island

Island 12x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 10x

Basic Land — Swamp

Basic land allocated from mana pip counts.