Bucky Barnes, Eager Ally art

Art by Dan Brereton

Saved commander deck

Bucky Barnes, Eager Ally

Maximize Bucky Barnes's death trigger by combining Soldier tribal aggression with high-impact Equipment and recursion engines to continuously restock your hand.

100 cards$427.55 totalSep 22, 20265 views

Prompt: Bucky Barnes, Eager Ally commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Bucky Barnes, Eager Ally

Bucky Barnes, Eager Ally

{1}{W}

Legendary Creature — Human Soldier Hero

Chosen commander for the requested strategy.

Ramp

9 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock

Marble Diamond

Marble Diamond

{2}

Artifact

Early white mana ramp

Mind Stone

Mind Stone

{2}

Artifact

Provides mana and can cycle late game

Thought Vessel

Thought Vessel

{2}

Artifact

Two-mana ramp that removes hand size maximum

Pearl Medallion

Pearl Medallion

{2}

Artifact

Reduces the cost of white spells

Sword of the Animist

Sword of the Animist

{2}

Legendary Artifact — Equipment

Equipment that ramps basic lands on attack

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Catches up on plains ramp when behind

The Irencrag

The Irencrag

{2}

Legendary Artifact

Two-mana mana rock that can become equipment late game

Card Draw

10 cards
Puresteel Paladin

Puresteel Paladin

{W}{W}

Creature — Human Knight

Draws on equipment entry and zeroes equip costs

Sram, Senior Edificer

Sram, Senior Edificer

{1}{W}

Legendary Creature — Dwarf Advisor

Draws cards when casting equipment

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Soldier that taxes opponent noncreature spells for draw

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Turns Bucky and 1/1 Soldier tokens into massive card draw

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

Soldier that draws when small creatures enter

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Soldier that draws on low-power creature ETBs

Tocasia's Welcome

Tocasia's Welcome

{2}{W}

Enchantment

Steady card draw from creature entries

Mask of Memory

Mask of Memory

{2}

Artifact — Equipment

Equipment providing card filter on combat damage

Secret Rendezvous

Secret Rendezvous

{1}{W}{W}

Sorcery

Burst card draw in mono-white

Cut a Deal

Cut a Deal

{2}{W}

Sorcery

Draws multiple cards based on opponents

Removal

9 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-target creature exile

Path to Exile

Path to Exile

{W}

Instant

Unconditional creature exile at instant speed

Generous Gift

Generous Gift

{2}{W}

Instant

Flexible removal for any permanent type

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Destroys any nonland permanent at instant speed

Dispatch

Dispatch

{W}

Instant

Exiles a creature easily enabled by metalcraft

Grasp of Fate

Grasp of Fate

{1}{W}{W}

Enchantment

Exiles a problematic permanent from each opponent

Sunfall

Sunfall

{3}{W}{W}

Sorcery

Mass exile board wipe that leaves behind an Incubator token

Wrath of God

Wrath of God

{2}{W}{W}

Sorcery

Classic unconditional board wipe

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Modal board wipe that protects your specific board state

Threats/Wincons

24 cards
Stoneforge Mystic

Stoneforge Mystic

{1}{W}

Creature — Kor Artificer

Tutors any Equipment directly to hand and cheats it into play

Halvar, God of Battle // Sword of the Realms

Halvar, God of Battle // Sword of the Realms

{2}{W}{W}

Legendary Creature — God // Legendary Artifact — Equipment

Grants double strike to equipped creatures and moves equipment

Danitha Capashen, Paragon

Danitha Capashen, Paragon

{2}{W}

Legendary Creature — Human Knight

Cost reduction on equipment with keywords

Kemba, Kha Regent

Kemba, Kha Regent

{1}{W}{W}

Legendary Creature — Cat Cleric

Generates Cat tokens for each equipment attached

Ardenn, Intrepid Archaeologist

Ardenn, Intrepid Archaeologist

{2}{W}

Legendary Creature — Kor Scout

Attaches all equipment freely each combat

Brimaz, King of Oreskos

Brimaz, King of Oreskos

{1}{W}{W}

Legendary Creature — Cat Soldier

Resilient Soldier that generates Soldier tokens

Myrel, Shield of Argive

Myrel, Shield of Argive

{3}{W}

Legendary Creature — Human Soldier

Soldier that silences opponents on your turn and multiplies Soldiers

Preeminent Captain

Preeminent Captain

{2}{W}

Creature — Kithkin Soldier

Soldier that cheats other Soldiers into play attacking

Captain of the Watch

Captain of the Watch

{4}{W}{W}

Creature — Human Soldier

Soldier lord that creates tokens and gives vigilance

Valiant Veteran

Valiant Veteran

{1}{W}

Creature — Kor Soldier

Soldier lord with graveyard utility

Field Marshal

Field Marshal

{1}{W}{W}

Creature — Human Soldier

Grants Soldiers +1/+1 and first strike

Siege Veteran

Siege Veteran

{2}{W}

Creature — Human Soldier

Distributes +1/+1 counters and replaces nontoken Soldiers on death

Thalia's Lieutenant

Thalia's Lieutenant

{1}{W}

Creature — Human Soldier

Buffs your team and grows as Humans enter

Hero of Bladehold

Hero of Bladehold

{2}{W}{W}

Creature — Human Knight

Battle cry threat that produces attacking Soldier tokens

Sword of Feast and Famine

Sword of Feast and Famine

{3}

Artifact — Equipment

Protects, untaps lands, and forces discards

Sword of Fire and Ice

Sword of Fire and Ice

{3}

Artifact — Equipment

Protects, deals damage, and draws cards

Sword of Forge and Frontier

Sword of Forge and Frontier

{3}

Artifact — Equipment

Card advantage and extra land drops on hit

Colossus Hammer

Colossus Hammer

{1}

Artifact — Equipment

Massive +10/+10 power boost to quickly eliminate opponents

Shadowspear

Shadowspear

{1}

Legendary Artifact — Equipment

Provides trample, lifelink, and strips hexproof/indestructible

Commander's Plate

Commander's Plate

{1}

Artifact — Equipment

Gives commander huge buffs and protection from almost all colors

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Haste and hexproof protection for key creatures

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip for haste and shroud

Kaldra Compleat

Kaldra Compleat

{7}

Legendary Artifact — Equipment

Indestructible living weapon with haste, trample, and exile

Hammer of Nazahn

Hammer of Nazahn

{4}

Legendary Artifact — Equipment

Grants indestructible and auto-equips gear as it enters

Utility

8 cards
Open the Armory

Open the Armory

{1}{W}

Sorcery

Tutors any Equipment directly to hand

Ashnod's Altar

Ashnod's Altar

{3}

Artifact

Sacrifice outlet to trigger Bucky Barnes at will for mana

Spawning Pit

Spawning Pit

{2}

Artifact

Free sac outlet to proc Bucky that stockpiles spawn tokens

Fanatical Devotion

Fanatical Devotion

{2}{W}

Enchantment

Sacrifice outlet that regenerates your key threats

Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

Soldier that repeatedly recurs Bucky Barnes and low-mana equipment

Sevinne's Reclamation

Sevinne's Reclamation

{2}{W}

Sorcery

Returns Bucky or equipment from the graveyard twice

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Ultimate white defensive protection spell

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

Free protection spell that preserves your board against destruction

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 34x

Basic Land — Plains

Basic land allocated from mana pip counts.