Captain N'ghathrod

Art by Andrey Kuzinskiy

Commander deckBU

Captain N'ghathrod

Fill opponents' graveyards through relentless Horror combat and mill combos like Mindcrank plus Duskmantle Guildmage, then reanimate their best threats while keeping your hand full of cards.

$385.16for all 100 cards at today’s prices
Built Oct 11, 202652 views

Asked for“Captain N'ghathrod I like draw card and Mill combo”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

8
21
14
5
9
1
4
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp10
Card draw14
Interaction15
↳ board wipes5
Tutors0

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 37B 30
37lands · rule of thumb 35–38
3.08average mana value (nonland)
$385.16whole deck, today

The list

Commander

1
Captain N'ghathrod

Captain N'ghathrod

3UB

Legendary Creature — Horror Pirate

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential fast mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Dimir Signet

Dimir Signet

2

Artifact

fixes both blue and black mana

Talisman of Dominance

Talisman of Dominance

2

Artifact

untapped Dimir ramp artifact

Mind Stone

Mind Stone

2

Artifact

mana rock that can cycle for a card later

Thought Vessel

Thought Vessel

2

Artifact

ramp that provides unlimited hand size for draw spells

Fellwar Stone

Fellwar Stone

2

Artifact

low-cost mana rock producing Dimir colors

Commander's Sphere

Commander's Sphere

3

Artifact

fixes colors and draws a card on demand

Worn Powerstone

Worn Powerstone

3

Artifact

produces two colorless mana for high-cost Horrors

Dark Ritual

Dark Ritual

B

Instant

burst mana to deploy Captain N'ghathrod early

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

premier repeatable card advantage engine

Mystic Remora

Mystic Remora

U

Enchantment

explosive early game card draw

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

reliable extra card draw each upkeep

Windfall

Windfall

2U

Sorcery

refills hand while forcing opponents to mill/discard cards

Brainstorm

Brainstorm

U

Instant

instant-speed card selection and hand sculpting

Ponder

Ponder

U

Sorcery

cheap cantrip to dig for combo pieces or lands

Preordain

Preordain

U

Sorcery

scrying smooths early draws and finds answers

Fact or Fiction

Fact or Fiction

3U

Instant

digs five cards deep at instant speed

Pull from Tomorrow

Pull from Tomorrow

XUU

Instant

scales into a massive hand refill in the late game

Frantic Search

Frantic Search

2U

Instant

free hand smoothing and graveyard stocking

Removal

10
Cyclonic Rift

Cyclonic Rift

1U

Instant

asymmetrical one-sided board wipe

Feed the Swarm

Feed the Swarm

1B

Sorcery

vital black enchantment and creature removal

Infernal Grasp

Infernal Grasp

1B

Instant

efficient low-mana instant creature removal

Counterspell

Counterspell

UU

Instant

classic clean universal countermagic

Fierce Guardianship

Fierce Guardianship

2U

Instant

free protection for Captain N'ghathrod

Negate

Negate

1U

Instant

cheap counter to protect your board or stop wipes

Toxic Deluge

Toxic Deluge

2B

Sorcery

flexible low-mana sweeper that handles indestructible

Drown in the Loch

Drown in the Loch

UB

Instant

counter or removal spell supercharged by mill

Baleful Mastery

Baleful Mastery

3B

Instant

exiles problematic creatures or planeswalkers cleanly

Damnation

Damnation

2BB

Sorcery

standard black reset button for crowded boards

Threats/Wincons

24
Mind Flayer

Mind Flayer

3UU

Creature — Horror

Horror that steals an opponent's best creature on entry

Aboleth Spawn

Aboleth Spawn

2U

Creature — Fish Horror

Horror that copies opponent entering triggers

Zellix, Sanity Flayer

Zellix, Sanity Flayer

2U

Legendary Creature — Horror

Horror that mills players and creates Horror tokens

Nemesis of Reason

Nemesis of Reason

3UB

Creature — Leviathan Horror

massive Horror that mills ten cards on attack

Consuming Aberration

Consuming Aberration

3UB

Creature — Horror

grows massive from graveyards while milling opponents

Guiltfeeder

Guiltfeeder

3BB

Creature — Horror

evasive Horror that weaponizes opponent graveyard sizes

Uchuulon

Uchuulon

3B

Creature — Crab Ooze Horror

Horror that multiplies rapidly by exiling creature cards

Sludge Monster

Sludge Monster

3UU

Creature — Horror

Horror that neutralizes opponent creatures with slime counters

Ravenous Chupacabra

Ravenous Chupacabra

2BB

Creature — Beast Horror

Horror creature that destroys a creature on entry

Hullbreaker Horror

Hullbreaker Horror

5UU

Creature — Kraken Horror

flash game-ending Horror that controls the stack and board

Toxrill, the Corrosive

Toxrill, the Corrosive

5BB

Legendary Creature — Slug Horror

Horror that wipes opposing boards and creates slugs

Brainstealer Dragon

Brainstealer Dragon

5BB

Creature — Dragon Horror

Horror Dragon that exiles cards and burns opponents

Thing in the Ice // Awoken Horror

Thing in the Ice // Awoken Horror

1U

Creature — Horror // Creature — Kraken Horror

transforms into an Awoken Horror board bouncer

Psychosis Crawler

Psychosis Crawler

5

Artifact Creature — Phyrexian Horror

Horror that weaponizes heavy card draw into group damage

Duskmantle Guildmage

Duskmantle Guildmage

UB

Creature — Human Wizard

infinite mill and damage combo piece with Mindcrank

Mindcrank

Mindcrank

2

Artifact

turns damage into mill and triggers infinite loops

Bloodchief Ascension

Bloodchief Ascension

B

Enchantment

infinite win condition alongside Mindcrank

Bruvac the Grandiloquent

Bruvac the Grandiloquent

2U

Legendary Creature — Human Advisor

doubles all mill to fuel commander theft and wins

Phenax, God of Deception

Phenax, God of Deception

3UB

Legendary Enchantment Creature — God

turns high-toughness Horrors into targeted mill engines

Maddening Cacophony

Maddening Cacophony

1U

Sorcery

kicked mode mills half each opponent's library

Tasha, the Witch Queen

Tasha, the Witch Queen

3UB

Legendary Planeswalker — Tasha

steals spells from mill and generates 3/3 Demon Horrors

Geth, Lord of the Vault

Geth, Lord of the Vault

4BB

Legendary Creature — Phyrexian Zombie

reanimates milled artifacts and creatures while milling more

Terisian Mindbreaker

Terisian Mindbreaker

7

Artifact Creature — Juggernaut

attacks to mill half a defending player's library

Syr Konrad, the Grim

Syr Konrad, the Grim

3BB

Legendary Creature — Human Knight

pumps out continuous damage as creatures hit the graveyard

Utility

8
Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects commander and gives haste to attackers

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

grants hexproof and haste to key Horrors

Animate Dead

Animate Dead

1B

Enchantment — Aura

cheap reanimation from any graveyard

Mesmeric Orb

Mesmeric Orb

2

Artifact

heavily mills all players on every untap step

Court of Cunning

Court of Cunning

1UU

Enchantment

monarch card advantage engine that mills ten per turn

Memory Erosion

Memory Erosion

1UU

Enchantment

passively mills opponents whenever they cast spells

Fraying Sanity

Fraying Sanity

2U

Enchantment — Aura Curse

doubles all cards put into a graveyard each turn

Altar of the Brood

Altar of the Brood

1

Artifact

low-cost permanent that mills whenever cards enter

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Underground River

Underground River

Land

Nonbasic dual land for color fixing.

Drowned Catacomb

Drowned Catacomb

Land

Nonbasic dual land for color fixing.

Temple of Deceit

Temple of Deceit

Land

Dual land with scry.

Island

Island 12x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 10x

Basic Land — Swamp

Basic land allocated from mana pip counts.