Captain America, Super-Soldier art

Art by Anna Podedworna

Saved commander deck

Captain America, Super-Soldier

Protect your board using Captain America's shield counter and hexproof aura while suiting him and fellow heroes up with powerful equipment and counter synergies to dominate combat.

100 cards$557.86 totalSep 22, 20265 views

Prompt: Captain America, Super-Soldier commander deck

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Commander

1 cards
Captain America, Super-Soldier

Captain America, Super-Soldier

{1}{W}{W}

Legendary Creature — Human Soldier Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential fast mana staple

Arcane Signet

Arcane Signet

{2}

Artifact

efficient two-mana ramp

Marble Diamond

Marble Diamond

{2}

Artifact

white mana rock for early acceleration

Mind Stone

Mind Stone

{2}

Artifact

early ramp that cycles in the late game

Thought Vessel

Thought Vessel

{2}

Artifact

mana ramp with no maximum hand size

Pearl Medallion

Pearl Medallion

{2}

Artifact

cost reduction for all white spells

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

fetches plains while establishing a soldier body

Loyal Warhound

Loyal Warhound

{1}{W}

Creature — Dog

catches up on lands on an efficient body

Keeper of the Accord

Keeper of the Accord

{3}{W}

Creature — Human Soldier

steady catch-up land ramp and token creation

Fellwar Stone

Fellwar Stone

{2}

Artifact

untapped two-mana rock

Card Draw

10 cards
Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

taxes opponents' noncreature spells for card draw

Archivist of Oghma

Archivist of Oghma

{1}{W}

Creature — Halfling Cleric

draws cards whenever opponents search their libraries

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

draws cards from low-power creature ETBs

Tocasia's Welcome

Tocasia's Welcome

{2}{W}

Enchantment

reliable card draw off creature enters triggers

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

converts small creature casts into card advantage

Bennie Bracks, Zoologist

Bennie Bracks, Zoologist

{3}{W}

Legendary Creature — Elf Druid

rewards token generation with end-step card draw

Puresteel Paladin

Puresteel Paladin

{W}{W}

Creature — Human Knight

draws off equipment casts and eliminates equip costs

Sram, Senior Edificer

Sram, Senior Edificer

{1}{W}

Legendary Creature — Dwarf Advisor

replaces equipment and aura spells with fresh cards

Trouble in Pairs

Trouble in Pairs

{2}{W}{W}

Enchantment

punishes opponents for multi-drawing and extra attacks

Secret Rendezvous

Secret Rendezvous

{1}{W}{W}

Sorcery

draws three cards to refill your hand

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

premier one-mana creature exile

Path to Exile

Path to Exile

{W}

Instant

efficient unconditional creature exile

Generous Gift

Generous Gift

{2}{W}

Instant

versatile removal hitting any permanent type

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

flexible nonland permanent removal

Grasp of Fate

Grasp of Fate

{1}{W}{W}

Enchantment

exiles a nonland permanent from each opponent

Skyclave Apparition

Skyclave Apparition

{1}{W}{W}

Creature — Kor Spirit

exiles low-cost nonland threats cleanly

Solitude

Solitude

{3}{W}{W}

Creature — Elemental Incarnation

free creature exile on an impactful lifelink body

Farewell

Farewell

{4}{W}{W}

Sorcery

modal board wipe answering multiple permanent types

Austere Command

Austere Command

{4}{W}{W}

Sorcery

flexible sweeper tailoring to the current board

Sunfall

Sunfall

{3}{W}{W}

Sorcery

exiles all creatures and leaves behind an Incubator token

Threats/Wincons

24 cards
Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

{1}{W}{W}

Legendary Creature — Human Knight

scales in power and creates attacking soldiers

Odric, Lunarch Marshal

Odric, Lunarch Marshal

{3}{W}

Legendary Creature — Human Soldier

shares first strike and other combat keywords teamwide

Halvar, God of Battle // Sword of the Realms

Halvar, God of Battle // Sword of the Realms

{2}{W}{W}

Legendary Creature — God // Legendary Artifact — Equipment

gives double strike to equipped creatures and shifts gear

Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

recurs cheap permanents and counters engines every attack

Luminarch Aspirant

Luminarch Aspirant

{1}{W}

Creature — Human Cleric

grows threats with +1/+1 counters each combat

Mikaeus, the Lunarch

Mikaeus, the Lunarch

{X}{W}

Legendary Creature — Human Cleric

distributes +1/+1 counters across your entire team

Danitha Capashen, Paragon

Danitha Capashen, Paragon

{2}{W}

Legendary Creature — Human Knight

reduces aura and equipment costs with strong keywords

Ardenn, Intrepid Archaeologist

Ardenn, Intrepid Archaeologist

{2}{W}

Legendary Creature — Kor Scout

attaches equipment for free each combat step

Lion Sash

Lion Sash

{1}{W}

Artifact Creature — Equipment Cat

reconfigurable graveyard hate that grows larger

Mirran Crusader

Mirran Crusader

{1}{W}{W}

Creature — Human Knight

double-striking threat that carries equipment devastatingly

Silverblade Paladin

Silverblade Paladin

{1}{W}{W}

Creature — Human Knight

soulbonds to grant double strike to Captain America

Elesh Norn, Grand Cenobite

Elesh Norn, Grand Cenobite

{5}{W}{W}

Legendary Creature — Phyrexian Praetor

massively buffs your army while crippling opponents

Elspeth, Sun's Champion

Elspeth, Sun's Champion

{4}{W}{W}

Legendary Planeswalker — Elspeth

creates soldier blockers and sweeps large monsters

The Ozolith

The Ozolith

{1}

Legendary Artifact

saves shield and +1/+1 counters when creatures leave

Resourceful Defense

Resourceful Defense

{2}{W}

Enchantment

redistributes shield counters to maintain teamwide hexproof

Shadowspear

Shadowspear

{1}

Legendary Artifact — Equipment

grants trample and lifelink while stripping opposing hexproof

Commander's Plate

Commander's Plate

{1}

Artifact — Equipment

grants protection from nonwhite colors to your commander

Sword of Feast and Famine

Sword of Feast and Famine

{3}

Artifact — Equipment

untaps lands and forces discard while granting protections

Sword of Fire and Ice

Sword of Fire and Ice

{3}

Artifact — Equipment

provides card draw, direct damage, and key protections

Kaldra Compleat

Kaldra Compleat

{7}

Legendary Artifact — Equipment

creates an indestructible hasty threat that exiles blockers

Blackblade Reforged

Blackblade Reforged

{2}

Legendary Artifact — Equipment

massive power boost based on your land count

Batterbone

Batterbone

{2}

Artifact — Equipment

living weapon granting lifelink and vigilance

Hammer of Nazahn

Hammer of Nazahn

{4}

Legendary Artifact — Equipment

grants indestructible and auto-equips new gear

Umezawa's Jitte

Umezawa's Jitte

{2}

Legendary Artifact — Equipment

stores counters to remove creatures, pump power, or gain life

Utility

8 cards
Teferi's Protection

Teferi's Protection

{2}{W}

Instant

ultimate defensive phase-out against all board wipes

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

free indestructible protection when commander is out

Mother of Runes

Mother of Runes

{W}

Creature — Human Cleric

taps to give target creature protection from a color

Giver of Runes

Giver of Runes

{W}

Creature — Kor Cleric

protects key creatures from colors or colorless damage

Open the Armory

Open the Armory

{1}{W}

Sorcery

tutors for your most needed equipment or aura

Steelshaper's Gift

Steelshaper's Gift

{W}

Sorcery

one-mana equipment tutor directly to hand

Enlightened Tutor

Enlightened Tutor

{W}

Instant

instant-speed top-deck tutor for key artifacts or enchantments

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

grants hexproof and haste to ensure immediate value

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 32x

Basic Land — Plains

Basic land allocated from mana pip counts.