Captain America, Super-Soldier

Art by Anna Podedworna

Commander deckW

Captain America, Super-Soldier

Protect your board using Captain America's shield counter and hexproof aura while suiting him and fellow heroes up with powerful equipment and counter synergies to dominate combat.

$504.01for all 100 cards at today’s prices
Built Sep 22, 202659 views

Asked for“Captain America, Super-Soldier commander deck”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

12
18
18
6
2
4
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw12
Interaction15
↳ board wipes5
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 61
37lands · rule of thumb 35–38
2.81average mana value (nonland)
$504.01whole deck, today

The list

Commander

1
Captain America, Super-Soldier

Captain America, Super-Soldier

1WW

Legendary Creature — Human Soldier Hero

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential fast mana staple

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana ramp

Marble Diamond

Marble Diamond

2

Artifact

white mana rock for early acceleration

Mind Stone

Mind Stone

2

Artifact

early ramp that cycles in the late game

Thought Vessel

Thought Vessel

2

Artifact

mana ramp with no maximum hand size

Pearl Medallion

Pearl Medallion

2

Artifact

cost reduction for all white spells

Knight of the White Orchid

Knight of the White Orchid

WW

Creature — Human Knight

fetches plains while establishing a soldier body

Loyal Warhound

Loyal Warhound

1W

Creature — Dog

catches up on lands on an efficient body

Keeper of the Accord

Keeper of the Accord

3W

Creature — Human Soldier

steady catch-up land ramp and token creation

Fellwar Stone

Fellwar Stone

2

Artifact

untapped two-mana rock

Card Draw

10
Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

taxes opponents' noncreature spells for card draw

Archivist of Oghma

Archivist of Oghma

1W

Creature — Halfling Cleric

draws cards whenever opponents search their libraries

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

draws cards from low-power creature ETBs

Tocasia's Welcome

Tocasia's Welcome

2W

Enchantment

reliable card draw off creature enters triggers

Mentor of the Meek

Mentor of the Meek

2W

Creature — Human Soldier

converts small creature casts into card advantage

Bennie Bracks, Zoologist

Bennie Bracks, Zoologist

3W

Legendary Creature — Elf Druid

rewards token generation with end-step card draw

Puresteel Paladin

Puresteel Paladin

WW

Creature — Human Knight

draws off equipment casts and eliminates equip costs

Sram, Senior Edificer

Sram, Senior Edificer

1W

Legendary Creature — Dwarf Advisor

replaces equipment and aura spells with fresh cards

Trouble in Pairs

Trouble in Pairs

2WW

Enchantment

punishes opponents for multi-drawing and extra attacks

Secret Rendezvous

Secret Rendezvous

1WW

Sorcery

draws three cards to refill your hand

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier one-mana creature exile

Path to Exile

Path to Exile

W

Instant

efficient unconditional creature exile

Generous Gift

Generous Gift

2W

Instant

versatile removal hitting any permanent type

Stroke of Midnight

Stroke of Midnight

2W

Instant

flexible nonland permanent removal

Grasp of Fate

Grasp of Fate

1WW

Enchantment

exiles a nonland permanent from each opponent

Skyclave Apparition

Skyclave Apparition

1WW

Creature — Kor Spirit

exiles low-cost nonland threats cleanly

Solitude

Solitude

3WW

Creature — Elemental Incarnation

free creature exile on an impactful lifelink body

Farewell

Farewell

4WW

Sorcery

modal board wipe answering multiple permanent types

Austere Command

Austere Command

4WW

Sorcery

flexible sweeper tailoring to the current board

Sunfall

Sunfall

3WW

Sorcery

exiles all creatures and leaves behind an Incubator token

Threats/Wincons

24
Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

1WW

Legendary Creature — Human Knight

scales in power and creates attacking soldiers

Odric, Lunarch Marshal

Odric, Lunarch Marshal

3W

Legendary Creature — Human Soldier

shares first strike and other combat keywords teamwide

Halvar, God of Battle // Sword of the Realms

Halvar, God of Battle // Sword of the Realms

2WW

Legendary Creature — God // Legendary Artifact — Equipment

gives double strike to equipped creatures and shifts gear

Sun Titan

Sun Titan

4WW

Creature — Giant

recurs cheap permanents and counters engines every attack

Luminarch Aspirant

Luminarch Aspirant

1W

Creature — Human Cleric

grows threats with +1/+1 counters each combat

Mikaeus, the Lunarch

Mikaeus, the Lunarch

XW

Legendary Creature — Human Cleric

distributes +1/+1 counters across your entire team

Danitha Capashen, Paragon

Danitha Capashen, Paragon

2W

Legendary Creature — Human Knight

reduces aura and equipment costs with strong keywords

Ardenn, Intrepid Archaeologist

Ardenn, Intrepid Archaeologist

2W

Legendary Creature — Kor Scout

attaches equipment for free each combat step

Lion Sash

Lion Sash

1W

Artifact Creature — Equipment Cat

reconfigurable graveyard hate that grows larger

Mirran Crusader

Mirran Crusader

1WW

Creature — Human Knight

double-striking threat that carries equipment devastatingly

Silverblade Paladin

Silverblade Paladin

1WW

Creature — Human Knight

soulbonds to grant double strike to Captain America

Elesh Norn, Grand Cenobite

Elesh Norn, Grand Cenobite

5WW

Legendary Creature — Phyrexian Praetor

massively buffs your army while crippling opponents

Elspeth, Sun's Champion

Elspeth, Sun's Champion

4WW

Legendary Planeswalker — Elspeth

creates soldier blockers and sweeps large monsters

The Ozolith

The Ozolith

1

Legendary Artifact

saves shield and +1/+1 counters when creatures leave

Resourceful Defense

Resourceful Defense

2W

Enchantment

redistributes shield counters to maintain teamwide hexproof

Shadowspear

Shadowspear

1

Legendary Artifact — Equipment

grants trample and lifelink while stripping opposing hexproof

Commander's Plate

Commander's Plate

1

Artifact — Equipment

grants protection from nonwhite colors to your commander

Sword of Feast and Famine

Sword of Feast and Famine

3

Artifact — Equipment

untaps lands and forces discard while granting protections

Sword of Fire and Ice

Sword of Fire and Ice

3

Artifact — Equipment

provides card draw, direct damage, and key protections

Kaldra Compleat

Kaldra Compleat

7

Legendary Artifact — Equipment

creates an indestructible hasty threat that exiles blockers

Blackblade Reforged

Blackblade Reforged

2

Legendary Artifact — Equipment

massive power boost based on your land count

Batterbone

Batterbone

2

Artifact — Equipment

living weapon granting lifelink and vigilance

Hammer of Nazahn

Hammer of Nazahn

4

Legendary Artifact — Equipment

grants indestructible and auto-equips new gear

Umezawa's Jitte

Umezawa's Jitte

2

Legendary Artifact — Equipment

stores counters to remove creatures, pump power, or gain life

Utility

8
Teferi's Protection

Teferi's Protection

2W

Instant

ultimate defensive phase-out against all board wipes

Flawless Maneuver

Flawless Maneuver

2W

Instant

free indestructible protection when commander is out

Mother of Runes

Mother of Runes

W

Creature — Human Cleric

taps to give target creature protection from a color

Giver of Runes

Giver of Runes

W

Creature — Kor Cleric

protects key creatures from colors or colorless damage

Open the Armory

Open the Armory

1W

Sorcery

tutors for your most needed equipment or aura

Steelshaper's Gift

Steelshaper's Gift

W

Sorcery

one-mana equipment tutor directly to hand

Enlightened Tutor

Enlightened Tutor

W

Instant

instant-speed top-deck tutor for key artifacts or enchantments

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

grants hexproof and haste to ensure immediate value

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 32x

Basic Land — Plains

Basic land allocated from mana pip counts.