Captain America, Liberator

Art by E. M. Gist

Commander deckW

Captain America, Liberator

Tutor high-impact Equipment directly onto the battlefield with Captain America, stack them onto him to generate an overwhelming army of Soldier tokens every attack, and overpower opponents with Voltron damage and token swarms.

$454.12for all 100 cards at today’s prices
Built Sep 22, 202662 views

Asked for“Captain America, Liberator commander deck”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

13
17
20
6
3
1
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw12
Interaction13
↳ board wipes3
Tutors6

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 51
38lands · rule of thumb 35–38
2.61average mana value (nonland)
$454.12whole deck, today

The list

Commander

1
Captain America, Liberator

Captain America, Liberator

3WW

Legendary Creature — Human Soldier Hero

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration for any Commander deck

Arcane Signet

Arcane Signet

2

Artifact

Efficient two-mana rock

Marble Diamond

Marble Diamond

2

Artifact

Reliable two-mana ramp in mono-white

Mind Stone

Mind Stone

2

Artifact

Ramp early and card draw late

Thought Vessel

Thought Vessel

2

Artifact

Uncapped hand size and mana rock

Pearl Medallion

Pearl Medallion

2

Artifact

Reduces the cost of white spells

Knight of the White Orchid

Knight of the White Orchid

WW

Creature — Human Knight

Fetches Plains to keep up on mana

Loyal Warhound

Loyal Warhound

1W

Creature — Dog

Early creature that tutors a basic Plains

Sword of the Animist

Sword of the Animist

2

Legendary Artifact — Equipment

Tutored by commander; ramps basic lands on attack

Card Draw

10
Puresteel Paladin

Puresteel Paladin

WW

Creature — Human Knight

Draws on equipment cast and enables free equip costs

Sram, Senior Edificer

Sram, Senior Edificer

1W

Legendary Creature — Dwarf Advisor

Draws a card whenever you cast an equipment

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

Taxes opponents' noncreature spells for card draw

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

Draws cards from the soldier tokens Captain America creates

Tocasia's Welcome

Tocasia's Welcome

2W

Enchantment

Steady card draw triggered by token generation

Mentor of the Meek

Mentor of the Meek

2W

Creature — Human Soldier

Translates soldier token creation into card advantage

Mask of Memory

Mask of Memory

2

Artifact — Equipment

Cheap equipment tutor target that provides card filtering

Skullclamp

Skullclamp

1

Artifact — Equipment

Turns 1/1 soldier tokens into massive card draw

Infiltration Lens

Infiltration Lens

1

Artifact — Equipment

Draws cards when Captain America is blocked

Secret Rendezvous

Secret Rendezvous

1WW

Sorcery

Provides raw three-card draw in mono-white

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier single-target creature exile

Path to Exile

Path to Exile

W

Instant

Cheap, efficient instant-speed exile

Generous Gift

Generous Gift

2W

Instant

Flexible permanent destruction

Stroke of Midnight

Stroke of Midnight

2W

Instant

Versatile nonland permanent removal

Dispatch

Dispatch

W

Instant

Exiles creatures for one mana with metalcraft active

Grasp of Fate

Grasp of Fate

1WW

Enchantment

Exiles a threat from each opponent

Wrath of God

Wrath of God

2WW

Sorcery

Unconditional board wipe

Farewell

Farewell

4WW

Sorcery

Modal board reset that can spare equipment

Single Combat

Single Combat

3WW

Sorcery

Forces opponents down to one creature while keeping Captain America fully equipped

Darksteel Mutation

Darksteel Mutation

1W

Enchantment — Aura

Neutralizes problematic opposing commanders

Threats/Wincons

26
Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Grants hexproof and haste to Captain America

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Free equip for haste and shroud

Shadowspear

Shadowspear

1

Legendary Artifact — Equipment

Tutorable one-drop equipment providing trample, lifelink, and shield removal

Commander's Plate

Commander's Plate

1

Artifact — Equipment

Grants +3/+3 and protection from non-white colors

Sword of Feast and Famine

Sword of Feast and Famine

3

Artifact — Equipment

Untaps lands, forces discard, and provides protection

Sword of Fire and Ice

Sword of Fire and Ice

3

Artifact — Equipment

Card draw, direct damage, and crucial protections

Sword of Forge and Frontier

Sword of Forge and Frontier

3

Artifact — Equipment

Provides card impulse and extra land drops

Basilisk Collar

Basilisk Collar

1

Artifact — Equipment

Cheap equipment granting deathtouch and lifelink

Loxodon Warhammer

Loxodon Warhammer

3

Artifact — Equipment

Massive stat buff, trample, and lifelink

Blackblade Reforged

Blackblade Reforged

2

Legendary Artifact — Equipment

Scales commander power rapidly with land count

Maul of the Skyclaves

Maul of the Skyclaves

2W

Artifact — Equipment

Auto-attaches, granting flying and first strike

Nettlecyst

Nettlecyst

3

Artifact — Equipment

Huge power boost scaling with equipment and artifacts

Kaldra Compleat

Kaldra Compleat

7

Legendary Artifact — Equipment

Game-ending equipment package on a single card

Colossus Hammer

Colossus Hammer

1

Artifact — Equipment

Huge +10/+10 boost easily tutored by commander

Halvar, God of Battle // Sword of the Realms

Halvar, God of Battle // Sword of the Realms

2WW

Legendary Creature — God // Legendary Artifact — Equipment

Moves equipment and grants double strike to equipped creatures

Ardenn, Intrepid Archaeologist

Ardenn, Intrepid Archaeologist

2W

Legendary Creature — Kor Scout

Attaches all equipment directly to Captain America at combat

Danitha Capashen, Paragon

Danitha Capashen, Paragon

2W

Legendary Creature — Human Knight

Lowers equipment and aura costs while carrying equipment well

Danitha, Benalia's Hope

Danitha, Benalia's Hope

4W

Legendary Creature — Human Knight

Recurs equipment from graveyard directly attached to herself

Kemba, Kha Regent

Kemba, Kha Regent

1WW

Legendary Creature — Cat Cleric

Secondary token engine scaling off equipped gear

Mirran Crusader

Mirran Crusader

1WW

Creature — Human Knight

Double strike backup attacker and equipment wielder

Odric, Master Tactician

Odric, Master Tactician

2WW

Legendary Creature — Human Soldier

Allows you to choose blockers when attacking with your soldier swarm

Ballyrush Banneret

Ballyrush Banneret

1W

Creature — Kithkin Soldier

Reduces cost of Soldier and Kithkin spells

Cathars' Crusade

Cathars' Crusade

3WW

Enchantment

Pumps your entire army whenever Captain America makes tokens

Mondrak, Glory Dominus

Mondrak, Glory Dominus

2WW

Legendary Creature — Phyrexian Horror

Doubles the soldier tokens created by attack triggers

Anointed Procession

Anointed Procession

3W

Enchantment

Doubles soldier token production on each attack

Horn of Gondor

Horn of Gondor

3

Legendary Artifact

Exponentially expands your soldier token army

Utility

6
Teferi's Protection

Teferi's Protection

2W

Instant

Complete protection against wipes and lethal attacks

Flawless Maneuver

Flawless Maneuver

2W

Instant

Free protection spell when Captain America is on board

Clever Concealment

Clever Concealment

2WW

Instant

Phases out your board using soldier tokens to convoke

Sigarda's Aid

Sigarda's Aid

W

Enchantment

Enables flash equipment and free auto-equips

Open the Armory

Open the Armory

1W

Sorcery

Low-cost equipment tutor

Steelshaper's Gift

Steelshaper's Gift

W

Sorcery

One-mana equipment tutor

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 33x

Basic Land — Plains

Basic land allocated from mana pip counts.