Captain America, First Avenger art

Art by Ryan Pancoast

Saved commander deck

Captain America, First Avenger

Maximize Captain America's ability to throw equipment to deal direct damage and clear the board, leveraging equipment synergies and token production.

100 cards$613.16 totalJun 28, 20264 views

Prompt: 我想玩最新的美国队长

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Captain America, First Avenger

Captain America, First Avenger

{R}{W}{U}

Legendary Creature — Human Soldier Hero

Chosen commander for the requested strategy.

Ramp

9 cards
Sol Ring

Sol Ring

{1}

Artifact

Fast mana for early commander and equipment deployment

Arcane Signet

Arcane Signet

{2}

Artifact

Standard multi-color mana fixing

Boros Signet

Boros Signet

{2}

Artifact

Provides essential Boros mana fixing

Azorius Signet

Azorius Signet

{2}

Artifact

Provides essential Azorius mana fixing

Izzet Signet

Izzet Signet

{2}

Artifact

Provides essential Izzet mana fixing

Talisman of Conviction

Talisman of Conviction

{2}

Artifact

Efficient Boros ramp

Talisman of Progress

Talisman of Progress

{2}

Artifact

Efficient Azorius ramp

Talisman of Creativity

Talisman of Creativity

{2}

Artifact

Efficient Izzet ramp

Herald's Horn

Herald's Horn

{3}

Artifact

Reduces cost of Solider-based equipment synergies

Card Draw

10 cards
Puresteel Paladin

Puresteel Paladin

{W}{W}

Creature — Human Knight

Draws cards for equipment ETB and provides free equip costs

Sram, Senior Edificer

Sram, Senior Edificer

{1}{W}

Legendary Creature — Dwarf Advisor

Card draw for casting equipment

Vedalken Archmage

Vedalken Archmage

{2}{U}{U}

Creature — Vedalken Wizard

Consistent card draw for an artifact-heavy deck

Jhoira, Weatherlight Captain

Jhoira, Weatherlight Captain

{2}{U}{R}

Legendary Creature — Human Artificer

Excellent card draw for historic spells

Mystic Remora

Mystic Remora

{U}

Enchantment

Early game card advantage

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Standard competitive card advantage engine

Windfall

Windfall

{2}{U}

Sorcery

Refills hand when empty from dumping low-cost equipment

Ponder

Ponder

{U}

Sorcery

Top deck manipulation

Brainstorm

Brainstorm

{U}

Instant

Cheap card filtering

Akiri, Fearless Voyager

Akiri, Fearless Voyager

{1}{R}{W}

Legendary Creature — Kor Warrior

Draws cards and offers protection for equipped creatures

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Efficient creature removal

Path to Exile

Path to Exile

{W}

Instant

Reliable creature removal

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile permanent removal

Chaos Warp

Chaos Warp

{2}{R}

Instant

Non-land permanent removal for Red

Wear // Tear

Wear // Tear

{1}{R} // {W}

Instant // Instant

Efficient artifact and enchantment removal

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

Mass bounce flexible for defense or offense

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Efficient mass creature removal

Vandalblast

Vandalblast

{R}

Sorcery

Mass artifact removal

Pongify

Pongify

{U}

Instant

Fast blue creature removal

Dispatch

Dispatch

{W}

Instant

Near-guaranteed exile in an artifact deck

Threats/Wincons

22 cards
Skullclamp

Skullclamp

{1}

Artifact — Equipment

Turns tokens into card draw

Sunforger

Sunforger

{3}

Artifact — Equipment

Tutors for response spells and provides power boost

Hammer of Nazahn

Hammer of Nazahn

{4}

Legendary Artifact — Equipment

Automatic attaching and indestructible for commander

Sword of Feast and Famine

Sword of Feast and Famine

{3}

Artifact — Equipment

Untaps lands and provides protection

Sword of Fire and Ice

Sword of Fire and Ice

{3}

Artifact — Equipment

Extra damage and card draw

Embercleave

Embercleave

{4}{R}{R}

Legendary Artifact — Equipment

High impact equipment to throw or finish games

Batterskull

Batterskull

{5}

Artifact — Equipment

Lifelink survival and high throw damage

Kaldra Compleat

Kaldra Compleat

{7}

Legendary Artifact — Equipment

Maximum damage and indestructible threat

Shadowspear

Shadowspear

{1}

Legendary Artifact — Equipment

Trample, lifelink, and removal utility

Masterwork of Ingenuity

Masterwork of Ingenuity

{1}

Artifact — Equipment

Copies the best equipment on board

Stoneforge Mystic

Stoneforge Mystic

{1}{W}

Creature — Kor Artificer

Premier equipment tutor

Steelshaper's Gift

Steelshaper's Gift

{W}

Sorcery

Cheap equipment tutor

Open the Armory

Open the Armory

{1}{W}

Sorcery

Aura or equipment tutor

Enlightened Tutor

Enlightened Tutor

{W}

Instant

Instant speed tutor for artifacts

Stonehewer Giant

Stonehewer Giant

{3}{W}{W}

Creature — Giant Warrior

Repeated equipment tutoring and attaching

Danitha Capashen, Paragon

Danitha Capashen, Paragon

{2}{W}

Legendary Creature — Human Knight

Reduces equipment costs and has defensive keywords

Ardenn, Intrepid Archaeologist

Ardenn, Intrepid Archaeologist

{2}{W}

Legendary Creature — Kor Scout

Free equipment movement every turn

Sigarda's Aid

Sigarda's Aid

{W}

Enchantment

Flash equipment for surprise combat tricks

Nahiri, Heir of the Ancients

Nahiri, Heir of the Ancients

{2}{R}{W}

Legendary Planeswalker — Nahiri

Creates tokens and searches for equipment

Leonin Shikari

Leonin Shikari

{1}{W}

Creature — Cat Soldier

Allows instant speed equipping

Bruenor Battlehammer

Bruenor Battlehammer

{2}{R}{W}

Legendary Creature — Dwarf Warrior

Massive power buff for equipped creatures

Loxodon Warhammer

Loxodon Warhammer

{3}

Artifact — Equipment

Classic trampling lifelink threat

Utility

8 cards
Umezawa's Jitte

Umezawa's Jitte

{2}

Legendary Artifact — Equipment

Versatile counters for removal or buffing

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Best in slot board protection

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

Free protection spell for the commander

Grand Abolisher

Grand Abolisher

{W}{W}

Creature — Human Cleric

Prevents interference during your turn

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Early tax and card draw

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Essential hexproof protection

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Essential shroud and haste protection

Counterspell

Counterspell

{U}{U}

Instant

Basic stack interaction

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Plains

Plains 10x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 5x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.