Captain N'ghathrod art

Art by Akirant

Saved commander deck

Captain N'ghathrod

The deck focuses on milling opponents to trigger Captain N'ghathrod's ability, allowing you to steal powerful creatures and artifacts from their graveyards while buffing your Horror tribal army.

100 cards$339.25 totalJul 16, 20263 views

Prompt: Captain N'ghathrod commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Captain N'ghathrod

Captain N'ghathrod

{3}{U}{B}

Legendary Creature — Horror Pirate

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Flexible color fixing for Dimir.

Dimir Signet

Dimir Signet

{2}

Artifact

Efficient mana rock for Dimir colors.

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

Fast mana that provides both colors.

Mind Stone

Mind Stone

{2}

Artifact

Ramp that can be traded for a card later.

Commander's Sphere

Commander's Sphere

{3}

Artifact

Color fixing and card draw in one.

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana and eliminates maximum hand size.

Crowded Crypt

Crowded Crypt

{2}{B}

Artifact

Provides mana and can create a board of Horrors.

Worn Powerstone

Worn Powerstone

{3}

Artifact

Strong colorless acceleration.

Herald's Horn

Herald's Horn

{3}

Artifact

Reduces costs for the Horror tribal theme.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Efficient multi-player mana rock.

Decanter of Endless Water

Decanter of Endless Water

{3}

Artifact

Fixing plus unlimited hand size.

Card Draw

11 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Consistent card advantage in multiplayer.

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Selection that fuels your own graveyard.

Brainstealer Dragon

Brainstealer Dragon

{5}{B}{B}

Creature — Dragon Horror

Thematic Horror that steals cards and drains opponents.

Pull from Tomorrow

Pull from Tomorrow

{X}{U}{U}

Instant

Scalable instant-speed draw.

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Efficient early game card draw.

Kindred Discovery

Kindred Discovery

{3}{U}{U}

Enchantment

Massive draw engine for a tribal deck.

Visions of Beyond

Visions of Beyond

{U}

Instant

Usually a one-mana Ancestral Recall in mill decks.

Stinging Study

Stinging Study

{4}{B}

Instant

Huge draw based on the Captain's mana value.

Mystic Remora

Mystic Remora

{U}

Enchantment

Powerful early game card advantage.

Frantic Search

Frantic Search

{2}{U}

Instant

Filters the hand and untaps lands to keep mana open for interaction.

Deepfathom Skulker

Deepfathom Skulker

{5}{U}

Creature — Eldrazi

Provides card draw on combat damage and can make Horrors unblockable.

Removal

12 cards
Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Necessary enchantment removal for black.

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

Unconditional creature destruction.

Pongify

Pongify

{U}

Instant

Cheap, efficient blue creature removal.

Rapid Hybridization

Rapid Hybridization

{U}

Instant

Redundant cheap creature removal.

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

Format-best board wipe.

Drown in the Loch

Drown in the Loch

{U}{B}

Instant

Flexible removal or counter based on mill.

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Efficient board wipe against indestructible threats.

Reality Shift

Reality Shift

{1}{U}

Instant

Exile removal in blue.

Baleful Mastery

Baleful Mastery

{3}{B}

Instant

Versatile exile removal.

Psionic Ritual

Psionic Ritual

{4}{U}{U}

Sorcery

Uses Horrors to cast spells from graveyards.

Ravenous Chupacabra

Ravenous Chupacabra

{2}{B}{B}

Creature — Beast Horror

Classic creature removal on a body (Horror-adjacent).

Go for the Throat

Go for the Throat

{1}{B}

Instant

Efficient and reliable targeted creature removal.

Threats/Wincons

20 cards
Zellix, Sanity Flayer

Zellix, Sanity Flayer

{2}{U}

Legendary Creature — Horror

Generates tokens when players mill creatures.

Uchuulon

Uchuulon

{3}{B}

Creature — Crab Ooze Horror

Horror that multiplies based on graveyards.

Grell Philosopher

Grell Philosopher

{2}{U}

Creature — Horror Wizard

Horror that steals activated abilities.

Consuming Aberration

Consuming Aberration

{3}{U}{B}

Creature — Horror

Massive creature that mills on every spell cast.

Hullbreaker Horror

Hullbreaker Horror

{5}{U}{U}

Creature — Kraken Horror

Powerful control finisher and Horror.

Toxrill, the Corrosive

Toxrill, the Corrosive

{5}{B}{B}

Legendary Creature — Slug Horror

Oppressive board control and Horror synergist.

Sludge Monster

Sludge Monster

{3}{U}{U}

Creature — Horror

Neutralizes enemy abilities.

Umbris, Fear Manifest

Umbris, Fear Manifest

{3}{U}{B}

Legendary Creature — Nightmare Horror

Grows massive from exiled cards.

Mindcrank

Mindcrank

{2}

Artifact

Infinite mill potential with certain pieces.

Maddening Cacophony

Maddening Cacophony

{1}{U}

Sorcery

Mass mill spell to fuel the Captain.

Court of Cunning

Court of Cunning

{1}{U}{U}

Enchantment

Introduces Monarch and mills every upkeep.

Ruin Crab

Ruin Crab

{U}

Creature — Crab

Early game consistent mill.

Nemesis of Reason

Nemesis of Reason

{3}{U}{B}

Creature — Leviathan Horror

Aggressive mill on attack.

Psychic Corrosion

Psychic Corrosion

{2}{U}

Enchantment

Mills when you draw cards.

Sphinx's Tutelage

Sphinx's Tutelage

{2}{U}

Enchantment

Targeted repeat mill.

Fractured Sanity

Fractured Sanity

{U}{U}{U}

Sorcery

Cycleable mass mill.

Memory Erosion

Memory Erosion

{1}{U}{U}

Enchantment

Punishes opponents for casting spells with mill.

Sewer Nemesis

Sewer Nemesis

{3}{B}

Creature — Horror

Grows based on graveyard size and mills an opponent consistently.

Guiltfeeder

Guiltfeeder

{3}{B}{B}

Creature — Horror

Punishes opponents directly for the number of cards in their graveyard.

Geth, Lord of the Vault

Geth, Lord of the Vault

{4}{B}{B}

Legendary Creature — Phyrexian Zombie

Repeatedly reanimates artifacts and creatures from enemy graveyards while milling.

Utility

7 cards
Reflections of Littjara

Reflections of Littjara

{4}{U}

Enchantment

Doubles every Horror spell cast.

Tasha, the Witch Queen

Tasha, the Witch Queen

{3}{U}{B}

Legendary Planeswalker — Tasha

Synergizes with casting spells from other graveyards.

Haunted One

Haunted One

{2}{B}

Legendary Enchantment — Background

Background that protects your Horrors and buffs them.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects Captain N'ghathrod.

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

Unblockable and Shroud for the commander.

Phyrexian Revoker

Phyrexian Revoker

{2}

Artifact Creature — Phyrexian Horror

A Horror that shuts down activated abilities.

Leyline of Anticipation

Leyline of Anticipation

{2}{U}{U}

Enchantment

Allows playing Horrors and mill spells at instant speed.

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Island

Island 13x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 9x

Basic Land — Swamp

Basic land allocated from mana pip counts.