Captain Benjamin Sisko

Art by Chris Rallis

Commander deckBGRUW

Captain Benjamin Sisko

Amass Officers and trigger dilemma/voting mechanics to build a high Officer count, then activate Sisko to cheat colossal game-ending spells into play for free.

$485.88for all 100 cards at today’s prices
Built Nov 15, 20262 views

Asked for“Captain Benjamin Sisko commander deck”

Buy the whole deck on Mana PoolBuild another

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

8
12
16
7
4
5
10
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp18
Card draw11
Interaction13
↳ board wipes5
Tutors6

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 23U 24B 11R 8G 26
37lands · rule of thumb 35–38
3.77average mana value (nonland)
$485.88whole deck, today

The list

Commander

1
Captain Benjamin Sisko

Captain Benjamin Sisko

1W

Legendary Creature — Human Officer

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration to reach activation costs quickly

Arcane Signet

Arcane Signet

2

Artifact

Versatile five-color fixing rock

Birds of Paradise

Birds of Paradise

G

Creature — Bird

Early turn-one fixing across all five colors

Bloom Tender

Bloom Tender

1G

Creature — Elf Druid

Taps for immense amounts of mana in a five-color deck

Farseek

Farseek

1G

Sorcery

Fetches typed dual lands to fix mana base

Nature's Lore

Nature's Lore

1G

Sorcery

Searches for Forests untapped

Three Visits

Three Visits

1G

Sorcery

Searches for Forests untapped

Cultivate

Cultivate

2G

Sorcery

Consistent ramp and land drop insurance

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Reliable ramp and card advantage in green

Chromatic Lantern

Chromatic Lantern

3

Artifact

Ensures seamless mana fixing for five-color activation costs

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

Consistent card draw off opponent actions

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

Early creature that draws cards off noncreature spells

Sylvan Library

Sylvan Library

1G

Enchantment

Exceptional topdeck manipulation and card selection

Fact or Fiction

Fact or Fiction

3U

Instant

Burst instant-speed card advantage

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Draws cards as you deploy your Officer creatures

Coiling Oracle

Coiling Oracle

GU

Creature — Snake Elf Druid

Replaces itself immediately with a card or land drop

Skullclamp

Skullclamp

1

Artifact — Equipment

Turns 1/1 red Officer tokens into raw card advantage

Painful Truths

Painful Truths

2B

Sorcery

Draws three cards for three mana in five-color

Bident of Thassa

Bident of Thassa

2UU

Legendary Enchantment Artifact

Draws cards as your wide army of Officers connects

Kindred Discovery

Kindred Discovery

3UU

Enchantment

Massive draw engine naming Officers

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier single-target creature exile

Path to Exile

Path to Exile

W

Instant

Cheap, efficient instant-speed creature exile

Anguished Unmaking

Anguished Unmaking

1WB

Instant

Flexible exile for any nonland permanent

Assassin's Trophy

Assassin's Trophy

BG

Instant

Unconditional removal for any permanent

Beast Within

Beast Within

2G

Instant

Answers any problematic permanent at instant speed

Generous Gift

Generous Gift

2W

Instant

Flexible removal answer across all permanent types

Council's Judgment

Council's Judgment

1WW

Sorcery

Non-targeting voting removal that exiles problematic threats

Cyclonic Rift

Cyclonic Rift

1U

Instant

One-sided board wipe and tempo blowout

Toxic Deluge

Toxic Deluge

2B

Sorcery

Cheap board wipe that handles indestructible threats

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

Uncounterable mass creature sweeper

Threats/Wincons

23
Universal Automaton

Universal Automaton

1

Artifact Creature — Shapeshifter

One-mana Changeling that counts as an Officer

Taurean Mauler

Taurean Mauler

2R

Creature — Shapeshifter

Scalable Changeling Officer that grows rapidly

Realmwalker

Realmwalker

2G

Creature — Shapeshifter

Officer Changeling that lets you cast Officers from top of library

Mirror Entity

Mirror Entity

2W

Creature — Shapeshifter

Changeling Officer that pumps the entire board for lethal

Graveshifter

Graveshifter

3B

Creature — Shapeshifter

Changeling Officer that recurs key creatures from graveyard

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

Doubles Sisko's end step and activated ability triggers

Morophon, the Boundless

Morophon, the Boundless

7

Legendary Creature — Shapeshifter

Huge Changeling Officer that discounts colored creature costs

Lieutenants of the Guard

Lieutenants of the Guard

4W

Creature — Human Soldier

Council's dilemma creature that creates Officer-boosting bodies

Custodi Squire

Custodi Squire

4W

Creature — Spirit Cleric

Council's dilemma creature providing versatile permanent recursion

Orchard Elemental

Orchard Elemental

5G

Creature — Elemental

Council's dilemma threat that grows massive or provides life

Capital Punishment

Capital Punishment

4BB

Sorcery

Council's dilemma spell forcing discards and sacrifices

Selvala's Stampede

Selvala's Stampede

4GG

Sorcery

Council's dilemma sorcery cheating massive threats into play

Expropriate

Expropriate

7UU

Sorcery

Devastating voting spell that steals permanents and grants extra turns

Tivit, Seller of Secrets

Tivit, Seller of Secrets

3WUB

Legendary Creature — Sphinx Rogue

Generates votes and continuous token value

Etali, Primal Conqueror // Etali, Primal Sickness

Etali, Primal Conqueror // Etali, Primal Sickness

5RR

Legendary Creature — Elder Dinosaur // Legendary Creature — Phyrexian Elder Dinosaur

High-impact bomb to cheat in off Sisko's activated ability

Atraxa, Grand Unifier

Atraxa, Grand Unifier

3GWUB

Legendary Creature — Phyrexian Angel

Enormous threat that refills your hand when cast free

Koma, Cosmos Serpent

Koma, Cosmos Serpent

3GGUU

Legendary Creature — Serpent

Generates massive board presence and controls opponents

Sun Titan

Sun Titan

4WW

Creature — Giant

Recurs key permanents and utility creatures on attack

Elesh Norn, Grand Cenobite

Elesh Norn, Grand Cenobite

5WW

Legendary Creature — Phyrexian Praetor

Massively buffs Officer tokens while suppressing enemy boards

Maelstrom Wanderer

Maelstrom Wanderer

5GUR

Legendary Creature — Elemental

Gives haste to team and cascades into more threats

Genesis Ultimatum

Genesis Ultimatum

GGUUURR

Sorcery

Huge five-color spell to cast for free off Sisko's ability

Ruinous Ultimatum

Ruinous Ultimatum

RRWWWBB

Sorcery

One-sided wipe that clears all opposing nonland permanents

Omniscience

Omniscience

7UUU

Enchantment

Ultimate free-cast payoff that wins the game immediately

Utility

9
Training Grounds

Training Grounds

U

Enchantment

Significantly reduces Sisko's activated ability cost

Biomancer's Familiar

Biomancer's Familiar

GU

Creature — Mutant

Reduces Sisko's activated ability activation cost

Seedborn Muse

Seedborn Muse

3GG

Creature — Spirit

Untaps Sisko on each player's turn for multiple activations

Maskwood Nexus

Maskwood Nexus

4

Artifact

Turns every creature into an Officer and spawns tokens

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Provides haste and shroud to protect Sisko

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Grants hexproof and haste for immediate activations

Ballot Broker

Ballot Broker

2W

Creature — Human Advisor

Provides an extra vote during dilemma and voting cards

Brago's Representative

Brago's Representative

2W

Creature — Human Advisor

Adds an extra vote to maximize dilemma outcomes

Model of Unity

Model of Unity

3

Artifact

Fixes voting dilemmas and buffs your creature board

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 2x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 2x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 3x

Basic Land — Forest

Basic land allocated from mana pip counts.