Captain America, Steve Rogers art

Art by Alexander Lozano

Saved commander deck

Captain America, Steve Rogers

Deploy a persistent army of creatures, using Captain America's attack triggers to grant +1/+1 counters and invulnerability to key attackers, while capitalizing on lifegain and counter synergies to overwhelm opponents.

100 cards$397.88 totalSep 22, 20267 views

Prompt: Captain America, Steve Rogers commander deck

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Commander

1 cards
Captain America, Steve Rogers

Captain America, Steve Rogers

{3}{W}{W}

Legendary Creature — Human Soldier Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock

Marble Diamond

Marble Diamond

{2}

Artifact

Consistent white mana ramp

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that converts into card draw later

Thought Vessel

Thought Vessel

{2}

Artifact

Two-mana rock with no maximum hand size

Pearl Medallion

Pearl Medallion

{2}

Artifact

Cost reducer for mono-white spells

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Catches up on plains and provides an early body to buff

Keeper of the Accord

Keeper of the Accord

{3}{W}

Creature — Human Soldier

Catches up on land drops and generates token attackers

Loyal Warhound

Loyal Warhound

{1}{W}

Creature — Dog

Fetches a basic plains into play on curve

Archaeomancer's Map

Archaeomancer's Map

{2}{W}

Artifact

Top-tier land-ramp engine in white

Card Draw

10 cards
Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Taxes opponent noncreature spells and benefits from +1/+1 counters

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

Turns small creature casts into card draw

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Steady card draw from entering small creatures

Tocasia's Welcome

Tocasia's Welcome

{2}{W}

Enchantment

Draws cards whenever low-mana-value creatures enter

Bennie Bracks, Zoologist

Bennie Bracks, Zoologist

{3}{W}

Legendary Creature — Elf Druid

Draws a card each turn a token is created

Folk Hero

Folk Hero

{1}{W}

Legendary Enchantment — Background

Draws cards when casting Soldier or Human spells with commander out

Archivist of Oghma

Archivist of Oghma

{1}{W}

Creature — Halfling Cleric

Gains life and draws cards off opponent library searches

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Turns spare or small tokens into raw card advantage

Smuggler's Share

Smuggler's Share

{2}{W}

Enchantment

Punishes extra card draw and ramp from opponents

Cut a Deal

Cut a Deal

{2}{W}

Sorcery

Burst card draw for a low mana investment

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature exile

Path to Exile

Path to Exile

{W}

Instant

Efficient unconditional creature exile

Generous Gift

Generous Gift

{2}{W}

Instant

Flexible permanent removal

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Versatile nonland permanent removal

Grasp of Fate

Grasp of Fate

{1}{W}{W}

Enchantment

Exiles a problem permanent from each opponent

Council's Judgment

Council's Judgment

{1}{W}{W}

Sorcery

Bypasses hexproof and indestructible removal

Dismantling Wave

Dismantling Wave

{2}{W}

Sorcery

Sweeps opposing artifacts and enchantments cheaply

Wrath of God

Wrath of God

{2}{W}{W}

Sorcery

Standard board wipe when behind

Cleansing Nova

Cleansing Nova

{3}{W}{W}

Sorcery

Flexible sweeper for either creatures or artifacts/enchantments

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Customizable modal sweeper

Threats/Wincons

25 cards
Abzan Falconer

Abzan Falconer

{2}{W}

Creature — Human Soldier

Gives flying to all creatures with +1/+1 counters

Mikaeus, the Lunarch

Mikaeus, the Lunarch

{X}{W}

Legendary Creature — Human Cleric

Scalable creature that spreads +1/+1 counters to the team

Cathars' Crusade

Cathars' Crusade

{3}{W}{W}

Enchantment

Explosive +1/+1 counter engine for creature swarms

Heliod, Sun-Crowned

Heliod, Sun-Crowned

{2}{W}

Legendary Enchantment Creature — God

Converts Captain America's lifelink into additional counters

Walking Ballista

Walking Ballista

{X}{X}

Artifact Creature — Construct

Converts +1/+1 counters into direct damage removal or burn

Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

{1}{W}{W}

Legendary Creature — Human Knight

Creates attacking tokens that benefit from combat buffs

Hero of Bladehold

Hero of Bladehold

{2}{W}{W}

Creature — Human Knight

Creates attacking soldiers and buffs combat damage with battle cry

Brimaz, King of Oreskos

Brimaz, King of Oreskos

{1}{W}{W}

Legendary Creature — Cat Soldier

Efficient beater that generates tokens on attack and block

Leonin Warleader

Leonin Warleader

{2}{W}{W}

Creature — Cat Soldier

Spawns lifelinking cat tokens when attacking

Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

Recovers low-mana permanents on attack and entry

Odric, Lunarch Marshal

Odric, Lunarch Marshal

{3}{W}

Legendary Creature — Human Soldier

Shares lifelink and indestructible across the whole board

Crested Sunmare

Crested Sunmare

{3}{W}{W}

Creature — Horse

Spawns 5/5 indestructible horses off commander's lifelink

Archangel of Thune

Archangel of Thune

{3}{W}{W}

Creature — Angel

Puts counters on all creatures whenever lifelink triggers

Felidar Retreat

Felidar Retreat

{3}{W}

Enchantment

Provides steady token generation or counters and vigilance

Myrel, Shield of Argive

Myrel, Shield of Argive

{3}{W}

Legendary Creature — Human Soldier

Silences opponents during your turn and expands soldier army

Rosie Cotton of South Lane

Rosie Cotton of South Lane

{2}{W}

Legendary Creature — Halfling Peasant

Provides extra +1/+1 counter placement when tokens enter

Basri's Lieutenant

Basri's Lieutenant

{3}{W}

Creature — Human Knight

Replaces dying counter-buffed creatures with 2/2 knights

Flowering of the White Tree

Flowering of the White Tree

{W}{W}

Legendary Enchantment

Anthem that gives legendary creatures ward and large stat boosts

Luminarch Aspirant

Luminarch Aspirant

{1}{W}

Creature — Human Cleric

Consistently places +1/+1 counters each combat

Siege Veteran

Siege Veteran

{2}{W}

Creature — Human Soldier

Puts +1/+1 counters at combat and replaces fallen soldiers

Hangarback Walker

Hangarback Walker

{X}{X}

Artifact Creature — Construct

Grows with counters and produces flying thopters on death

Selfless Spirit

Selfless Spirit

{1}{W}

Creature — Spirit Cleric

Early flying threat that sacrifices for team indestructible

Mother of Runes

Mother of Runes

{W}

Creature — Human Cleric

Cheap creature that protects key attackers with color protection

Giver of Runes

Giver of Runes

{W}

Creature — Kor Cleric

Grants protection from colors or colorless to attacking allies

Serra Redeemer

Serra Redeemer

{3}{W}{W}

Creature — Angel Soldier

Distributes +1/+1 counters to small creatures as they enter

Utility

7 cards
Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Ultimate emergency phase-out protection

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

Free indestructible protection spell with commander in play

Unbreakable Formation

Unbreakable Formation

{2}{W}

Instant

Protects against board wipes and buffs the team on attacks

Akroma's Will

Akroma's Will

{3}{W}

Instant

Game-ending combat trick offering protection and evasion

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects commander with hexproof and provides haste

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Gives commander immediate haste and shroud

The Ozolith

The Ozolith

{1}

Legendary Artifact

Preserves +1/+1 counters when buffed creatures leave the battlefield

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 32x

Basic Land — Plains

Basic land allocated from mana pip counts.