Boomerang, Blade Flinger art

Art by Leroy Steinmann

Saved commander deck

Boomerang, Blade Flinger

Maximize Boomerang's attack trigger with damage-doubling, lifegain, and life-drain payoffs while keeping him safely attacking every turn.

100 cards$480.81 totalSep 22, 20269 views

Prompt: Boomerang, Blade Flinger commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Boomerang, Blade Flinger

Boomerang, Blade Flinger

{1}{B}

Legendary Creature — Human Villain

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple.

Arcane Signet

Arcane Signet

{2}

Artifact

Standard efficient mana rock.

Mind Stone

Mind Stone

{2}

Artifact

Two-mana ramp that cycles for a card later.

Thought Vessel

Thought Vessel

{2}

Artifact

Reliable two-mana rock with no maximum hand size.

Charcoal Diamond

Charcoal Diamond

{2}

Artifact

Dependable mono-black mana rock.

Fellwar Stone

Fellwar Stone

{2}

Artifact

Cheap mana ramp.

Crypt Ghast

Crypt Ghast

{3}{B}

Creature — Spirit

Doubles swamp mana and provides extort drain.

Dark Ritual

Dark Ritual

{B}

Instant

Fast mana burst to accelerate aggressive starts.

Bubbling Muck

Bubbling Muck

{B}

Sorcery

Turn burst mana for mono-black.

Black Market Connections

Black Market Connections

{2}{B}

Enchantment

Flexible source of ramp, draw, and attackers offset by life gain.

Card Draw

11 cards
Sign in Blood

Sign in Blood

{B}{B}

Sorcery

Cheap card velocity for black decks.

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Efficient two-mana draw spell.

Read the Bones

Read the Bones

{2}{B}

Sorcery

Deep card selection and draw.

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Reliable extra card every upkeep negated by life gain.

Deadly Dispute

Deadly Dispute

{1}{B}

Instant

Excellent instant-speed draw and treasure maker.

Morbid Opportunist

Morbid Opportunist

{2}{B}

Creature — Human Rogue

Draws cards as opponents' creatures die.

Greed

Greed

{3}{B}

Enchantment

Converts excess life gained from attacks into cards.

Bolas's Citadel

Bolas's Citadel

{3}{B}{B}{B}

Legendary Artifact

Card advantage and win condition fueled by life gain.

Pact of the Serpent

Pact of the Serpent

{1}{B}{B}

Sorcery

Massive draw refill or targeted drain against go-wide decks.

Vampiric Rites

Vampiric Rites

{B}

Enchantment

Sacrifice outlet that converts spare bodies into cards and life.

Geth's Grimoire

Geth's Grimoire

{4}

Artifact — Book

Synergy with discard, but keep simpler.

Removal

11 cards
Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Crucial black removal for creatures or enchantments.

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

Cheap, unconditional creature destruction.

Go for the Throat

Go for the Throat

{1}{B}

Instant

Efficient two-mana targeted creature removal.

Hero's Downfall

Hero's Downfall

{1}{B}{B}

Instant

Hits creatures or planeswalkers at instant speed.

Snuff Out

Snuff Out

{3}{B}

Instant

Free creature removal enabled by Boomerang's lifegain.

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Premier board wipe that black can easily afford with lifegain.

Damnation

Damnation

{2}{B}{B}

Sorcery

Reliable clean board wipe.

Defile

Defile

{B}

Instant

Efficient scalable removal in mono-black.

Soul Shatter

Soul Shatter

{2}{B}

Instant

Edict removal forcing each opponent to sacrifice their biggest threat.

Dismember

Dismember

{1}{B/P}{B/P}

Instant

High-efficiency removal payable with life.

Glistening Deluge

Glistening Deluge

{1}{B}{B}

Sorcery

No, let's keep clean cards.

Threats/Wincons

24 cards
Vito, Thorn of the Dusk Rose

Vito, Thorn of the Dusk Rose

{2}{B}

Legendary Creature — Vampire Cleric

Turns Boomerang's attack lifegain into extra direct damage.

Sanguine Bond

Sanguine Bond

{3}{B}{B}

Enchantment

Classic combo and drain piece off every life gain.

Marauding Blight-Priest

Marauding Blight-Priest

{2}{B}

Creature — Vampire Cleric

Deals 1 damage to each opponent whenever you gain life.

Epicure of Blood

Epicure of Blood

{4}{B}

Creature — Vampire

Monoblack lifegain trigger that burns each opponent.

Defiant Bloodlord

Defiant Bloodlord

{5}{B}{B}

Creature — Vampire

Redundant Sanguine Bond effect on a creature body.

Wound Reflection

Wound Reflection

{5}{B}

Enchantment

Doubles all damage dealt to opponents at the end of each turn.

Archfiend of Despair

Archfiend of Despair

{6}{B}{B}

Creature — Demon

Prevents opponents from gaining life and doubles damage dealt.

Bloodletter of Aclazotz

Bloodletter of Aclazotz

{1}{B}{B}{B}

Creature — Vampire Demon

Causes opponents to lose twice as much life during your turns.

Sheoldred, the Apocalypse

Sheoldred, the Apocalypse

{2}{B}{B}

Legendary Creature — Phyrexian Praetor

Massive life gain and life loss engine.

Gray Merchant of Asphodel

Gray Merchant of Asphodel

{3}{B}{B}

Creature — Zombie

Massive life drain finisher in mono-black.

Creeping Bloodsucker

Creeping Bloodsucker

{1}{B}

Creature — Vampire

Continuous life drain on each of your upkeeps.

Syr Konrad, the Grim

Syr Konrad, the Grim

{3}{B}{B}

Legendary Creature — Human Knight

Punishes deaths and mills with repeated pings.

Ayara, First of Locthwain

Ayara, First of Locthwain

{B}{B}{B}

Legendary Creature — Elf Noble

Drains opponents on creature ETBs and draws cards.

Dauthi Voidwalker

Dauthi Voidwalker

{B}{B}

Creature — Dauthi Rogue

Unblockable attacker that exiles opposing graveyards and steals spells.

Nighthawk Scavenger

Nighthawk Scavenger

{1}{B}{B}

Creature — Vampire Rogue

Evasive, deathtouch lifelink threat.

Bloodchief Ascension

Bloodchief Ascension

{B}

Enchantment

Easily triggered by Boomerang to become an oppressive drain engine.

Exquisite Blood

Exquisite Blood

{4}{B}

Enchantment

Gains life whenever opponents take damage, forming a win combo with Sanguine Bond.

Tainted Remedy

Tainted Remedy

{2}{B}

Enchantment

Anti-lifegain tech.

Twilight Prophet

Twilight Prophet

{2}{B}{B}

Creature — Vampire Cleric

Ascend engine that drains each opponent and draws cards.

Gonti, Lord of Luxury

Gonti, Lord of Luxury

{2}{B}{B}

Legendary Creature — Aetherborn Rogue

Deathtouch body that steals opponent cards.

Kokusho, the Evening Star

Kokusho, the Evening Star

{4}{B}{B}

Legendary Creature — Dragon Spirit

Substantial drain threat when it dies.

Crypt Rats

Crypt Rats

{2}{B}

Creature — Rat

Repeatable sweeper and player burn.

Torment of Hailfire

Torment of Hailfire

{X}{B}{B}

Sorcery

Devastating mono-black finisher.

Exsanguinate

Exsanguinate

{X}{B}{B}

Sorcery

Classic mono-black game-ending drain spell.

Utility

6 cards
Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Gives Boomerang haste and protection to attack immediately.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants hexproof and haste to ensure Boomerang attacks safely.

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

Makes Boomerang unblockable and shroud to attack without fear.

Dolmen Gate

Dolmen Gate

{2}

Artifact

Prevents combat damage to attacking creatures, letting Boomerang attack freely.

Basilisk Collar

Basilisk Collar

{1}

Artifact — Equipment

Equips deathtouch and lifelink to Boomerang or pingers.

Blade of the Bloodchief

Blade of the Bloodchief

{1}

Artifact — Equipment

Pumps commander as creatures die in combat.

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Swamp

Swamp 31x

Basic Land — Swamp

Basic land allocated from mana pip counts.