Bushmaster, Coiled Henchman

Art by Milivoj Ćeran

Commander deckG

Bushmaster, Coiled Henchman

Distribute +1/+1 counters across your board to grant all creatures deathtouch, then exploit deathtouch via cheap bite spells, pinging artifacts, and trample effects to dominate combat and control the board.

$315.23for all 100 cards at today’s prices
Built Sep 22, 202676 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

1
13
18
14
8
5
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp13
Card draw13
Interaction14
↳ board wipes0
Tutors5

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

G 64
37lands · rule of thumb 35–38
2.68average mana value (nonland)
$315.23whole deck, today

The list

Commander

1
Bushmaster, Coiled Henchman

Bushmaster, Coiled Henchman

1G

Legendary Creature — Snake Human Villain

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple.

Arcane Signet

Arcane Signet

2

Artifact

Efficient two-mana rock.

Llanowar Elves

Llanowar Elves

G

Creature — Elf Druid

Classic turn-one mana dork that can later carry counters and deathtouch.

Elvish Mystic

Elvish Mystic

G

Creature — Elf Druid

Reliable turn-one ramp.

Fyndhorn Elves

Fyndhorn Elves

G

Creature — Elf Druid

Redundant one-mana dork to accelerate early plays.

Gyre Sage

Gyre Sage

1G

Creature — Elf Druid

Grows with evolve and produces massive amounts of green mana.

Incubation Druid

Incubation Druid

1G

Creature — Elf Druid

Taps for three mana once given a counter, while gaining deathtouch.

Cultivate

Cultivate

2G

Sorcery

Reliable land-based ramp and fixing.

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Consistent ramp staple to keep land drops flowing.

Three Visits

Three Visits

1G

Sorcery

Untapped forest ramp on turn two.

Card Draw

10
Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Draws a card for every creature cast.

Inspiring Call

Inspiring Call

2G

Instant

Mass card draw and indestructible protection for your modified creatures.

Armorcraft Judge

Armorcraft Judge

3G

Creature — Elf Artificer

Draws a card for each creature with a +1/+1 counter.

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

Draws cards based on your largest creature and casts a free spell.

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

Flexible burst draw or a team-wide buff for closing games.

Greater Good

Greater Good

2GG

Enchantment

Sacrifice outlet that converts tall creatures into immense card advantage.

Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

Uncounterable draw engine rewarding combat connections.

Hunter's Insight

Hunter's Insight

2G

Instant

Turns a large trampling deathtouch attacker into huge card draw.

Guardian Project

Guardian Project

3G

Enchantment

Continuous draw on nontoken creature ETBs in singleton.

Harmonize

Harmonize

2GG

Sorcery

Unconditional raw green card advantage.

Removal

10
Bite Down

Bite Down

1G

Instant

One-way bite effect that destroys any creature when paired with deathtouch.

Master's Rebuke

Master's Rebuke

1G

Instant

Instant-speed bite spell to eliminate any threat cleanly.

Ram Through

Ram Through

1G

Instant

One-way damage that tramples excess damage through to the opponent.

Nature's Way

Nature's Way

1G

Sorcery

Gives vigilance and trample while biting an opposing creature.

Beast Within

Beast Within

2G

Instant

Versatile permanent removal at instant speed.

Bushwhack

Bushwhack

G

Sorcery

Flexible modal spell serving as early land search or a deathtouch fight.

Kenrith's Transformation

Kenrith's Transformation

1G

Enchantment — Aura

Cantripping aura that neutralizes troublesome commanders.

Cosmic Hunger

Cosmic Hunger

1G

Instant

Instant-speed bite targeting creatures or planeswalkers.

Hard-Hitting Question

Hard-Hitting Question

G

Sorcery

Hyper-efficient one-mana bite spell.

Tail Swipe

Tail Swipe

G

Instant

One-mana instant bite or pump-and-fight interaction.

Threats/Wincons

24
Hardened Scales

Hardened Scales

G

Enchantment

Doubles down on every counter distribution effect for one mana.

Branching Evolution

Branching Evolution

2G

Enchantment

Doubles all +1/+1 counters placed on your creatures.

Doubling Season

Doubling Season

4G

Enchantment

Premier engine for doubling counter production.

Ozolith, the Shattered Spire

Ozolith, the Shattered Spire

1G

Legendary Artifact

Adds extra counters and provides repeatable counter placement.

The Ozolith

The Ozolith

1

Legendary Artifact

Preserves counters when modified creatures leave the battlefield.

Rishkar, Peema Renegade

Rishkar, Peema Renegade

2G

Legendary Creature — Elf Druid

Spreads counters on ETB and turns modified creatures into mana dorks.

Managorger Hydra

Managorger Hydra

2G

Creature — Hydra

Quickly balloons out of control from every player's spellcasts.

Kalonian Hydra

Kalonian Hydra

3GG

Creature — Hydra

Doubles all counters on all creatures whenever it attacks.

Bristly Bill, Spine Sower

Bristly Bill, Spine Sower

1G

Legendary Creature — Plant Druid

Places counters on landfall and doubles counters on all creatures.

Forgotten Ancient

Forgotten Ancient

3G

Creature — Elemental

Gathers counters rapidly and distributes them freely across the team.

Champion of Lambholt

Champion of Lambholt

1GG

Creature — Human Warrior

Grows with each creature and makes your deathtouch attackers unblockable.

Kodama of the West Tree

Kodama of the West Tree

2G

Legendary Creature — Spirit

Gives trample to modified creatures and ramps basic lands on combat damage.

Evolution Sage

Evolution Sage

2G

Creature — Elf Druid

Proliferates every +1/+1 counter on every land drop.

Vorinclex, Monstrous Raider

Vorinclex, Monstrous Raider

4GG

Legendary Creature — Phyrexian Praetor

Doubles your counter generation while halving opponents' counters.

Scavenging Ooze

Scavenging Ooze

1G

Creature — Ooze

Graveyard hate that grows itself into a deathtouch blocker.

Defiler of Vigor

Defiler of Vigor

3GG

Creature — Phyrexian Wurm

Discounts green spells and spreads counters across the entire board.

Tribute to the World Tree

Tribute to the World Tree

GGG

Enchantment

Provides counters to smaller creatures or draws cards off larger ones.

Renata, Called to the Hunt

Renata, Called to the Hunt

2GG

Legendary Enchantment Creature — Demigod

Guarantees every creature enters with a +1/+1 counter and immediate deathtouch.

Kami of Whispered Hopes

Kami of Whispered Hopes

2G

Creature — Spirit

Enhances counter placement while generating substantial mana.

Loyal Guardian

Loyal Guardian

4G

Creature — Rhino

Distributes +1/+1 counters to your entire team each combat.

Pridemalkin

Pridemalkin

2G

Creature — Cat

Grants trample to all creatures with +1/+1 counters, making deathtouch lethal.

Duskshell Crawler

Duskshell Crawler

1G

Creature — Insect

Two-drop that adds a counter and grants trample to modified creatures.

Walking Ballista

Walking Ballista

XX

Artifact Creature — Construct

With Bushmaster granting deathtouch, each ping cleanly kills any creature.

Triskelion

Triskelion

6

Artifact Creature — Construct

Enters with counters and immediately snipes opposing creatures with deathtouch.

Utility

8
Heroic Intervention

Heroic Intervention

1G

Instant

Board protection giving indestructible and hexproof.

Tamiyo's Safekeeping

Tamiyo's Safekeeping

G

Instant

Low-cost targeted protection and life gain.

Tyvar's Stand

Tyvar's Stand

XG

Instant

Scalable protection spell that can double as a lethal combat pump.

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Protects Bushmaster and grants haste.

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Zero-cost equip for haste and shroud.

Silkguard

Silkguard

XG

Instant

Distributes +1/+1 counters and shields all modified creatures with hexproof.

Viridian Longbow

Viridian Longbow

1

Artifact — Equipment

Equipment that turns any deathtouch creature into an active tap-to-kill sniper.

Thornbite Staff

Thornbite Staff

2

Kindred Artifact — Shaman Equipment

Combos with deathtouch creatures to untap and machine-gun opposing boards.

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 32x

Basic Land — Forest

Basic land allocated from mana pip counts.