Brad Boimler, Eager Ensign

Art by Andreas Zafiratos

Commander deckW

Brad Boimler, Eager Ensign

Tap Brad Boimler using attack steps, vehicles, and tap utilities to trigger his counter amplification ability, supercharging +1/+1 counters, planeswalkers, and charge counters across your board.

$301.88for all 100 cards at today’s prices
Built Nov 15, 20263 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

2
8
20
19
5
7
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp13
Card draw13
Interaction12
↳ board wipes3
Tutors4

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 61
37lands · rule of thumb 35–38
2.68average mana value (nonland)
$301.88whole deck, today

The list

Commander

1
Brad Boimler, Eager Ensign

Brad Boimler, Eager Ensign

1W

Legendary Creature — Human Officer

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient early mana rock

Marble Diamond

Marble Diamond

2

Artifact

reliable white mana producer

Knight of the White Orchid

Knight of the White Orchid

WW

Creature — Human Knight

fetches Plains directly to battlefield

Archaeomancer's Map

Archaeomancer's Map

2W

Artifact

keeps land drops consistent against fast ramp

Pearl Medallion

Pearl Medallion

2

Artifact

reduces cost of all white spells

Mind Stone

Mind Stone

2

Artifact

early acceleration that cycles for a card later

Thought Vessel

Thought Vessel

2

Artifact

mana rock with hand size utility

Loyal Warhound

Loyal Warhound

1W

Creature — Dog

early creature body that fetches a basic Plains

Liquimetal Torque

Liquimetal Torque

2

Artifact

untapped two-mana rock with flexible artifact utility

Card Draw

10
Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

taxes opponents and draws cards based on its power

Archivist of Oghma

Archivist of Oghma

1W

Creature — Halfling Cleric

punishes opponent library searches with cards and life

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

draws cards from small creatures entering

Bennie Bracks, Zoologist

Bennie Bracks, Zoologist

3W

Legendary Creature — Elf Druid

rewards generating tokens with end-step card draw

Mentor of the Meek

Mentor of the Meek

2W

Creature — Human Soldier

turns small creature ETBs into additional card draw

Tocasia's Welcome

Tocasia's Welcome

2W

Enchantment

steady card draw triggered by low-mana creatures

Folk Hero

Folk Hero

1W

Legendary Enchantment — Background

draws cards whenever Human or Officer spells are cast

Idol of Oblivion

Idol of Oblivion

2

Artifact

easy draw engine in a deck generating token bodies

Secret Rendezvous

Secret Rendezvous

1WW

Sorcery

burst draw that refuels your hand efficiently

Cut a Deal

Cut a Deal

2W

Sorcery

efficient multi-card draw in multiplayer pods

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier one-mana creature exile

Path to Exile

Path to Exile

W

Instant

efficient unconditional creature removal

Generous Gift

Generous Gift

2W

Instant

flexible removal hitting any permanent

Stroke of Midnight

Stroke of Midnight

2W

Instant

versatile nonland permanent removal

Grasp of Fate

Grasp of Fate

1WW

Enchantment

exiles a threat from each opponent

Fateful Absence

Fateful Absence

1W

Instant

cheap spot removal for creatures or planeswalkers

Council's Judgment

Council's Judgment

1WW

Sorcery

exiles problematic permanents without targeting

Cleansing Nova

Cleansing Nova

3WW

Sorcery

modal board wipe for creatures or artifacts and enchantments

Farewell

Farewell

4WW

Sorcery

modular mass exile sweeping multiple card types

Sunfall

Sunfall

3WW

Sorcery

exiles all creatures and incubates an amplified counter token

Threats/Wincons

24
Cathars' Crusade

Cathars' Crusade

3WW

Enchantment

places multiplied counters on all creatures upon entering

Mikaeus, the Lunarch

Mikaeus, the Lunarch

XW

Legendary Creature — Human Cleric

distributes counters to your entire army

Heliod, Sun-Crowned

Heliod, Sun-Crowned

2W

Legendary Enchantment Creature — God

places +1/+1 counters on lifegain, synergizing with commander

Walking Ballista

Walking Ballista

XX

Artifact Creature — Construct

lethal mana sink that converts multiplied counters into direct damage

Hangarback Walker

Hangarback Walker

XX

Artifact Creature — Construct

accumulates counters quickly to leave a massive thopter army

Abzan Falconer

Abzan Falconer

2W

Creature — Human Soldier

grants flying to all creatures with +1/+1 counters

Ainok Bond-Kin

Ainok Bond-Kin

1W

Creature — Dog Soldier

gives first strike to your counter-laden creatures

Luminarch Aspirant

Luminarch Aspirant

1W

Creature — Human Cleric

reliably adds boosted +1/+1 counters every combat

Siege Veteran

Siege Veteran

2W

Creature — Human Soldier

boosts attackers and creates soldier tokens when creatures die

Felidar Retreat

Felidar Retreat

3W

Enchantment

landfall engine that pumps the team with extra counters

Archangel of Thune

Archangel of Thune

3WW

Creature — Angel

triggers team-wide counters whenever Boimler deals lifelink damage

Basri Ket

Basri Ket

1WW

Legendary Planeswalker — Basri

enters with bonus loyalty and distributes counters to attackers

Elspeth Resplendent

Elspeth Resplendent

3WW

Legendary Planeswalker — Elspeth

distributes keyword counters boosted by the commander

Hopeful Initiate

Hopeful Initiate

W

Creature — Human Warlock

grows with training and removes artifacts and enchantments

Knight of Dawn's Light

Knight of Dawn's Light

1W

Creature — Human Knight

amplifies lifegain and grows with counters

Lion Sash

Lion Sash

1W

Artifact Creature — Equipment Cat

reanimator hate that grows huge from eaten cards

Elite Scaleguard

Elite Scaleguard

4W

Creature — Human Soldier

taps down blockers whenever your creatures with counters attack

High Sentinels of Arashin

High Sentinels of Arashin

3W

Creature — Bird Soldier

gets massive from counters across your board and adds more

Together Forever

Together Forever

WW

Enchantment

protects creatures with counters from removal

Court of Grace

Court of Grace

2WW

Enchantment

introduces the monarch and generates evasive tokens

Myrel, Shield of Argive

Myrel, Shield of Argive

3W

Legendary Creature — Human Soldier

locks out opponent interactions and spawns soldier armies

Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

1WW

Legendary Creature — Human Knight

aggressive token generator that attacks alongside Boimler

Sunscorch Regent

Sunscorch Regent

3WW

Creature — Dragon

exponentially grows and gains life whenever opponents cast spells

Steel Overseer

Steel Overseer

2

Artifact Creature — Construct

taps to put boosted +1/+1 counters on artifact creatures

Utility

8
The Ozolith

The Ozolith

1

Legendary Artifact

stores counters from dying creatures to redistribute multiplied

Resourceful Defense

Resourceful Defense

2W

Enchantment

retains and moves counters across any permanents you control

Smuggler's Copter

Smuggler's Copter

2

Artifact — Vehicle

tap outlet for the commander that filters your draws

Springleaf Drum

Springleaf Drum

1

Artifact

instantly taps Boimler at instant speed for mana and trigger

Honor-Worn Shaku

Honor-Worn Shaku

3

Artifact

taps legendary commander at will to generate bonus mana

Teferi's Protection

Teferi's Protection

2W

Instant

unmatched protection spell against board wipes

Flawless Maneuver

Flawless Maneuver

2W

Instant

free indestructible protection when commander is out

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

grants haste and hexproof to tap and attack safely

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 32x

Basic Land — Plains

Basic land allocated from mana pip counts.